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1b9208dd3b
|
prevent pan when min/max zoom reached
|
2025-12-17 10:41:07 -06:00 |
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2cf7208920
|
panning & zooming
|
2025-12-17 10:33:11 -06:00 |
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|
81990f81a4
|
edit mode
|
2025-12-16 20:47:21 -06:00 |
|
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|
0efcc35696
|
fix dx12 global barriers
|
2025-12-16 18:43:42 -06:00 |
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|
2144de02a0
|
move camera logic to vis layer
|
2025-12-16 17:02:29 -06:00 |
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1de54d60ba
|
'ZI' -> 'Zi'
|
2025-12-16 16:46:25 -06:00 |
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af3687f3e5
|
remove entity tree
|
2025-12-16 16:37:35 -06:00 |
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ed5e95d6d4
|
fix draw target uv scaling
|
2025-12-16 16:07:45 -06:00 |
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|
7a40b0bff2
|
backdrop shader
|
2025-12-16 15:11:36 -06:00 |
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|
cbeafdb8fe
|
dynamic glyph atlas creation
|
2025-12-16 13:25:33 -06:00 |
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9fc666d49d
|
cache DirectWrite render targets
|
2025-12-14 15:53:00 -06:00 |
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|
c140b6271b
|
cache direct-write font faces
|
2025-12-14 13:28:03 -06:00 |
|
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|
77434a988b
|
glyph cache progress
|
2025-12-13 13:12:45 -06:00 |
|
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|
c8a9970438
|
glyph cache progress
|
2025-12-12 19:50:44 -06:00 |
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|
e9e8dcc04d
|
glyph cache progress
|
2025-12-11 19:35:11 -06:00 |
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|
ad359c8495
|
re-enable ui & vis rendering
|
2025-12-11 15:41:38 -06:00 |
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|
|
eeec7e7191
|
vector printf format
|
2025-12-11 14:16:56 -06:00 |
|
|
|
3da749ef51
|
formatting
|
2025-12-10 11:48:42 -06:00 |
|
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|
f47f7114d0
|
shader print progress
|
2025-12-09 19:02:27 -06:00 |
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|
1b02edb0b5
|
move shader handles into gpu layer
|
2025-12-09 18:04:32 -06:00 |
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|
8565cbea53
|
change gpu layer namespace to 'G'
|
2025-12-09 17:45:01 -06:00 |
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|
f773422abf
|
rename shader handle -> shader ref
|
2025-12-09 17:30:27 -06:00 |
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|
781e6ff75a
|
create shader headers
|
2025-12-09 16:26:31 -06:00 |
|
|
|
bb8f105309
|
move shader debug implementation to backend layer
|
2025-12-09 15:34:50 -06:00 |
|
|
|
7c1602e463
