Commit Graph

73 Commits

Author SHA1 Message Date
31082916ad unevenly-scaled shape collisions working 2024-10-10 16:43:31 -05:00
d52effe5c1 wip collider shapes 2024-10-08 12:15:11 -05:00
62df86a66a return un-negated normal from gjk 2024-10-02 11:27:52 -05:00
a6412ba4f1 working face clipping along normal in gjk_contact_points 2024-09-24 18:55:41 -05:00
5593db5202 replace { 0 } initializers with new ZI macro. enable 'Wmissing-field-initializers' 2024-09-19 12:15:55 -05:00
2012d0705d start on glitchy collision resolution 2024-09-11 13:59:56 -05:00
86f1f1f6e0 start on scuffed gjk collision detection 2024-08-23 20:30:22 -05:00
3049e02b57 working aim from hold slice correctly 2024-08-05 13:01:15 -05:00
ebc73abfb7 more buildit accommodations 2024-05-22 18:45:51 -05:00
00629aa988 merge texture & sheet into 'sprite' 2024-05-01 15:50:50 -05:00
cf3d678699 texture cache w/ eviction & reloading 2024-05-01 00:22:06 -05:00
62493e8e69 remove font test bits, just use 256 characters for codepoint caching 2024-04-15 12:56:47 -05:00
f399c093ca rename utf.h -> uni.h 2024-04-12 12:03:39 -05:00
2d593fee03 rename global 'L' vars to 'G' 2024-04-11 12:50:28 -05:00
02b31ab441 rename DEBUG_LVAR -> DEBUG_ALIAS 2024-04-11 12:42:44 -05:00
9a8f86d42b more font testing 2024-04-11 12:39:29 -05:00
1cbdc27a4c make font rendering unicode aware 2024-04-04 14:53:00 -05:00
04eb118e60 system startup receipts 2024-03-28 13:31:35 -05:00
bdd8db60c3 player focus dir relative to player. raw mouse input. crosshair. 2024-03-13 21:44:25 -05:00
0f67701761 proper xform tree iteration 2024-03-11 19:39:26 -05:00
8f3aaba794 alter DEBUG_LVAR semantics 2024-03-08 17:19:09 -06:00
fb2e026665 entity & sprite translation 2024-03-02 02:09:01 -06:00
8284923173 initial commit 2024-02-29 16:01:51 -06:00