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a3455e07e3
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tweaking
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2026-01-12 08:35:30 -06:00 |
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8fa00607cb
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overshoot UI animation targets. add vsync tweak.
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2026-01-03 16:15:58 -06:00 |
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bed51e195e
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immediate mode tweak vars
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2025-12-30 00:06:00 -06:00 |
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e8b5edb371
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working tweak vars
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2025-12-29 22:53:04 -06:00 |
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4f00af6044
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begin adding tweak vars
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2025-12-29 21:13:34 -06:00 |
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4ffb9a8d73
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convert comment style from multi-line to single-line
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2025-12-28 12:06:08 -06:00 |
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3377e3f94c
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convert indentation to 2 spaces
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2025-12-18 18:42:53 -06:00 |
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d9898eeab8
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create gpu resources with command list. add discard command.
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2025-12-17 16:49:45 -06:00 |
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cd48dd53ff
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tiling progress
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2025-12-17 15:37:56 -06:00 |
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c140b6271b
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cache direct-write font faces
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2025-12-14 13:28:03 -06:00 |
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6c3c7231ff
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descriptor reuse
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2025-12-13 18:41:01 -06:00 |
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77434a988b
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glyph cache progress
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2025-12-13 13:12:45 -06:00 |
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c8a9970438
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glyph cache progress
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2025-12-12 19:50:44 -06:00 |
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e9e8dcc04d
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glyph cache progress
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2025-12-11 19:35:11 -06:00 |
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ad359c8495
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re-enable ui & vis rendering
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2025-12-11 15:41:38 -06:00 |
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4453d18d51
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check for overflow in shader printf
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2025-12-11 10:24:30 -06:00 |
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bc76a511e6
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shader printf arg parsing on cpu
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2025-12-10 20:21:08 -06:00 |
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3da749ef51
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formatting
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2025-12-10 11:48:42 -06:00 |
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4727e5786b
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working shader print w/o formatting
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2025-12-10 10:24:01 -06:00 |
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93e9c4b78a
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working host-memory gpu resources
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2025-12-09 21:04:48 -06:00 |
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2f915de96c
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add ByteAddressBuffer support to gpu layer
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2025-12-08 14:12:51 -06:00 |
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9e8dcba2d3
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ui & pp gpu layer updates
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2025-12-08 11:39:27 -06:00 |
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97237b5ed9
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ditch jobs in prototype
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2025-12-06 04:46:30 -06:00 |
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718c0de889
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remove profiler markup
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2025-12-03 20:41:03 -06:00 |
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f0f3da0bcd
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gpu staging heap progress
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2025-12-02 21:40:28 -06:00 |
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0ac3284511
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more refactoring to support gpu pointers
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2025-11-20 01:25:50 -06:00 |
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eb38e3d926
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camera
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2025-11-13 22:39:14 -06:00 |
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b1f285f3f1
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unified ui padding
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2025-11-04 00:19:46 -06:00 |
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04d8039f5c
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ui progress
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2025-11-02 14:14:34 -06:00 |
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6a5f65d291
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separate gpu validation flag
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2025-11-02 08:43:53 -06:00 |
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ee1f720fa1
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text reimpl
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2025-10-22 03:22:23 -05:00 |
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2fdf891d49
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ui layer testing
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2025-10-15 12:02:38 -05:00 |
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5bee781ede
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formatting
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2025-09-25 18:51:13 -05:00 |
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11aec42474
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fake swapchain frame latency wait
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2025-09-24 18:08:09 -05:00 |
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c61e30d3a4
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typed gpu resource ids
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2025-09-24 17:50:33 -05:00 |
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34294754c7
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gpu refactor progress
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2025-09-16 22:40:56 -05:00 |
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db9d3677d5
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res refactor progress
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2025-08-25 20:49:14 -05:00 |
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0324866b9c
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meta layer progress
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2025-08-24 18:08:41 -05:00 |
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3d863022fb
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collider layer refactor
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2025-07-30 17:31:14 -05:00 |
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dd3427db83
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res -> result
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2025-07-30 15:58:38 -05:00 |
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b61cf28266
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base_math refactor progress
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2025-07-30 14:07:29 -05:00 |
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a844aaa225
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base_math refactor progress
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2025-07-30 12:58:22 -05:00 |
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acc006e316
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base refactor progress
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2025-07-29 21:24:34 -05:00 |
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580447d3d5
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base_core refactor
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2025-07-29 20:56:33 -05:00 |
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deaa397709
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bitbuff refactor
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2025-07-29 20:01:35 -05:00 |
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809994ebd4
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non-pch modules made into layers
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2025-07-28 16:55:20 -05:00 |
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a8651f7aa7
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upgrade from fxc to dxc
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2025-07-25 13:43:47 -05:00 |
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a7b6b501a2
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formatting
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2025-07-23 20:31:46 -05:00 |
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87b6e3b909
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offscreen light falloff
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2025-07-23 18:05:25 -05:00 |
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75a5177444
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disable lighting in debug camera
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2025-07-23 16:49:30 -05:00 |
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