Commit Graph

411 Commits

Author SHA1 Message Date
6bb1c07a94 round camera xforms 2025-07-23 15:31:45 -05:00
e52470951a render texture scaling 2025-07-23 15:11:47 -05:00
7227c8f3d1 render texture testing 2025-07-23 14:53:12 -05:00
5fb52441d4 render texture testing 2025-07-23 10:58:41 -05:00
c6f500ebf4 shade & blit to final target separately 2025-07-20 10:40:53 -05:00
9344c2c632 3d blue noise 2025-07-19 17:51:01 -05:00
6de00915ea merge ui & render 2025-07-18 12:48:59 -05:00
aa395bfd5a tone mapping 2025-07-18 12:04:06 -05:00
0c1047bc9c separate ui into its own pipeline 2025-07-18 09:12:13 -05:00
fd0501c700 working jfa 2025-07-17 19:48:30 -05:00
2b3ca4bbaf flood testing 2025-07-17 14:52:57 -05:00
acbc25b6a2 emittance testing 2025-07-16 17:44:46 -05:00
9770cb0a84 gbuffer testing 2025-07-16 17:00:38 -05:00
070fb5427a formatting 2025-07-14 18:16:44 -05:00
a504b27767 move sock into sys layer 2025-07-14 17:04:39 -05:00
66586f9cf5 unlock fiber wake while wait list locked 2025-07-12 20:21:13 -05:00
c3f94380c2 set internal profiler thread affinities 2025-07-12 05:29:15 -05:00
bf3e71c859 enable average sim dt calculation 2025-07-12 00:02:07 -05:00
2f3c47697b app startup as job 2025-07-11 21:24:56 -05:00
9fc74f4838 texture load waitable 2025-07-11 19:39:24 -05:00
e02858fd21 use floating job for playback wait 2025-07-11 14:57:39 -05:00
ff8056b214 remove atomic signedness 2025-07-11 12:14:09 -05:00
25e20ea3bd sys job pools 2025-07-11 01:05:07 -05:00
7e81231639 double buffer sys events and pass into present job 2025-07-10 21:59:53 -05:00
66bae61b1a schedule user update from sys scheduler 2025-07-10 18:32:26 -05:00
905151abe9 replace null, true, false with integers in code 2025-07-10 13:11:36 -05:00
f1f54fe519 more sleep yield testing 2025-07-10 11:16:15 -05:00
1dd5bf90d0 yield sleep testing 2025-07-09 22:04:11 -05:00
0a3e9adcbd reset mutex spin count after wait 2025-07-07 02:55:56 -05:00
994ed1e1e1 use SI units for size macros 2025-07-06 16:25:39 -05:00
69a8a7aa9a move synchronization primitives out of sys layer 2025-07-06 16:20:07 -05:00
a9bcab1b78 allow color & values for profiling 2025-07-06 14:37:17 -05:00
ca5c1d6ee3 rename 'runner' -> 'worker' 2025-07-05 15:43:18 -05:00
55187aed97 remove old job system 2025-07-05 14:44:00 -05:00
e2a0d38e70 fiber testing 2025-07-05 13:45:10 -05:00
514c2a6496 fibers wip 2025-07-03 19:53:59 -05:00
ca94dbec3e launch profiler capture program at start 2025-07-03 14:32:21 -05:00
05ce4f32a1 remove scratch.h 2025-07-03 12:29:09 -05:00
6841ff9784 remove thread local storage 2025-07-03 12:20:17 -05:00
b017a9a477 rename atomic eval -> fetch 2025-07-02 13:26:34 -05:00
892daa5ed2 call resource callbacks in job 2025-07-01 01:03:06 -05:00
fea0346982 pinned jobs 2025-06-30 20:00:11 -05:00
749cc0f625 replace job system w/ with one that makes data parallelism easier 2025-06-30 15:39:48 -05:00
2f8ca7c2f5 remove gp_handle, use raw pointer 2025-06-27 01:29:36 -05:00
9e0696d183 push & process commands separately 2025-06-25 20:25:08 -05:00
e503fc9bdf d3d12 profiling 2025-06-25 16:17:14 -05:00
5a9d9debba shape shader start 2025-06-25 00:11:05 -05:00
5bdaba67e7 add grid to material shader 2025-06-24 17:25:29 -05:00
520dd6c874 pipeline cache 2025-06-24 15:30:14 -05:00
214e794ec4 blit shader 2025-06-23 18:54:11 -05:00