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04db1226e2
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refactor mutexes to use 'sys_lock' objects. make all mutexes rw mutexes.
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2024-06-25 19:54:33 -05:00 |
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377b83e035
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cleanup
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2024-06-21 12:16:22 -05:00 |
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00629aa988
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merge texture & sheet into 'sprite'
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2024-05-01 15:50:50 -05:00 |
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cf3d678699
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texture cache w/ eviction & reloading
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2024-05-01 00:22:06 -05:00 |
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e3830fccae
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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62493e8e69
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remove font test bits, just use 256 characters for codepoint caching
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2024-04-15 12:56:47 -05:00 |
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2d593fee03
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rename global 'L' vars to 'G'
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2024-04-11 12:50:28 -05:00 |
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02b31ab441
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rename DEBUG_LVAR -> DEBUG_ALIAS
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2024-04-11 12:42:44 -05:00 |
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9a8f86d42b
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more font testing
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2024-04-11 12:39:29 -05:00 |
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db9550a356
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font testing
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2024-04-10 17:22:50 -05:00 |
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103a87281c
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top-level scratch arena safety check
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2024-04-06 20:18:55 -05:00 |
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1cbdc27a4c
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make font rendering unicode aware
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2024-04-04 14:53:00 -05:00 |
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9a8b712f98
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unicode support in win32 layer
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2024-04-03 19:34:52 -05:00 |
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04eb118e60
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system startup receipts
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2024-03-28 13:31:35 -05:00 |
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508c77abfd
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use macros for typedef'd function definitions
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2024-03-28 11:46:43 -05:00 |
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cdb0d2bf58
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minor tweaks
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2024-03-28 08:44:27 -05:00 |
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3b0cdfd1f4
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more fleshed out atomics for i32, i64, u32, u64
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2024-03-15 22:37:49 -05:00 |
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bdd8db60c3
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player focus dir relative to player. raw mouse input. crosshair.
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2024-03-13 21:44:25 -05:00 |
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76c609f8d5
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fix entities arena not growing
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2024-03-11 12:16:34 -05:00 |
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8f3aaba794
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alter DEBUG_LVAR semantics
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2024-03-08 17:19:09 -06:00 |
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8284923173
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initial commit
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2024-02-29 16:01:51 -06:00 |
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