Commit Graph

24 Commits

Author SHA1 Message Date
9a8b712f98 unicode support in win32 layer 2024-04-03 19:34:52 -05:00
db16c4b067 create unicode transformation functions 2024-04-03 15:28:46 -05:00
4978ec6633 minor cleanup 2024-04-03 02:48:43 -05:00
59239ce13f cleanup - move linker lib imports to source code 2024-04-03 02:33:29 -05:00
f78837ca8a add debug_asan config 2024-04-03 01:47:39 -05:00
ecbc0c8501 tweak byteio & ase to avoid unaligned access 2024-04-01 15:10:34 -05:00
2c3597646d atomic ptr 2024-03-28 15:31:15 -05:00
cdb0d2bf58 minor tweaks 2024-03-28 08:44:27 -05:00
e3ffcaa2a1 render to aspect-ratio-locked viewport 2024-03-18 00:54:00 -05:00
3b0cdfd1f4 more fleshed out atomics for i32, i64, u32, u64 2024-03-15 22:37:49 -05:00
39f7b09036 ln, exp, pow, camera lerping 2024-03-15 01:10:24 -05:00
8f33957bf9 use a blend time for interpolation 2024-03-13 13:15:20 -05:00
adce14bbf3 rework tick -> world, move related logic from game into world api 2024-03-08 19:56:34 -06:00
c78635f499 minor cleanup 2024-03-08 17:39:07 -06:00
8f3aaba794 alter DEBUG_LVAR semantics 2024-03-08 17:19:09 -06:00
b5433abf22 add nil entity macros 2024-03-08 17:09:55 -06:00
ba4dafcb4d convert entity rel_trs -> rel_xform 2024-03-08 11:50:28 -06:00
650c5cd762 rename xform.t -> xform.tl 2024-03-07 16:02:43 -06:00
77421d7c09 change type mtx3x3 to xform 2024-03-07 15:43:51 -06:00
fa5fdbe955 fix memory error during optimization 2024-03-06 20:41:14 -06:00
255626f934 nil entity 2024-03-05 18:05:14 -06:00
bb9b374471 entity trees, xform storing & lerping 2024-03-04 18:39:10 -06:00
fb2e026665 entity & sprite translation 2024-03-02 02:09:01 -06:00
8284923173 initial commit 2024-02-29 16:01:51 -06:00