Commit Graph

39 Commits

Author SHA1 Message Date
99d95d882f draw_text alignment 2025-05-24 03:27:47 -05:00
85bac53e78 rename 'renderer' -> 'gpu' 2025-05-23 20:43:51 -05:00
7c1eae3b8c srgb aware rendering 2025-05-23 00:40:51 -05:00
60c17aac63 bouncier chucker joint. checkered grid shader 2025-05-19 23:44:13 -05:00
98c238ff79 some temporary color pallete defines 2025-05-16 13:25:08 -05:00
57174796b9 arena push zero by default 2025-05-15 08:42:12 -05:00
9bccd4eae3 add sampled profiling build option 2025-02-14 12:23:49 -06:00
c200a618b0 collider_get_aabb & collider_test_aabb 2025-01-27 12:11:23 -06:00
75c9ff4dbd rename texture shader -> triangle shader 2025-01-21 13:23:18 -06:00
a2f9f58143 retrieve texture size dynamically 2025-01-20 12:03:09 -06:00
cebaed5aa5 refactor renderer_handle -> renderer_texture. retrieve backbuffer as texture. 2025-01-20 11:50:18 -06:00
3c47774e67 rename canvas -> cmd buffer 2025-01-20 09:25:32 -06:00
acced9dfed render to texture 2025-01-17 19:29:57 -06:00
e6cea55854 slight renderer refactor. grid shader. 2025-01-16 18:04:21 -06:00
25592d24d3 rework collider clipping logic 2025-01-13 15:58:30 -06:00
37f10d76dd working tracers 2025-01-12 18:23:01 -06:00
31082916ad unevenly-scaled shape collisions working 2024-10-10 16:43:31 -05:00
d52effe5c1 wip collider shapes 2024-10-08 12:15:11 -05:00
62df86a66a return un-negated normal from gjk 2024-10-02 11:27:52 -05:00
a6412ba4f1 working face clipping along normal in gjk_contact_points 2024-09-24 18:55:41 -05:00
5593db5202 replace { 0 } initializers with new ZI macro. enable 'Wmissing-field-initializers' 2024-09-19 12:15:55 -05:00
2012d0705d start on glitchy collision resolution 2024-09-11 13:59:56 -05:00
86f1f1f6e0 start on scuffed gjk collision detection 2024-08-23 20:30:22 -05:00
3049e02b57 working aim from hold slice correctly 2024-08-05 13:01:15 -05:00
ebc73abfb7 more buildit accommodations 2024-05-22 18:45:51 -05:00
00629aa988 merge texture & sheet into 'sprite' 2024-05-01 15:50:50 -05:00
cf3d678699 texture cache w/ eviction & reloading 2024-05-01 00:22:06 -05:00
62493e8e69 remove font test bits, just use 256 characters for codepoint caching 2024-04-15 12:56:47 -05:00
f399c093ca rename utf.h -> uni.h 2024-04-12 12:03:39 -05:00
2d593fee03 rename global 'L' vars to 'G' 2024-04-11 12:50:28 -05:00
02b31ab441 rename DEBUG_LVAR -> DEBUG_ALIAS 2024-04-11 12:42:44 -05:00
9a8f86d42b more font testing 2024-04-11 12:39:29 -05:00
1cbdc27a4c make font rendering unicode aware 2024-04-04 14:53:00 -05:00
04eb118e60 system startup receipts 2024-03-28 13:31:35 -05:00
bdd8db60c3 player focus dir relative to player. raw mouse input. crosshair. 2024-03-13 21:44:25 -05:00
0f67701761 proper xform tree iteration 2024-03-11 19:39:26 -05:00
8f3aaba794 alter DEBUG_LVAR semantics 2024-03-08 17:19:09 -06:00
fb2e026665 entity & sprite translation 2024-03-02 02:09:01 -06:00
8284923173 initial commit 2024-02-29 16:01:51 -06:00