Commit Graph

103 Commits

Author SHA1 Message Date
faf033bf5a muzzle flash testing 2026-04-04 05:51:09 -05:00
7f3312c12a text box mouse selection & caret interpolation 2026-04-03 00:35:07 -05:00
926cfb5cce distinct bullet trail entities 2026-03-19 20:38:58 -05:00
18ad1fb69e distinct bullet hit entities 2026-03-19 19:49:14 -05:00
a76cfc5dfd 'mapped' -> 'buffer_cpu_address' 2026-03-19 18:48:47 -05:00
039e354a9d entity observation cache 2026-03-19 18:33:22 -05:00
a6f9bcf4f3 entity lifetime 2026-03-19 17:21:46 -05:00
5c7e8d4ffc 'is_predicting' -> 'is_client' 2026-03-17 21:32:35 -05:00
e0cfc853cf health kit 2026-03-17 18:23:50 -05:00
08b8f10616 bullet blend testing 2026-03-17 16:03:47 -05:00
e1e19d6aca blending wip 2026-03-14 18:58:32 -05:00
a19c2395ae timeline wip 2026-03-13 10:03:45 -05:00
58543ac517 wine-detection. gpu debug/validation command line args 2026-02-26 23:05:36 -06:00
1397c4a7a4 unpredicted world blend wip 2026-02-26 13:04:42 -06:00
bc7e83af90 dumb legs 2026-02-21 00:30:41 -06:00
e6d842227f bomb ricochet 2026-02-20 21:50:25 -06:00
2d18116470 bomb wip 2026-02-19 18:17:30 -06:00
3b7b324369 more roll testing 2026-02-18 19:04:34 -06:00
67171a9906 roll testing 2026-02-18 18:07:48 -06:00
4b207e81fe unique weapon properties 2026-02-11 22:17:09 -06:00
6602fcdccf track player kills & deaths 2026-02-11 18:01:48 -06:00
6c26104f5e impact particle testing 2026-02-10 22:57:13 -06:00
f1eb4ea855 rotation-agnostic crosshair movement 2026-02-10 21:36:37 -06:00
8405d039af prevent players from firing through walls 2026-02-10 19:31:34 -06:00
45ac2bf1af bullet raycast against spatial grid 2026-02-10 17:29:05 -06:00
de86e12ba0 generate walls space separately during bake rather than every frame 2026-02-09 18:03:48 -06:00
ffa3378a54 one-way wall collision 2026-02-09 17:49:50 -06:00
09490d8c47 working wall collisions 2026-02-09 17:16:09 -06:00
bf56bd7155 tile -> wall generation 2026-02-09 16:56:35 -06:00
b7f2c3d185 constraints lookup 2026-02-09 14:11:08 -06:00
003bdb2d55 'dummy' -> 'bot' 2026-02-06 02:51:13 -06:00
bc32417ba1 randomnize spawn scores. ignore last player spawn point. 2026-02-06 00:56:01 -06:00
e88c91b1ab working spawn points 2026-02-05 23:51:04 -06:00
e0356f73e8 prefab spawn menu 2026-02-05 21:42:01 -06:00
1c81be6a59 shared prefabs list 2026-02-05 17:32:09 -06:00
4bc6a26c74 death wip 2026-02-04 09:13:34 -06:00
fb180afbc5 more animation testing 2026-01-27 13:54:40 -06:00
0ee976cda2 rename 'xform' -> 'affine' 2026-01-23 17:37:58 -06:00
d5efdab6d9 animation testing 2026-01-23 17:29:04 -06:00
7ee7a7f531 begin animation work 2026-01-23 12:39:23 -06:00
0c9dd684af dynamic time dilation for server->client prediction rate 2026-01-20 01:59:56 -06:00
327a0e4af4 refragment simulation snapshots to ensure client frames advance atomically 2026-01-19 03:17:26 -06:00
cdc876e71f prediction testing 2026-01-19 01:08:59 -06:00
a529ea8c5b make dummies into quasi-players 2026-01-18 23:12:57 -06:00
6a0fef0b1d prediction testing 2026-01-18 21:12:00 -06:00
746ef6913b client -> server control snapshots 2026-01-18 18:14:46 -06:00
1c0009fb21 attach player key to client 2026-01-18 02:46:10 -06:00
8e29fa447b server snapshot testing 2026-01-18 00:59:49 -06:00
3cdff3c4c5 client connection 2026-01-17 22:10:25 -06:00
847f36d81a chat msg testing 2026-01-17 16:08:49 -06:00