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a0f659959d
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shape drawing
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2025-06-25 13:10:59 -05:00 |
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5a9d9debba
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shape shader start
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2025-06-25 00:11:05 -05:00 |
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5bdaba67e7
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add grid to material shader
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2025-06-24 17:25:29 -05:00 |
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d51c694795
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sprite prefetch
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2025-06-18 14:21:35 -05:00 |
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b50ba7d4e2
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move mutexes & cvs into opaque ptrs
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2025-06-17 23:30:59 -05:00 |
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04f4c3a180
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convert sys thread & watch structs to opaque ptrs
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2025-06-17 23:06:42 -05:00 |
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cfd8fb5f21
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store arena in its own committed memory
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2025-06-17 22:21:58 -05:00 |
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05668865a7
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rename temp_arena -> arena_temp
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2025-06-07 21:20:35 -05:00 |
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f1ac650471
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create separate dx12 direct & compute queues
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2025-06-06 21:26:06 -05:00 |
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e7bdb1c24f
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wait on swapchain to reduce vsync latency
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2025-06-02 19:32:54 -05:00 |
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88a1ad1450
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dx11_unbind. test shader.
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2025-06-02 15:21:16 -05:00 |
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d48706d1f7
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simple in-game debug console
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2025-05-24 13:49:22 -05:00 |
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2dc481bfc0
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don't prefix resource names with res directory. check for resource existence after opening.
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2025-05-23 23:35:43 -05:00 |
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84b0caf379
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sys_thread_try_release
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2025-05-16 11:10:37 -05:00 |
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57174796b9
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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5e81b78ac1
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re-add sim pausing & stepping
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2025-05-15 05:27:33 -05:00 |
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d0be0d8908
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simpler sprite evict sorting logic
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2025-05-14 03:08:03 -05:00 |
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c3d0869707
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fix dangling resource watch monitor thread
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2025-05-13 09:25:48 -05:00 |
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d8f1d646da
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fix resource watch list merging & deduplication
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2025-05-13 06:49:33 -05:00 |
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79ce7a9d6e
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delay & deduplicate resource watch events
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2025-05-13 05:33:59 -05:00 |
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86a696a70a
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resource reloading via file change notifications
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2025-05-13 00:41:44 -05:00 |
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abac85d324
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shader hot reloading
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2025-05-07 16:57:36 -05:00 |
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fc3c67b445
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tiles in progress
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2025-04-24 13:21:36 -05:00 |
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f821ce6490
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fix mouse4 & mouse5 sys btn
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2025-03-01 13:36:30 -06:00 |
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b909a392f1
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fix some warnings
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2025-03-01 11:46:29 -06:00 |
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48999f5ab4
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remove embedded noise data, mix bits for determinism instead
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2025-02-27 08:18:14 -06:00 |
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b049a56a28
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faster app shutdown
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2025-02-19 08:51:20 -06:00 |
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9bccd4eae3
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add sampled profiling build option
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2025-02-14 12:23:49 -06:00 |
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be5d10e2b0
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replace byteio with bitbuff
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2025-02-13 17:15:23 -06:00 |
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dcbabbdfd1
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fix precise sleep inaccurate because scheduler period not set
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2025-02-10 16:37:32 -06:00 |
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16e8bb0dca
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command line arg passthrough
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2025-02-08 12:40:59 -06:00 |
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d13a7c70e7
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host progress
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2025-02-07 10:56:37 -06:00 |
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062285b1b3
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socket progress
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2025-01-31 10:26:07 -06:00 |
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d7f1ac06cb
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remove buffer struct, use string struct instead
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2025-01-30 15:12:26 -06:00 |
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aaaa7deb81
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rename timer frequency -> qpc per second
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2025-01-30 08:50:39 -06:00 |
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489fc8eca3
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store sys timer start in qpc
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2025-01-30 08:49:08 -06:00 |
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f0a25248c3
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remove sys_timestamp, refactor into generalized i64 holding nanoseconds
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2025-01-29 11:29:31 -06:00 |
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a20e8eced5
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store win32 timer start & frequency in terms of nanoseconds
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2025-01-29 10:56:40 -06:00 |
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4eef91dd63
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convert sys_timestamp_t to struct
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2025-01-29 10:22:00 -06:00 |
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b9bc22a019
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profile locks
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2025-01-26 21:29:03 -06:00 |
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9d745e3475
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set minimum window size
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2025-01-21 08:32:05 -06:00 |
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ceb1ac2059
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remove gen from sys thread
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2025-01-20 09:43:04 -06:00 |
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e6cea55854
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slight renderer refactor. grid shader.
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2025-01-16 18:04:21 -06:00 |
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ad7ca7d68c
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pre-generate rand.dat file for deterministic noise. calculate shake based on world time
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2025-01-15 14:32:36 -06:00 |
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85234c8dac
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add random direction to blood test
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2025-01-13 09:50:01 -06:00 |
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dbdd653ae8
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fix epa collision not detecting when diagonals touch
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2024-09-19 17:37:24 -05:00 |
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5593db5202
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replace { 0 } initializers with new ZI macro. enable 'Wmissing-field-initializers'
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2024-09-19 12:15:55 -05:00 |
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eed68f04cd
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accumulate impulses
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2024-09-19 12:11:00 -05:00 |
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657d8206fc
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fix alt key handling in win32 message loop
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2024-08-30 19:50:18 -05:00 |
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192d5db2a5
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arena_set_readwrite
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2024-08-12 15:04:27 -05:00 |
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