Commit Graph

29 Commits

Author SHA1 Message Date
f48a059397 weapon attachment to parent 2024-08-15 13:59:42 -05:00
38075e5efd entity_prop_kinematic 2024-08-14 18:22:06 -05:00
45c6d94009 more bullet testing 2024-08-13 16:34:31 -05:00
bcbf9c9588 bullet testing 2024-08-13 14:30:42 -05:00
cad25d24b2 entity release prop 2024-08-13 14:04:01 -05:00
52db86b012 entity active field 2024-08-13 12:58:13 -05:00
28af2c9fc9 potentially fixed entity release function 2024-08-07 16:36:33 -05:00
0f113f640f child xform fixes 2024-08-07 14:13:06 -05:00
f5e28a04af add entitity_get/set_xform functions 2024-08-07 11:48:19 -05:00
38a2478325 fix updates not ran on new entities added from game commands 2024-08-06 17:58:52 -05:00
bac9d797b9 fix entity gen comparison 2024-08-06 16:05:29 -05:00
53ae299816 add root entity. release children with parent. 2024-08-06 15:09:57 -05:00
3776c2fab0 calculate store offset at compile time 2024-08-06 14:25:46 -05:00
c7ee34037a begin entity xform tree refactor 2024-08-06 13:44:24 -05:00
91d7812f8a rename rel_xform -> exform. world_xform -> xform_world. sprite_quad_xform -> sprite_xform_world. add rel sprite_xform field. 2024-08-01 13:10:37 -05:00
9eabdcd222 msvc support in progress 2024-05-03 02:35:25 -05:00
77fd98baaa fix read-only macro in debug mode 2024-04-12 16:10:25 -05:00
0a1761627b camera debug drawing and less direct rel xform application 2024-03-20 13:36:57 -05:00
e91a66f5b3 xform movement & focus directions by world view basis 2024-03-13 23:08:18 -05:00
bdd8db60c3 player focus dir relative to player. raw mouse input. crosshair. 2024-03-13 21:44:25 -05:00
efa639c971 separate entity handling from world to new entity_store 2024-03-11 20:55:49 -05:00
0f67701761 proper xform tree iteration 2024-03-11 19:39:26 -05:00
452e922e23 rework animation logic, don't loop increasingly as time goes on 2024-03-11 13:21:31 -05:00
adce14bbf3 rework tick -> world, move related logic from game into world api 2024-03-08 19:56:34 -06:00
c78635f499 minor cleanup 2024-03-08 17:39:07 -06:00
b5433abf22 add nil entity macros 2024-03-08 17:09:55 -06:00
ed9841c1b1 sprite tag / animating logic touchup 2024-03-06 19:26:00 -06:00
a4dc273480 camera entity 2024-03-05 22:51:10 -06:00
255626f934 nil entity 2024-03-05 18:05:14 -06:00