Commit Graph

961 Commits

Author SHA1 Message Date
b3779981bd text alignment 2025-11-04 00:54:33 -06:00
b1f285f3f1 unified ui padding 2025-11-04 00:19:46 -06:00
a3f6191247 PushCP & PopCP helpers 2025-11-03 20:32:32 -06:00
e7410b917a bit flag comparison helpers 2025-11-03 19:48:45 -06:00
7d6fcc8a42 nested corner rounding 2025-11-03 19:33:52 -06:00
52d7ddb1f4 use pixels for font size 2025-11-03 16:31:57 -06:00
7de757ec01 use ui fit size kind for text contents as well 2025-11-03 16:23:59 -06:00
67ba54274f ui control testing 2025-11-03 00:34:13 -06:00
687cc88a64 rename 'Input' -> 'ControllerEvent' 2025-11-02 22:10:49 -06:00
00c95e5bee solve floating size violations 2025-11-02 21:41:33 -06:00
9e2634dfab floating ui boxes 2025-11-02 21:23:29 -06:00
ef18cff56d formatting 2025-11-02 19:40:24 -06:00
9fc7445e6b move logging to base layer 2025-11-02 19:31:49 -06:00
597d069c58 font testing 2025-11-02 17:26:22 -06:00
1500fb7dc3 rename ent id -> key 2025-11-02 17:00:04 -06:00
029c88e74e namespace pp layer 2025-11-02 16:50:56 -06:00
ebbc1a640b border when window is forced top 2025-11-02 15:39:29 -06:00
658527738a text truncation 2025-11-02 15:29:17 -06:00
04d8039f5c ui progress 2025-11-02 14:14:34 -06:00
5d87cc2a0e ui violation pass 2025-11-02 11:08:22 -06:00
6a5f65d291 separate gpu validation flag 2025-11-02 08:43:53 -06:00
444db417a5 more gpu stats 2025-10-27 02:32:23 -05:00
054fe159f5 keep backbuffer at monitor size 2025-10-27 01:30:51 -05:00
e730ad7b5e detect window focus 2025-10-27 01:05:09 -05:00
9297e40b0c simplify window layer 2025-10-26 21:57:01 -05:00
6beb910f98 window layer working 2025-10-26 18:33:31 -05:00
c724b79c2c runtime job pools 2025-10-25 12:02:55 -05:00
5f7de288ac begin window layer 2025-10-25 10:27:47 -05:00
a6f31e4fae rename Resource -> ResourceKey 2025-10-24 07:32:28 -05:00
fc9aff7f06 persist struct region 2025-10-24 06:46:34 -05:00
a8bc77fab3 swap without events 2025-10-24 06:28:08 -05:00
05f6c937cb swap testing 2025-10-24 05:40:13 -05:00
0f31e27d96 rename 'extra' -> 'common' 2025-10-23 23:54:47 -05:00
26e2875126 ui rounding 2025-10-23 11:15:10 -05:00
3c97718760 move game texture ui blit into ui layer 2025-10-23 07:37:19 -05:00
aec35bca37 move gamma correction to UI post processing 2025-10-23 04:19:56 -05:00
eec8b754de ndc fix 2025-10-23 03:32:43 -05:00
56fd5e19ff text layouting 2025-10-23 03:03:12 -05:00
ee1f720fa1 text reimpl 2025-10-22 03:22:23 -05:00
fe45ea77bc rename 'util' -> 'extra' 2025-10-21 22:53:02 -05:00
e64ae8e71c ui checkpoints 2025-10-21 19:11:01 -05:00
a5f10a2312 formatting 2025-10-21 17:02:23 -05:00
5d2662e567 transient gpu buffers 2025-10-21 16:30:27 -05:00
69a8f2e1a3 gpu utils 2025-10-21 16:02:42 -05:00
fca8ba5a8d ui layer testing 2025-10-20 18:38:00 -05:00
b74927602c ui layer testing 2025-10-19 15:23:49 -05:00
2fdf891d49 ui layer testing 2025-10-15 12:02:38 -05:00
5bee781ede formatting 2025-09-25 18:51:13 -05:00
11aec42474 fake swapchain frame latency wait 2025-09-24 18:08:09 -05:00
c61e30d3a4 typed gpu resource ids 2025-09-24 17:50:33 -05:00
