Commit Graph

97 Commits

Author SHA1 Message Date
71e3d9f05f fix gjk causing unstable collisions between flat diagonals 2024-10-05 01:03:07 -05:00
aac6acd18f apparent stability for now 2024-10-04 20:15:44 -05:00
2758bdc394 friction testing 2024-10-02 14:17:48 -05:00
acbd97aa84 tweaking 2024-09-26 17:21:51 -05:00
3b21f641ad calculate contact ponits outside of substeps by storing local positions 2024-09-25 19:36:28 -05:00
c00d43b1de resolve collisions using the new clipped contacts 2024-09-25 17:02:46 -05:00
a6412ba4f1 working face clipping along normal in gjk_contact_points 2024-09-24 18:55:41 -05:00
88334f2ab1 test midpoint contact point 2024-09-23 15:00:14 -05:00
dbdd653ae8 fix epa collision not detecting when diagonals touch 2024-09-19 17:37:24 -05:00
1f0c8964d0 skip redundant manifold based on manifold iteration 2024-09-19 12:50:26 -05:00
eed68f04cd accumulate impulses 2024-09-19 12:11:00 -05:00
d14207959b more physics testing 2024-09-18 14:46:40 -05:00
be2f15d1a8 accumulated impulse testing 2024-09-17 14:58:40 -05:00
b717a38b13 contact testing 2024-09-17 12:44:54 -05:00
e8bc83df3a revert to returning contact pairs from gjk 2024-09-13 12:12:57 -05:00
1d7f9be8b4 use midpoint of clipped gjk contact faces 2024-09-13 11:29:41 -05:00
14958a8449 gjk contact pair testing 2024-09-12 18:36:04 -05:00
a946583bc8 more physics testing 2024-09-12 15:36:20 -05:00
ea56dab9bf kinda working physics 2024-09-11 16:22:04 -05:00
2012d0705d start on glitchy collision resolution 2024-09-11 13:59:56 -05:00
e3055062e6 angular velocity testing 2024-09-10 16:11:39 -05:00
a0600fc419 revert to using euler integration 2024-09-10 14:14:56 -05:00
14163d2a09 semi working sweeping collision along velocity 2024-09-06 16:00:44 -05:00
11759dc6cd better direction gjk testing (still bugged since edge is furthest in velocity rather than closest projected, even though point is now correctly projected from end of velocity ray) 2024-09-05 09:16:01 -05:00
f608000b85 re-add/enable gjk debug visualization 2024-09-04 10:26:04 -05:00
9cb34ea1cd gjk.c & gjk.h 2024-09-03 15:59:06 -05:00
c3b96d1597 join logic for gjk expansion into one function 2024-09-03 14:30:42 -05:00
ed1a788821 gjk closest point working for non-colliding entities 2024-08-30 17:15:26 -05:00
8fd92c55a1 gjk expanded testing non-colliding closest face 2024-08-30 13:39:28 -05:00
8de566cad5 gjk step tweaking in debug mode 2024-08-29 18:46:08 -05:00
2150d0e3c4 working epa test 2024-08-29 11:31:57 -05:00
818ffa7eba start on scuffed epa 2024-08-28 20:21:55 -05:00
8bcc0bd356 working gjk test 2024-08-24 13:45:12 -05:00
86f1f1f6e0 start on scuffed gjk collision detection 2024-08-23 20:30:22 -05:00
687ebb4eb9 accumulate forces and impulses in one pass 2024-08-22 11:33:09 -05:00
c4dd372041 store and calculate mass from unscaled mass instead of density 2024-08-21 17:17:05 -05:00
10c9c833ba better impulse & force application 2024-08-19 19:20:55 -05:00
0ed2a403dc impulses & forces 2024-08-19 15:02:41 -05:00
83b0b3f255 start verlet integration 2024-08-18 22:44:55 -05:00
00560af92c unlink existing parent when linking 2024-08-16 15:55:16 -05:00
3f98cdb669 remove entity_unlink_children, tweak entity_link_parent 2024-08-15 16:48:25 -05:00
f48a059397 weapon attachment to parent 2024-08-15 13:59:42 -05:00
9424c9c2c9 correct bullet starting point 2024-08-14 18:40:07 -05:00
38075e5efd entity_prop_kinematic 2024-08-14 18:22:06 -05:00
2a357c127f more bullet testing 2024-08-14 14:21:51 -05:00
ca6c058675 bullet trail testing 2024-08-13 19:29:03 -05:00
45c6d94009 more bullet testing 2024-08-13 16:34:31 -05:00
bcbf9c9588 bullet testing 2024-08-13 14:30:42 -05:00
cad25d24b2 entity release prop 2024-08-13 14:04:01 -05:00
52db86b012 entity active field 2024-08-13 12:58:13 -05:00