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cfd8fb5f21
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store arena in its own committed memory
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2025-06-17 22:21:58 -05:00 |
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fae10387cd
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light testing setup. backbuffer resize delay.
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2025-06-02 22:54:50 -05:00 |
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478f077030
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tile chunk testing
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2025-05-21 16:59:54 -05:00 |
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9e804186c2
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pass hash directly into fixed dict funtions
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2025-05-21 14:03:46 -05:00 |
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3a8a66850d
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tile testing
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2025-05-21 13:10:58 -05:00 |
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88dc2a22ab
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chucker sensor
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2025-05-16 21:21:22 -05:00 |
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c432ca5b77
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chucker start
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2025-05-16 19:59:20 -05:00 |
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f4c8264c96
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spawn1 & spawn2 commands
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2025-05-16 12:05:37 -05:00 |
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0b3767df3a
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update collider debug logic so it works again. add debug teleport
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2025-05-16 10:32:07 -05:00 |
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855fa051d0
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start explosion work
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2025-05-16 08:15:21 -05:00 |
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5e81b78ac1
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re-add sim pausing & stepping
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2025-05-15 05:27:33 -05:00 |
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fc3c67b445
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tiles in progress
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2025-04-24 13:21:36 -05:00 |
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0b92a1e8a4
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cmd_kind. fix aabb draw
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2025-03-01 09:39:00 -06:00 |
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d16fdcd260
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rename 'client_ent' -> 'player'
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2025-02-28 17:42:26 -06:00 |
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d0bfbfeb2d
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master snapshot blending
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2025-02-28 15:27:02 -06:00 |
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7e7e6a8f87
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debug follow
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2025-02-27 18:07:49 -06:00 |
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6955da8fd1
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prediction progress
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2025-02-26 13:24:48 -06:00 |
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a364f311d1
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prediction progress
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2025-02-25 18:41:39 -06:00 |
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48dbcacd45
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working prediction prototype
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2025-02-25 16:08:26 -06:00 |
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2769e98450
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prediction progress
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2025-02-25 14:02:59 -06:00 |
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a6d103f391
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rename all 'buckets' -> 'bins'
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2025-02-25 12:03:13 -06:00 |
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944be252c5
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replace entity handles with uids
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2025-02-24 11:41:36 -06:00 |
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ca731215ee
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determine contacts from uid combination
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2025-02-23 02:50:50 -06:00 |
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d35c951d43
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netid -> uid
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2025-02-23 02:14:06 -06:00 |
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1dc1c42678
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prediction progress
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2025-02-22 23:20:42 -06:00 |
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ba12d5677a
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prediction progress
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2025-02-22 16:07:55 -06:00 |
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4d8819d3ee
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prediction progress
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2025-02-21 18:07:17 -06:00 |
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e0dee3e9e8
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sim snasphot store -> client refactor
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2025-02-20 17:16:36 -06:00 |
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044fc1db9d
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prediction progress
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2025-02-20 13:55:39 -06:00 |
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4172808fe2
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prediction progress
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2025-02-19 17:32:24 -06:00 |
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a5bbdffbe3
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better render time determination
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2025-02-19 13:33:54 -06:00 |
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80ed6a7852
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sim ctx decoupling progress
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2025-02-19 10:00:44 -06:00 |
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8e5b2bd773
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sim ctx decoupling progress
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2025-02-19 08:22:04 -06:00 |
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3204e97dcf
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sim ctx decoupling progress
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2025-02-18 13:49:40 -06:00 |
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253104b2ce
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sim ctx decoupling progress
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2025-02-18 11:14:41 -06:00 |
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f6aa25760e
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sim ctx decoupling progress
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2025-02-14 17:01:44 -06:00 |
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be5d10e2b0
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replace byteio with bitbuff
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2025-02-13 17:15:23 -06:00 |
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ff0fbf0878
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crappy delta encoding test
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2025-02-11 19:31:06 -06:00 |
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fd550a7119
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refactor ent store into snapshot
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2025-02-11 12:52:56 -06:00 |
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e1a1006b32
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refactor client store into snapshot
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2025-02-11 12:07:38 -06:00 |
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46c7414f71
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more timing debug info
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2025-02-11 08:22:34 -06:00 |
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f04a81fbb0
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re-add lerping via snapshot interpolation
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2025-02-10 15:22:19 -06:00 |
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110e28119c
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fix dbg drag local point
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2025-02-09 15:36:46 -06:00 |
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f000bd7e65
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progress & fix buddy bug
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2025-02-09 15:22:43 -06:00 |
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ed66382fd6
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migrate sim global state to ctx structure
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2025-02-08 12:00:27 -06:00 |
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d9ebdc4df2
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rename 'entity' -> 'sim_ent'
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2025-02-08 10:07:49 -06:00 |
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01274013e6
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rename 'client' -> 'sim_client'
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2025-02-08 09:52:31 -06:00 |
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4cbc6b6d59
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rename 'game' -> 'sim'
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2025-02-08 09:45:32 -06:00 |
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