7a7c6c2350 formatting 2025-09-23 19:56:56 -05:00
506c59018b remove old kernel layer 2025-09-23 19:19:21 -05:00
d4aa3de928 allow present to target backbuffer coordinates 2025-09-23 18:30:58 -05:00
38d9b90bf1 gpu resource reuse 2025-09-23 16:08:15 -05:00
e4975e06c4 gpu buffer -> buffer copy 2025-09-23 15:08:22 -05:00
e54178aea9 formatting 2025-09-23 14:02:51 -05:00
426bfbefd0 use base types in shaders 2025-09-23 13:22:23 -05:00
5952bd99e9 renderer working again 2025-09-22 20:30:46 -05:00
27c2e34e24 working shader dispatch 2025-09-19 20:57:59 -05:00
6251feb451 gpu refactor progress 2025-09-18 19:58:36 -05:00
63ba5e320c pipeline initialization 2025-09-18 18:58:55 -05:00
dfee727f56 new gpu resource blit testing 2025-09-18 12:38:01 -05:00
77affdd9b0 gpu refactor progress 2025-09-18 10:16:57 -05:00
f231c8322b gpu refactor progress 2025-09-17 00:41:22 -05:00
34294754c7 gpu refactor progress 2025-09-16 22:40:56 -05:00
4d3a5b7c3e gpu refactor progress 2025-09-16 16:16:38 -05:00
ddf4f5c421 gpu layer progress 2025-09-15 23:01:30 -05:00
160fa52ddc formatting 2025-09-15 15:18:43 -05:00
56bc1c345b virtual fibers 2025-09-12 18:29:48 -05:00
2fbaef09ec formatting 2025-09-12 13:03:00 -05:00
64dad2457c fix fence signedness 2025-09-11 09:34:49 -05:00
1abf58d45b job refactor to move futexes out of platform layer 2025-09-11 08:49:06 -05:00
0518513478 atomics as macros 2025-09-09 19:06:18 -05:00
84f5c503df ensure createprocess children don't share pipes 2025-09-09 00:41:59 -05:00
43a82bd540 meta shader compilation 2025-09-08 17:26:43 -05:00
cf7ae04abb gpu refactor progress 2025-09-04 20:06:43 -05:00
82c81a6280 sprite layer refactor 2025-09-04 16:33:51 -05:00
938f4e701c formatting 2025-09-04 00:57:28 -05:00
b14ce157b8 sprite refactor progress 2025-09-04 00:05:24 -05:00
4cb7006de9 res refactor progress 2025-08-27 04:25:44 -05:00
60793dbdf2 res refactor progress 2025-08-26 23:15:55 -05:00
c0bad6e58b res refactor progress 2025-08-26 22:32:29 -05:00
a8fb832bcb res refactor progress 2025-08-25 23:57:12 -05:00
db9d3677d5 res refactor progress 2025-08-25 20:49:14 -05:00
db8a9deba9 StartupCore -> Startup 2025-08-25 18:19:44 -05:00
2989e98d69 merge base_win32_entry & base_win32 2025-08-25 16:28:37 -05:00
ca9639affb FiberId as a macro 2025-08-25 16:11:53 -05:00
03f4b71892 remove 'core' from API names 2025-08-25 15:54:22 -05:00
617df23dfc allow metaprogram to depend on base layer 2025-08-25 15:48:56 -05:00
cc0896cd93 metaprogram bootstrapping 2025-08-25 14:53:17 -05:00
c306b2435d 'Enum' macro 2025-08-24 20:43:08 -05:00
93e340853c meta layer progress 2025-08-24 20:08:49 -05:00
20a21d31d4 meta layer progress 2025-08-24 18:58:53 -05:00
0324866b9c meta layer progress 2025-08-24 18:08:41 -05:00
86c24dd112 cyclic dependency checking 2025-08-23 21:48:59 -05:00
b42299688d meta layer progress 2025-08-23 18:32:27 -05:00
014b8e84c3 meta layer progress 2025-08-12 08:38:13 -05:00
deed0e2013 meta layer progress 2025-08-12 05:12:52 -05:00
cf8a4820da begin meta layer 2025-08-11 22:44:18 -05:00
280f92e096 lay progress 2025-08-11 06:49:09 -05:00