Commit Graph

28 Commits

Author SHA1 Message Date
627f736345 host progress 2025-02-06 14:32:06 -06:00
a80eff9e39 host progress 2025-02-03 19:54:06 -06:00
062285b1b3 socket progress 2025-01-31 10:26:07 -06:00
d7f1ac06cb remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
a1a1430fd8 serialize game cmds 2025-01-30 13:36:44 -06:00
4eef91dd63 convert sys_timestamp_t to struct 2025-01-29 10:22:00 -06:00
d2cfeed161 sorted layers first pass 2025-01-16 11:42:26 -06:00
0716ebd398 separate physics logic from game.c 2025-01-10 15:44:07 -06:00
f5e45d6ba1 game tick continuity gen. start removing static constraint lookup 2024-10-30 14:47:17 -05:00
c8b48b9537 object dragging via mouse joint 2024-10-30 10:16:09 -05:00
5ef8ee3f40 rename module gjk -> collider. remove unused gjk functions. 2024-10-08 07:43:45 -05:00
f608000b85 re-add/enable gjk debug visualization 2024-09-04 10:26:04 -05:00
8de566cad5 gjk step tweaking in debug mode 2024-08-29 18:46:08 -05:00
45c6d94009 more bullet testing 2024-08-13 16:34:31 -05:00
81d02f3c80 debug pausing 2024-08-12 18:50:10 -05:00
911208a926 triggering beginnings. 2024-08-09 22:27:02 -05:00
f5400b0205 equip/fire beginnings. player input cmd change. 2024-08-09 21:03:51 -05:00
bac9d797b9 fix entity gen comparison 2024-08-06 16:05:29 -05:00
3061d465d1 minor tweaks & fixes 2024-06-25 18:35:53 -05:00
00629aa988 merge texture & sheet into 'sprite' 2024-05-01 15:50:50 -05:00
511364ee05 app exit / shutdown callbacks 2024-04-15 18:02:38 -05:00
04eb118e60 system startup receipts 2024-03-28 13:31:35 -05:00
744a6f8d65 use cursor position as aim direction 2024-03-15 16:52:40 -05:00
bdd8db60c3 player focus dir relative to player. raw mouse input. crosshair. 2024-03-13 21:44:25 -05:00
76c609f8d5 fix entities arena not growing 2024-03-11 12:16:34 -05:00
adce14bbf3 rework tick -> world, move related logic from game into world api 2024-03-08 19:56:34 -06:00
48fef5ce2e player movement 2024-03-05 13:21:50 -06:00
8284923173 initial commit 2024-02-29 16:01:51 -06:00