Commit Graph

835 Commits

Author SHA1 Message Date
3d863022fb collider layer refactor 2025-07-30 17:31:14 -05:00
9731a5742a asset_cache refactor 2025-07-30 16:57:33 -05:00
c1c0ca5464 ase layer refactor 2025-07-30 16:44:49 -05:00
a29c728b92 app layer refactor 2025-07-30 16:09:40 -05:00
dd3427db83 res -> result 2025-07-30 15:58:38 -05:00
1215f9ff58 base layer refactored 2025-07-30 15:47:14 -05:00
380f63cacf base_rand refactor 2025-07-30 15:03:15 -05:00
d2e1be0df9 base_memory refactor 2025-07-30 14:37:19 -05:00
6776a15141 base_math refactor 2025-07-30 14:27:30 -05:00
b61cf28266 base_math refactor progress 2025-07-30 14:07:29 -05:00
a844aaa225 base_math refactor progress 2025-07-30 12:58:22 -05:00
acc006e316 base refactor progress 2025-07-29 21:24:34 -05:00
580447d3d5 base_core refactor 2025-07-29 20:56:33 -05:00
8dfd996cdf buddy refactor 2025-07-29 20:18:02 -05:00
deaa397709 bitbuff refactor 2025-07-29 20:01:35 -05:00
8e1cbdd192 formatting 2025-07-29 18:14:57 -05:00
e2ca90f6ad platform layer refactor 2025-07-29 18:12:41 -05:00
7edf600db8 output editor_include to src dir 2025-07-29 16:23:36 -05:00
0b12e8b650 generate editor include file 2025-07-29 16:10:19 -05:00
1a33021a52 refactor progress 2025-07-29 00:06:43 -05:00
8f96d89f35 struct typedef progress 2025-07-28 19:49:46 -05:00
06e69945c9 remove most common types from base core 2025-07-28 18:14:33 -05:00
4821bd1e85 decouple gp from sprite layer 2025-07-28 17:59:02 -05:00
d544a55f0e sh -> kernel 2025-07-28 17:27:20 -05:00
809994ebd4 non-pch modules made into layers 2025-07-28 16:55:20 -05:00
70e5e115c9 codebase layers progress 2025-07-28 15:58:03 -05:00
1738c3e1f0 formatting 2025-07-28 10:44:53 -05:00
2237762d06 vertex pull shape verts 2025-07-26 04:20:41 -05:00
bd4b55c2e0 formatting 2025-07-26 04:13:59 -05:00
efbef9cd61 shader static assertion 2025-07-25 21:42:43 -05:00
26a64ce1eb full bindless 2025-07-25 20:39:46 -05:00
1fc534004e add toggleable topmost window key 2025-07-25 17:47:38 -05:00
a8651f7aa7 upgrade from fxc to dxc 2025-07-25 13:43:47 -05:00
a7b6b501a2 formatting 2025-07-23 20:31:46 -05:00
d427bcbb2a formatting 2025-07-23 18:12:41 -05:00
87b6e3b909 offscreen light falloff 2025-07-23 18:05:25 -05:00
75a5177444 disable lighting in debug camera 2025-07-23 16:49:30 -05:00
6bb1c07a94 round camera xforms 2025-07-23 15:31:45 -05:00
e52470951a render texture scaling 2025-07-23 15:11:47 -05:00
7227c8f3d1 render texture testing 2025-07-23 14:53:12 -05:00
5fb52441d4 render texture testing 2025-07-23 10:58:41 -05:00
cebb0dae46 temporal accumulation testing 2025-07-20 14:06:39 -05:00
c6f500ebf4 shade & blit to final target separately 2025-07-20 10:40:53 -05:00
762a7d83fe distinguish pipeline warnings from errors 2025-07-20 09:20:14 -05:00
5db37a9486 use ray index for noise layer 2025-07-19 18:23:36 -05:00
9344c2c632 3d blue noise 2025-07-19 17:51:01 -05:00
05008ca5ab blue noise testing 2025-07-19 14:21:29 -05:00
4aabab35e7 formatting 2025-07-18 15:03:31 -05:00
6de00915ea merge ui & render 2025-07-18 12:48:59 -05:00
aa395bfd5a tone mapping 2025-07-18 12:04:06 -05:00