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b50ba7d4e2
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move mutexes & cvs into opaque ptrs
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2025-06-17 23:30:59 -05:00 |
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cfd8fb5f21
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store arena in its own committed memory
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2025-06-17 22:21:58 -05:00 |
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05668865a7
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rename temp_arena -> arena_temp
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2025-06-07 21:20:35 -05:00 |
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d48706d1f7
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simple in-game debug console
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2025-05-24 13:49:22 -05:00 |
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6ac44c3de9
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run collision callbacks twice. process explosion blast collision in collision callback
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2025-05-16 09:30:39 -05:00 |
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d7f1ac06cb
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remove buffer struct, use string struct instead
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2025-01-30 15:12:26 -06:00 |
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5593db5202
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replace { 0 } initializers with new ZI macro. enable 'Wmissing-field-initializers'
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2024-09-19 12:15:55 -05:00 |
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04db1226e2
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refactor mutexes to use 'sys_lock' objects. make all mutexes rw mutexes.
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2024-06-25 19:54:33 -05:00 |
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5a32c90813
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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3f1d714e7b
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sleep thread after panicking
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2024-04-15 20:59:42 -05:00 |
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228bef5a68
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more proper sys_panic
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2024-04-15 19:31:22 -05:00 |
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77fd98baaa
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fix read-only macro in debug mode
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2024-04-12 16:10:25 -05:00 |
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2d593fee03
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rename global 'L' vars to 'G'
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2024-04-11 12:50:28 -05:00 |
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02b31ab441
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rename DEBUG_LVAR -> DEBUG_ALIAS
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2024-04-11 12:42:44 -05:00 |
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ecbc0c8501
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tweak byteio & ase to avoid unaligned access
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2024-04-01 15:10:34 -05:00 |
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2c3597646d
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atomic ptr
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2024-03-28 15:31:15 -05:00 |
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04eb118e60
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system startup receipts
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2024-03-28 13:31:35 -05:00 |
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3b0cdfd1f4
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more fleshed out atomics for i32, i64, u32, u64
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2024-03-15 22:37:49 -05:00 |
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adce14bbf3
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rework tick -> world, move related logic from game into world api
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2024-03-08 19:56:34 -06:00 |
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8f3aaba794
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alter DEBUG_LVAR semantics
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2024-03-08 17:19:09 -06:00 |
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8284923173
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initial commit
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2024-02-29 16:01:51 -06:00 |
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