|
specify platform name as argument for default downstream layer declarations
|
2025-12-09 14:14:33 -06:00 |
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|
|
a54b9c62c8
|
use '.g' & '.gh' extensions for shader source files
|
2025-12-09 13:03:34 -06:00 |
|
|
|
9772e4ce4c
|
compile-time shader resource handles
|
2025-12-08 18:47:28 -06:00 |
|
|
|
3e722bb982
|
shader printf progress
|
2025-12-08 16:33:44 -06:00 |
|
|
|
2f915de96c
|
add ByteAddressBuffer support to gpu layer
|
2025-12-08 14:12:51 -06:00 |
|
|
|
9e8dcba2d3
|
ui & pp gpu layer updates
|
2025-12-08 11:39:27 -06:00 |
|
|
|
ed74c5cea5
|
ui gpu refactor progress
|
2025-12-07 13:07:24 -06:00 |
|
|
|
eab6b7df0b
|
rename *.gpu -> *.hlsl
|
2025-12-03 20:46:40 -06:00 |
|
|
|
718c0de889
|
remove profiler markup
|
2025-12-03 20:41:03 -06:00 |
|
|
|
f0f3da0bcd
|
gpu staging heap progress
|
2025-12-02 21:40:28 -06:00 |
|
|
|
7c9f5f7e06
|
gpu fence op
|
2025-11-23 18:00:26 -06:00 |
|
|
|
0ac3284511
|
more refactoring to support gpu pointers
|
2025-11-20 01:25:50 -06:00 |
|
|
|
b4a51ff5af
|
gpu layer refactor progress
|
2025-11-19 16:32:42 -06:00 |
|
|
|
9b97a7c3b0
|
use r16g16b16a16_float for ui & backbuffer formats
|
2025-11-06 22:44:29 -06:00 |
|
|
|
571f1b7181
|
renamespace sprite 'S' -> 'SPR'
|
2025-11-06 18:16:47 -06:00 |
|
|
|
545c698041
|
use keys for sprite lookups
|
2025-11-06 15:10:10 -06:00 |
|
|
|
f7be7a9297
|
add hovered box ratio
|
2025-11-06 14:28:31 -06:00 |
|
|
|
f2316869e2
|
hot & active ui elements
|
2025-11-06 12:43:37 -06:00 |
|
|
|
bbbb0f63d3
|
more ui rounding fixes
|
2025-11-05 21:17:26 -06:00 |
|
|
|
0ab934c4bb
|
ceil final box dimensions
|
2025-11-05 20:49:34 -06:00 |
|
|
|
0b98c24f46
|
specify backbuffer src & dst positions in call to present
|
2025-11-05 18:55:26 -06:00 |
|
|
|
7fc083785e
|
create ui render target at monitor size
|
2025-11-05 18:44:22 -06:00 |
|
|
|
add9650337
|
child box alignment
|
2025-11-05 18:36:48 -06:00 |
|
|
|
f01812dd20
|
rename layout axis -> child layout axis
|
2025-11-05 16:55:59 -06:00 |
|
|
|
54dda0b7b6
|
remove ui auto padding
|
2025-11-05 15:57:50 -06:00 |
|
|
|
84ba58f0aa
|
per-ui-rect debug colors
|
2025-11-05 15:28:04 -06:00 |
|
|
|
630221ab90
|
more padding testing
|
2025-11-04 11:49:29 -06:00 |
|
|
|
53d315e9ff
|
ui padding fixes
|
2025-11-04 11:15:05 -06:00 |
|
|
|
f825cc918c
|
only run aa on corners
|
2025-11-04 07:12:27 -06:00 |
|
|
|
6a5cf09961
|
box edge anti aliasing
|
2025-11-04 06:17:26 -06:00 |
|
|
|
638b459b08
|
move window & presentation control into ui layer
|
2025-11-04 02:59:28 -06:00 |
|
|
|
2014f2474b
|
rename ui 'event' -> 'report'
|
2025-11-04 02:22:14 -06:00 |
|
|
|
b3779981bd
|
text alignment
|
2025-11-04 00:54:33 -06:00 |
|
|
|
b1f285f3f1
|
unified ui padding
|
2025-11-04 00:19:46 -06:00 |
|
|
|
a3f6191247
|
PushCP & PopCP helpers
|
2025-11-03 20:32:32 -06:00 |
|
|
|
7d6fcc8a42
|
nested corner rounding
|
