Commit Graph

1042 Commits

Author SHA1 Message Date
79ce7a9d6e delay & deduplicate resource watch events 2025-05-13 05:33:59 -05:00
9fd87d9675 sprite: use new notify reloading & allow reloading while out-of-date node is referenced 2025-05-13 03:38:08 -05:00
86a696a70a resource reloading via file change notifications 2025-05-13 00:41:44 -05:00
abac85d324 shader hot reloading 2025-05-07 16:57:36 -05:00
58b31f9192 zerodef tile cache stuff for now 2025-04-24 17:18:55 -05:00
fc3c67b445 tiles in progress 2025-04-24 13:21:36 -05:00
f821ce6490 fix mouse4 & mouse5 sys btn 2025-03-01 13:36:30 -06:00
b909a392f1 fix some warnings 2025-03-01 11:46:29 -06:00
0b92a1e8a4 cmd_kind. fix aabb draw 2025-03-01 09:39:00 -06:00
d16fdcd260 rename 'client_ent' -> 'player' 2025-02-28 17:42:26 -06:00
d0bfbfeb2d master snapshot blending 2025-02-28 15:27:02 -06:00
7e7e6a8f87 debug follow 2025-02-27 18:07:49 -06:00
55a4b904e0 fix publish client ents losing sync props 2025-02-27 12:44:36 -06:00
942810c194 store separate counter & seed in rand state 2025-02-27 10:22:23 -06:00
b9530f6c7a use rand_state for rng 2025-02-27 09:17:21 -06:00
48999f5ab4 remove embedded noise data, mix bits for determinism instead 2025-02-27 08:18:14 -06:00
bd693ac1eb prediction progress 2025-02-26 16:45:11 -06:00
6955da8fd1 prediction progress 2025-02-26 13:24:48 -06:00
153290d57e bitbuff dbg markers, rough arg parsing 2025-02-26 11:36:34 -06:00
f9cbe61b7b separate host_update into host_update_begin & host_update_end 2025-02-26 08:28:50 -06:00
89a4b3b22f use full rtt instead of half rtt for determining simulation tick count 2025-02-26 07:58:05 -06:00
6442998795 host channel heartbeat for rtt 2025-02-25 19:39:47 -06:00
a364f311d1 prediction progress 2025-02-25 18:41:39 -06:00
79b32b187a predict collisions w/ server ents as having infinite mass 2025-02-25 17:19:44 -06:00
48dbcacd45 working prediction prototype 2025-02-25 16:08:26 -06:00
a16a60dd5d prediction progress 2025-02-25 14:56:14 -06:00
2769e98450 prediction progress 2025-02-25 14:02:59 -06:00
a6d103f391 rename all 'buckets' -> 'bins' 2025-02-25 12:03:13 -06:00
50da5f1bc6 prediction progress 2025-02-25 11:55:07 -06:00
7ab7af81a3 prediction progress 2025-02-25 08:05:58 -06:00
4d7ab508fb kill running processes when building 2025-02-24 17:28:27 -06:00
a8246541e9 encode sim id buckets for now 2025-02-24 14:21:23 -06:00
944be252c5 replace entity handles with uids 2025-02-24 11:41:36 -06:00
fca945736b uid fmt 2025-02-24 09:02:06 -06:00
2a93940bff remove u128 2025-02-24 08:50:37 -06:00
f0834c203f prediction progress 2025-02-23 04:18:14 -06:00
4d419da97b gstat 2025-02-23 03:23:17 -06:00
ca731215ee determine contacts from uid combination 2025-02-23 02:50:50 -06:00
9723530ad9 rename ent 'net' -> 'sync' 2025-02-23 02:19:03 -06:00
d35c951d43 netid -> uid 2025-02-23 02:14:06 -06:00
1dc1c42678 prediction progress 2025-02-22 23:20:42 -06:00
ba12d5677a prediction progress 2025-02-22 16:07:55 -06:00
34713e0c03 ent handle string formatting 2025-02-22 11:50:01 -06:00
835762fb5c entity debug info. keep old local handles when translating. 2025-02-22 10:34:06 -06:00
d05ecbabb9 prediction progress 2025-02-21 19:46:04 -06:00
4d8819d3ee prediction progress 2025-02-21 18:07:17 -06:00
27f49512d6 prediction progress 2025-02-20 18:24:22 -06:00
e0dee3e9e8 sim snasphot store -> client refactor 2025-02-20 17:16:36 -06:00
044fc1db9d prediction progress 2025-02-20 13:55:39 -06:00
b8119c9ef9 comment 2025-02-19 18:59:19 -06:00