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87b6e3b909
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offscreen light falloff
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2025-07-23 18:05:25 -05:00 |
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75a5177444
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disable lighting in debug camera
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2025-07-23 16:49:30 -05:00 |
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6bb1c07a94
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round camera xforms
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2025-07-23 15:31:45 -05:00 |
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e52470951a
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render texture scaling
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2025-07-23 15:11:47 -05:00 |
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7227c8f3d1
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render texture testing
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2025-07-23 14:53:12 -05:00 |
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5fb52441d4
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render texture testing
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2025-07-23 10:58:41 -05:00 |
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cebb0dae46
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temporal accumulation testing
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2025-07-20 14:06:39 -05:00 |
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c6f500ebf4
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shade & blit to final target separately
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2025-07-20 10:40:53 -05:00 |
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762a7d83fe
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distinguish pipeline warnings from errors
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2025-07-20 09:20:14 -05:00 |
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5db37a9486
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use ray index for noise layer
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2025-07-19 18:23:36 -05:00 |
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9344c2c632
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3d blue noise
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2025-07-19 17:51:01 -05:00 |
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05008ca5ab
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blue noise testing
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2025-07-19 14:21:29 -05:00 |
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4aabab35e7
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formatting
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2025-07-18 15:03:31 -05:00 |
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6de00915ea
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merge ui & render
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2025-07-18 12:48:59 -05:00 |
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aa395bfd5a
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tone mapping
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2025-07-18 12:04:06 -05:00 |
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37796ea505
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formatting
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2025-07-18 09:27:30 -05:00 |
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0c1047bc9c
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separate ui into its own pipeline
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2025-07-18 09:12:13 -05:00 |
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a403c07e8a
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lighting testing
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2025-07-18 00:54:13 -05:00 |
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210242b6d6
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store emittance flood texture as r16g16
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2025-07-17 19:57:08 -05:00 |
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fd0501c700
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working jfa
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2025-07-17 19:48:30 -05:00 |
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2b3ca4bbaf
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flood testing
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2025-07-17 14:52:57 -05:00 |
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acbc25b6a2
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emittance testing
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2025-07-16 17:44:46 -05:00 |
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9770cb0a84
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gbuffer testing
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2025-07-16 17:00:38 -05:00 |
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