|
|
92ed9a4c2d
|
fire animation. colored guys.
|
2026-04-04 16:30:30 -05:00 |
|
|
|
0d2871d664
|
death events
|
2026-04-04 10:50:31 -05:00 |
|
|
|
2a3a446fdc
|
bloomy bullet particles
|
2026-04-04 07:09:38 -05:00 |
|
|
|
faf033bf5a
|
muzzle flash testing
|
2026-04-04 05:51:09 -05:00 |
|
|
|
d7ecdfb950
|
box-targeted UI debug break cmd
|
2026-04-03 11:42:35 -05:00 |
|
|
|
a856376a90
|
compile clang with -fno-strict-overflow
|
2026-03-20 19:22:00 -05:00 |
|
|
|
926cfb5cce
|
distinct bullet trail entities
|
2026-03-19 20:38:58 -05:00 |
|
|
|
18ad1fb69e
|
distinct bullet hit entities
|
2026-03-19 19:49:14 -05:00 |
|
|
|
a6f9bcf4f3
|
entity lifetime
|
2026-03-19 17:21:46 -05:00 |
|
|
|
b63b6197a6
|
mark dead entities before pruning
|
2026-03-19 15:54:05 -05:00 |
|
|
|
5c7e8d4ffc
|
'is_predicting' -> 'is_client'
|
2026-03-17 21:32:35 -05:00 |
|
|
|
e0cfc853cf
|
health kit
|
2026-03-17 18:23:50 -05:00 |
|
|
|
08b8f10616
|
bullet blend testing
|
2026-03-17 16:03:47 -05:00 |
|
|
|
9800cb9f04
|
proper sim blending
|
2026-03-14 19:40:31 -05:00 |
|
|
|
e1e19d6aca
|
blending wip
|
2026-03-14 18:58:32 -05:00 |
|
|
|
a19c2395ae
|
timeline wip
|
2026-03-13 10:03:45 -05:00 |
|
|
|
58543ac517
|
wine-detection. gpu debug/validation command line args
|
2026-02-26 23:05:36 -06:00 |
|
|
|
1397c4a7a4
|
unpredicted world blend wip
|
2026-02-26 13:04:42 -06:00 |
|
|
|
879491753e
|
generate walls at world edge
|
2026-02-24 00:41:29 -06:00 |
|
|
|
bc7e83af90
|
dumb legs
|
2026-02-21 00:30:41 -06:00 |
|
|
|
e6d842227f
|
bomb ricochet
|
2026-02-20 21:50:25 -06:00 |
|
|
|
62776720c3
|
bomb wip
|
2026-02-20 18:49:29 -06:00 |
|
|
|
2d18116470
|
bomb wip
|
2026-02-19 18:17:30 -06:00 |
|
|
|
3b7b324369
|
more roll testing
|
2026-02-18 19:04:34 -06:00 |
|
|
|
67171a9906
|
roll testing
|
2026-02-18 18:07:48 -06:00 |
|
|
|
5332e1bdd9
|
fix dda t_hit offset
|
2026-02-13 03:12:08 -06:00 |
|
|
|
fdd888cb32
|
add clang support to metaprogram
|
2026-02-12 18:32:35 -06:00 |
|
|
|
4b207e81fe
|
unique weapon properties
|
2026-02-11 22:17:09 -06:00 |
|
|
|
6602fcdccf
|
track player kills & deaths
|
2026-02-11 18:01:48 -06:00 |
|
|
|
6c26104f5e
|
impact particle testing
|
2026-02-10 22:57:13 -06:00 |
|
|
|
f1eb4ea855
|
rotation-agnostic crosshair movement
|
2026-02-10 21:36:37 -06:00 |
|
|
|
8405d039af
|
prevent players from firing through walls
|
2026-02-10 19:31:34 -06:00 |
|
|
|
45ac2bf1af
|
bullet raycast against spatial grid
|
2026-02-10 17:29:05 -06:00 |
|
|
|
19b7601c5f
|
bounding-box skin
|
2026-02-10 14:06:48 -06:00 |
|
|
|
1e393394c1
|
fix unset space dims
|
2026-02-09 18:34:40 -06:00 |
|
|
|
de86e12ba0
|
generate walls space separately during bake rather than every frame
|
2026-02-09 18:03:48 -06:00 |
|
|
|
ffa3378a54
|
one-way wall collision
|
2026-02-09 17:49:50 -06:00 |
|
|
|
09490d8c47
|
working wall collisions
|
2026-02-09 17:16:09 -06:00 |
|
|
|
bf56bd7155
|
tile -> wall generation
|
2026-02-09 16:56:35 -06:00 |
|
|
|
b7f2c3d185
|
constraints lookup
|
2026-02-09 14:11:08 -06:00 |
|
|
|
003bdb2d55
|
'dummy' -> 'bot'
|
2026-02-06 02:51:13 -06:00 |
|
|
|
bc32417ba1
|
randomnize spawn scores. ignore last player spawn point.
|
2026-02-06 00:56:01 -06:00 |
|
|
|
e88c91b1ab
|
working spawn points
|
2026-02-05 23:51:04 -06:00 |
|
|
|
e0356f73e8
|
prefab spawn menu
|
2026-02-05 21:42:01 -06:00 |
|
|
|
5f8e701ac1
|
spawn/teleport dummy command
|
2026-02-04 12:21:38 -06:00 |
|
|
|
4bc6a26c74
|
death wip
|
2026-02-04 09:13:34 -06:00 |
|
|
|
399f3a1528
|
fire bullets from weapon position
|
2026-02-01 14:39:31 -06:00 |
|
|
|
80f9434af8
|
actual entity transform rotation
|
2026-02-01 13:31:52 -06:00 |
|
|
|
bd0b22b889
|
crosshair wip
|
2026-01-31 16:21:13 -06:00 |
|
|
|
253670856a
|
working guy anim
|
2026-01-30 07:31:57 -06:00 |
|