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6841ff9784
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remove thread local storage
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2025-07-03 12:20:17 -05:00 |
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fe40690871
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fibers test wip
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2025-07-02 14:56:49 -05:00 |
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b017a9a477
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rename atomic eval -> fetch
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2025-07-02 13:26:34 -05:00 |
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f26339ffc3
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fiber testing
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2025-07-02 13:12:31 -05:00 |
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d7f0cb2d5e
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move tracy src file compilation from build system to src file
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2025-07-01 17:08:32 -05:00 |
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d38046a007
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formatting
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2025-07-01 16:17:15 -05:00 |
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1a19a9e693
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atomic lock for jobs
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2025-07-01 02:37:46 -05:00 |
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892daa5ed2
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call resource callbacks in job
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2025-07-01 01:03:06 -05:00 |
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fea0346982
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pinned jobs
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2025-06-30 20:00:11 -05:00 |
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749cc0f625
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replace job system w/ with one that makes data parallelism easier
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2025-06-30 15:39:48 -05:00 |
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e503fc9bdf
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d3d12 profiling
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2025-06-25 16:17:14 -05:00 |
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a0f659959d
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shape drawing
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2025-06-25 13:10:59 -05:00 |
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5a9d9debba
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shape shader start
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2025-06-25 00:11:05 -05:00 |
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5bdaba67e7
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add grid to material shader
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2025-06-24 17:25:29 -05:00 |
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d51c694795
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sprite prefetch
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2025-06-18 14:21:35 -05:00 |
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b50ba7d4e2
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move mutexes & cvs into opaque ptrs
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2025-06-17 23:30:59 -05:00 |
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04f4c3a180
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convert sys thread & watch structs to opaque ptrs
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2025-06-17 23:06:42 -05:00 |
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cfd8fb5f21
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store arena in its own committed memory
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2025-06-17 22:21:58 -05:00 |
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05668865a7
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rename temp_arena -> arena_temp
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2025-06-07 21:20:35 -05:00 |
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f1ac650471
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create separate dx12 direct & compute queues
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2025-06-06 21:26:06 -05:00 |
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e7bdb1c24f
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wait on swapchain to reduce vsync latency
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2025-06-02 19:32:54 -05:00 |
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88a1ad1450
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dx11_unbind. test shader.
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2025-06-02 15:21:16 -05:00 |
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d48706d1f7
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simple in-game debug console
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2025-05-24 13:49:22 -05:00 |
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2dc481bfc0
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don't prefix resource names with res directory. check for resource existence after opening.
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2025-05-23 23:35:43 -05:00 |
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84b0caf379
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sys_thread_try_release
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2025-05-16 11:10:37 -05:00 |
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57174796b9
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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5e81b78ac1
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re-add sim pausing & stepping
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2025-05-15 05:27:33 -05:00 |
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d0be0d8908
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simpler sprite evict sorting logic
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2025-05-14 03:08:03 -05:00 |
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c3d0869707
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fix dangling resource watch monitor thread
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2025-05-13 09:25:48 -05:00 |
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d8f1d646da
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fix resource watch list merging & deduplication
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2025-05-13 06:49:33 -05:00 |
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79ce7a9d6e
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delay & deduplicate resource watch events
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2025-05-13 05:33:59 -05:00 |
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86a696a70a
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resource reloading via file change notifications
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2025-05-13 00:41:44 -05:00 |
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abac85d324
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shader hot reloading
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2025-05-07 16:57:36 -05:00 |
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fc3c67b445
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tiles in progress
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2025-04-24 13:21:36 -05:00 |
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f821ce6490
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fix mouse4 & mouse5 sys btn
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2025-03-01 13:36:30 -06:00 |
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b909a392f1
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fix some warnings
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2025-03-01 11:46:29 -06:00 |
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48999f5ab4
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remove embedded noise data, mix bits for determinism instead
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2025-02-27 08:18:14 -06:00 |
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b049a56a28
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faster app shutdown
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2025-02-19 08:51:20 -06:00 |
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9bccd4eae3
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add sampled profiling build option
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2025-02-14 12:23:49 -06:00 |
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be5d10e2b0
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replace byteio with bitbuff
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2025-02-13 17:15:23 -06:00 |
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dcbabbdfd1
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fix precise sleep inaccurate because scheduler period not set
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2025-02-10 16:37:32 -06:00 |
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16e8bb0dca
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command line arg passthrough
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2025-02-08 12:40:59 -06:00 |
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d13a7c70e7
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host progress
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2025-02-07 10:56:37 -06:00 |
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062285b1b3
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socket progress
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2025-01-31 10:26:07 -06:00 |
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d7f1ac06cb
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remove buffer struct, use string struct instead
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2025-01-30 15:12:26 -06:00 |
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aaaa7deb81
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rename timer frequency -> qpc per second
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2025-01-30 08:50:39 -06:00 |
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489fc8eca3
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store sys timer start in qpc
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2025-01-30 08:49:08 -06:00 |
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f0a25248c3
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remove sys_timestamp, refactor into generalized i64 holding nanoseconds
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2025-01-29 11:29:31 -06:00 |
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a20e8eced5
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store win32 timer start & frequency in terms of nanoseconds
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2025-01-29 10:56:40 -06:00 |
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4eef91dd63
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convert sys_timestamp_t to struct
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2025-01-29 10:22:00 -06:00 |
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