Commit Graph

25 Commits

Author SHA1 Message Date
cbeafdb8fe dynamic glyph atlas creation 2025-12-16 13:25:33 -06:00
8565cbea53 change gpu layer namespace to 'G' 2025-12-09 17:45:01 -06:00
7c1602e463 specify platform name as argument for default downstream layer declarations 2025-12-09 14:14:33 -06:00
ed74c5cea5 ui gpu refactor progress 2025-12-07 13:07:24 -06:00
74413ca702 split meta.c types into meta.h 2025-12-07 06:40:37 -06:00
97237b5ed9 ditch jobs in prototype 2025-12-06 04:46:30 -06:00
718c0de889 remove profiler markup 2025-12-03 20:41:03 -06:00
98d849c3de assume non-uniform resource access in shaders by default 2025-12-02 16:19:10 -06:00
7c9f5f7e06 gpu fence op 2025-11-23 18:00:26 -06:00
f6c946cc64 gpu layer refactor progress 2025-11-22 15:30:40 -06:00
0ac3284511 more refactoring to support gpu pointers 2025-11-20 01:25:50 -06:00
b50aa36e4e world units in meters 2025-11-13 23:07:17 -06:00
13b942efb2 doubly-linked-stack helper macros 2025-11-12 14:12:09 -06:00
cf0e5f25c2 command palette hotkey testing 2025-11-08 20:23:59 -06:00
a94e62e023 'ArenaBase(arena)' -> 'ArenaFirst(arena, type)' 2025-11-07 17:42:50 -06:00
638b459b08 move window & presentation control into ui layer 2025-11-04 02:59:28 -06:00
7d6fcc8a42 nested corner rounding 2025-11-03 19:33:52 -06:00
687cc88a64 rename 'Input' -> 'ControllerEvent' 2025-11-02 22:10:49 -06:00
9fc7445e6b move logging to base layer 2025-11-02 19:31:49 -06:00
054fe159f5 keep backbuffer at monitor size 2025-10-27 01:30:51 -05:00
e730ad7b5e detect window focus 2025-10-27 01:05:09 -05:00
9297e40b0c simplify window layer 2025-10-26 21:57:01 -05:00
6beb910f98 window layer working 2025-10-26 18:33:31 -05:00
c724b79c2c runtime job pools 2025-10-25 12:02:55 -05:00
5f7de288ac begin window layer 2025-10-25 10:27:47 -05:00