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702d33613f
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track total thread count
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2025-12-07 09:32:26 -06:00 |
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52d1f6da72
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formatting
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2025-12-07 09:09:53 -06:00 |
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9329d41c88
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compile shaders & embed resource dirs in parallel
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2025-12-07 09:05:46 -06:00 |
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32002c75bb
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formatting
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2025-12-07 06:56:33 -06:00 |
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74413ca702
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split meta.c types into meta.h
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2025-12-07 06:40:37 -06:00 |
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905cb50e33
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sync singular build data struct during prep
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2025-12-07 04:33:03 -06:00 |
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1532549ffa
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create meta build processes directly
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2025-12-07 03:40:33 -06:00 |
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fd1ada7fe5
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only sync lanes once during wave broadcast
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2025-12-06 10:25:31 -06:00 |
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a8d79cee4c
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wave-enabled meta build
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2025-12-06 04:27:19 -06:00 |
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9099c8981e
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build working
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2025-12-06 01:55:17 -06:00 |
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4a787ee618
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threading refactor progress
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2025-12-05 23:40:26 -06:00 |
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718c0de889
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remove profiler markup
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2025-12-03 20:41:03 -06:00 |
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98d849c3de
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assume non-uniform resource access in shaders by default
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2025-12-02 16:19:10 -06:00 |
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0ac3284511
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more refactoring to support gpu pointers
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2025-11-20 01:25:50 -06:00 |
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13b942efb2
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doubly-linked-stack helper macros
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2025-11-12 14:12:09 -06:00 |
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571f1b7181
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renamespace sprite 'S' -> 'SPR'
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2025-11-06 18:16:47 -06:00 |
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5ab1d4dab7
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command line utils
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2025-11-06 17:21:27 -06:00 |
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0ab934c4bb
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ceil final box dimensions
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2025-11-05 20:49:34 -06:00 |
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add9650337
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child box alignment
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2025-11-05 18:36:48 -06:00 |
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7d6fcc8a42
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nested corner rounding
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2025-11-03 19:33:52 -06:00 |
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6a5f65d291
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separate gpu validation flag
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2025-11-02 08:43:53 -06:00 |
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c724b79c2c
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runtime job pools
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2025-10-25 12:02:55 -05:00 |
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5f7de288ac
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begin window layer
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2025-10-25 10:27:47 -05:00 |
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a8bc77fab3
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swap without events
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2025-10-24 06:28:08 -05:00 |
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05f6c937cb
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swap testing
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2025-10-24 05:40:13 -05:00 |
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ee1f720fa1
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text reimpl
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2025-10-22 03:22:23 -05:00 |
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b74927602c
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ui layer testing
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2025-10-19 15:23:49 -05:00 |
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5bee781ede
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formatting
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2025-09-25 18:51:13 -05:00 |
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11aec42474
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fake swapchain frame latency wait
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2025-09-24 18:08:09 -05:00 |
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c61e30d3a4
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typed gpu resource ids
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2025-09-24 17:50:33 -05:00 |
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5952bd99e9
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renderer working again
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2025-09-22 20:30:46 -05:00 |
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4d3a5b7c3e
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gpu refactor progress
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2025-09-16 16:16:38 -05:00 |
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2fbaef09ec
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formatting
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2025-09-12 13:03:00 -05:00 |
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64dad2457c
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fix fence signedness
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2025-09-11 09:34:49 -05:00 |
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1abf58d45b
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job refactor to move futexes out of platform layer
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2025-09-11 08:49:06 -05:00 |
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0518513478
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atomics as macros
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2025-09-09 19:06:18 -05:00 |
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84f5c503df
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ensure createprocess children don't share pipes
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2025-09-09 00:41:59 -05:00 |
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43a82bd540
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meta shader compilation
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2025-09-08 17:26:43 -05:00 |
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cf7ae04abb
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gpu refactor progress
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2025-09-04 20:06:43 -05:00 |
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82c81a6280
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sprite layer refactor
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2025-09-04 16:33:51 -05:00 |
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b14ce157b8
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sprite refactor progress
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2025-09-04 00:05:24 -05:00 |
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4cb7006de9
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res refactor progress
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2025-08-27 04:25:44 -05:00 |
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60793dbdf2
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res refactor progress
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2025-08-26 23:15:55 -05:00 |
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c0bad6e58b
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res refactor progress
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2025-08-26 22:32:29 -05:00 |
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a8fb832bcb
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res refactor progress
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2025-08-25 23:57:12 -05:00 |
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db9d3677d5
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res refactor progress
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2025-08-25 20:49:14 -05:00 |
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2989e98d69
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merge base_win32_entry & base_win32
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2025-08-25 16:28:37 -05:00 |
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ca9639affb
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FiberId as a macro
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2025-08-25 16:11:53 -05:00 |
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617df23dfc
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allow metaprogram to depend on base layer
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2025-08-25 15:48:56 -05:00 |
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cc0896cd93
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metaprogram bootstrapping
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2025-08-25 14:53:17 -05:00 |
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