Commit Graph

70 Commits

Author SHA1 Message Date
6193d80983 sprite slice rays 2024-07-24 15:18:50 -05:00
a314f1b8f4 ase slice parsing first pass 2024-07-23 14:15:02 -05:00
04db1226e2 refactor mutexes to use 'sys_lock' objects. make all mutexes rw mutexes. 2024-06-25 19:54:33 -05:00
3061d465d1 minor tweaks & fixes 2024-06-25 18:35:53 -05:00
ebc73abfb7 more buildit accommodations 2024-05-22 18:45:51 -05:00
9eabdcd222 msvc support in progress 2024-05-03 02:35:25 -05:00
00629aa988 merge texture & sheet into 'sprite' 2024-05-01 15:50:50 -05:00
cf3d678699 texture cache w/ eviction & reloading 2024-05-01 00:22:06 -05:00
5a32c90813 sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
35ded9dbac sheet loader thread 2024-04-26 14:00:31 -05:00
e3830fccae working sheet cache prototype 2024-04-24 18:19:19 -05:00
228bef5a68 more proper sys_panic 2024-04-15 19:31:22 -05:00
511364ee05 app exit / shutdown callbacks 2024-04-15 18:02:38 -05:00
d646d3434c rename ase & sheet 'tag' -> 'span'. begin sheet testing. 2024-04-15 14:25:10 -05:00
26950f13e3 remove text input test 2024-04-15 12:57:31 -05:00
f399c093ca rename utf.h -> uni.h 2024-04-12 12:03:39 -05:00
2d593fee03 rename global 'L' vars to 'G' 2024-04-11 12:50:28 -05:00
02b31ab441 rename DEBUG_LVAR -> DEBUG_ALIAS 2024-04-11 12:42:44 -05:00
db9550a356 font testing 2024-04-10 17:22:50 -05:00
103a87281c top-level scratch arena safety check 2024-04-06 20:18:55 -05:00
773a221b44 more unified tls model. testing json parsing & unicode display. 2024-04-05 18:02:17 -05:00
04eb118e60 system startup receipts 2024-03-28 13:31:35 -05:00
508c77abfd use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
cdb0d2bf58 minor tweaks 2024-03-28 08:44:27 -05:00
0a1761627b camera debug drawing and less direct rel xform application 2024-03-20 13:36:57 -05:00
c6ca5c0c9a viewport scaling by camera size 2024-03-19 21:17:49 -05:00
5f0c315d3f add simple borderless fullscreen 2024-03-18 02:44:16 -05:00
e3ffcaa2a1 render to aspect-ratio-locked viewport 2024-03-18 00:54:00 -05:00
3b0cdfd1f4 more fleshed out atomics for i32, i64, u32, u64 2024-03-15 22:37:49 -05:00
edadca820a clip cursor by crosshair dimensions 2024-03-15 17:47:25 -05:00
8b5b32ba76 add args to cursor clip set, stop rounding screen size to even number 2024-03-15 17:35:42 -05:00
744a6f8d65 use cursor position as aim direction 2024-03-15 16:52:40 -05:00
39f7b09036 ln, exp, pow, camera lerping 2024-03-15 01:10:24 -05:00
fa6df3152c add interp enable def in config 2024-03-14 14:00:25 -05:00
1d2e7c0b9f hash fnv from seed 2024-03-14 13:28:31 -05:00
fd486bb71b remove 'view' type, replace with xform 2024-03-14 01:08:55 -05:00
808e106f78 draw debug lines on screen canvas 2024-03-13 23:17:07 -05:00
e91a66f5b3 xform movement & focus directions by world view basis 2024-03-13 23:08:18 -05:00
181f8258fe keep mouse in window instead of setting cursor pos to center 2024-03-13 22:26:28 -05:00
bdd8db60c3 player focus dir relative to player. raw mouse input. crosshair. 2024-03-13 21:44:25 -05:00
aa8dd7a4fa minor tweaks 2024-03-13 15:10:16 -05:00
bac001947b interp tick ratio rather than time offset. set world tick timestamp at beginning of frame 2024-03-13 14:00:56 -05:00
8f33957bf9 use a blend time for interpolation 2024-03-13 13:15:20 -05:00
efa639c971 separate entity handling from world to new entity_store 2024-03-11 20:55:49 -05:00
c602220707 draw debug motion arrows 2024-03-11 19:48:51 -05:00
4f52d24c94 rename ui_canvas -> screen_canvas 2024-03-11 19:43:17 -05:00
0f67701761 proper xform tree iteration 2024-03-11 19:39:26 -05:00
ff3fbecc10 push debug info to temp arena 2024-03-11 13:49:24 -05:00
452e922e23 rework animation logic, don't loop increasingly as time goes on 2024-03-11 13:21:31 -05:00
76c609f8d5 fix entities arena not growing 2024-03-11 12:16:34 -05:00