2025-11-03 19:33:52 -06:00 |
|
|
|
52d7ddb1f4
|
use pixels for font size
|
2025-11-03 16:31:57 -06:00 |
|
|
|
7de757ec01
|
use ui fit size kind for text contents as well
|
2025-11-03 16:23:59 -06:00 |
|
|
|
67ba54274f
|
ui control testing
|
2025-11-03 00:34:13 -06:00 |
|
|
|
687cc88a64
|
rename 'Input' -> 'ControllerEvent'
|
2025-11-02 22:10:49 -06:00 |
|
|
|
00c95e5bee
|
solve floating size violations
|
2025-11-02 21:41:33 -06:00 |
|
|
|
9e2634dfab
|
floating ui boxes
|
2025-11-02 21:23:29 -06:00 |
|
|
|
9fc7445e6b
|
move logging to base layer
|
2025-11-02 19:31:49 -06:00 |
|
|
|
597d069c58
|
font testing
|
2025-11-02 17:26:22 -06:00 |
|
|
|
1500fb7dc3
|
rename ent id -> key
|
2025-11-02 17:00:04 -06:00 |
|
|
|
029c88e74e
|
namespace pp layer
|
2025-11-02 16:50:56 -06:00 |
|
|
|
ebbc1a640b
|
border when window is forced top
|
2025-11-02 15:39:29 -06:00 |
|
|
|
658527738a
|
text truncation
|
2025-11-02 15:29:17 -06:00 |
|
|
|
04d8039f5c
|
ui progress
|
2025-11-02 14:14:34 -06:00 |
|
|
|
5d87cc2a0e
|
ui violation pass
|
2025-11-02 11:08:22 -06:00 |
|
|
|
6a5f65d291
|
separate gpu validation flag
|
2025-11-02 08:43:53 -06:00 |
|
|
|
444db417a5
|
more gpu stats
|
2025-10-27 02:32:23 -05:00 |
|
|
|
054fe159f5
|
keep backbuffer at monitor size
|
2025-10-27 01:30:51 -05:00 |
|
|
|
e730ad7b5e
|
detect window focus
|
2025-10-27 01:05:09 -05:00 |
|
|
|
9297e40b0c
|
simplify window layer
|
2025-10-26 21:57:01 -05:00 |
|
|
|
6beb910f98
|
window layer working
|
2025-10-26 18:33:31 -05:00 |
|
|
|
c724b79c2c
|
runtime job pools
|
2025-10-25 12:02:55 -05:00 |
|
|
|
5f7de288ac
|
begin window layer
|
2025-10-25 10:27:47 -05:00 |
|
|
|
a6f31e4fae
|
rename Resource -> ResourceKey
|
2025-10-24 07:32:28 -05:00 |
|
|
|
fc9aff7f06
|
persist struct region
|
2025-10-24 06:46:34 -05:00 |
|
|
|
a8bc77fab3
|
swap without events
|
2025-10-24 06:28:08 -05:00 |
|
|
|
05f6c937cb
|
swap testing
|
2025-10-24 05:40:13 -05:00 |
|
|
|
0f31e27d96
|
rename 'extra' -> 'common'
|
2025-10-23 23:54:47 -05:00 |
|
|
|
26e2875126
|
ui rounding
|
2025-10-23 11:15:10 -05:00 |
|
|
|
3c97718760
|
move game texture ui blit into ui layer
|
2025-10-23 07:37:19 -05:00 |
|
|
|
aec35bca37
|
move gamma correction to UI post processing
|
2025-10-23 04:19:56 -05:00 |
|
|
|
eec8b754de
|
ndc fix
|
2025-10-23 03:32:43 -05:00 |
|
|
|
56fd5e19ff
|
text layouting
|
2025-10-23 03:03:12 -05:00 |
|
|
|
ee1f720fa1
|
text reimpl
|
2025-10-22 03:22:23 -05:00 |
|
|
|
fe45ea77bc
|
rename 'util' -> 'extra'
|
2025-10-21 22:53:02 -05:00 |
|
|
|
e64ae8e71c
|
ui checkpoints
|
2025-10-21 19:11:01 -05:00 |
|
|
|
a5f10a2312
|
formatting
|
2025-10-21 17:02:23 -05:00 |
|
|
|
5d2662e567
|
transient gpu buffers
|
2025-10-21 16:30:27 -05:00 |
|
|
|
69a8f2e1a3
|
gpu utils
|
2025-10-21 16:02:42 -05:00 |
|
|
|
b74927602c
|
ui layer testing
|
2025-10-19 15:23:49 -05:00 |
|
|
|
2fdf891d49
|
ui layer testing
|
2025-10-15 12:02:38 -05:00 |
|