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7b0c95d403
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don't expose backbuffer texture to user (blit internally during present)
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2025-06-17 17:39:40 -05:00 |
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0c0cfdde08
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set draw target xform per-dispatch
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2025-06-17 16:47:21 -05:00 |
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29ec298b48
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dx12 progress
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2025-06-17 15:21:26 -05:00 |
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68c116095c
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rename gpu_cmd_list -> gpu_plan
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2025-06-10 00:04:39 -05:00 |
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934dd0f13f
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use 32 bit indices for mesh buffer
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2025-06-08 16:15:58 -05:00 |
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df4eb24fe3
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rename gpu_cmd_store -> gpu_cmd_list
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2025-06-07 20:26:20 -05:00 |
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0551148ae8
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dx12 shader compilation setup
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2025-06-07 16:03:27 -05:00 |
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d0ec962123
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dx12 testing
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2025-06-04 00:29:25 -05:00 |
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da2de90de1
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unify gpu api types into 'gpu_handle'
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2025-06-03 16:54:57 -05:00 |
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f3ca533817
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gpu pass -> dispatch
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2025-06-03 15:10:25 -05:00 |
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fae10387cd
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light testing setup. backbuffer resize delay.
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2025-06-02 22:54:50 -05:00 |
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c7b5a41523
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gpu run -> gpu pass. use per-run pass params. set draw view via gpu cmd
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2025-06-02 17:06:30 -05:00 |
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ec77a62fda
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gpu run state
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2025-06-02 16:26:54 -05:00 |
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88a1ad1450
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dx11_unbind. test shader.
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2025-06-02 15:21:16 -05:00 |
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dc46fb270d
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readd mesh shader
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2025-05-27 04:25:59 -05:00 |
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91f89ac65b
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gpu layer refactoring progress
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2025-05-27 01:57:47 -05:00 |
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85bac53e78
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rename 'renderer' -> 'gpu'
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2025-05-23 20:43:51 -05:00 |
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