Commit Graph

26 Commits

Author SHA1 Message Date
58543ac517 wine-detection. gpu debug/validation command line args 2026-02-26 23:05:36 -06:00
27885ead8a revert d3d12 to enhanced barriers w/ explicit layouts. use independent-device agility sdk. 2026-02-23 16:50:14 -06:00
fdd888cb32 add clang support to metaprogram 2026-02-12 18:32:35 -06:00
3cdff3c4c5 client connection 2026-01-17 22:10:25 -06:00
fe5aca14d2 net_win32 layer 2026-01-15 13:22:24 -06:00
2bfc0d2ab2 create application directory in appdata 2026-01-09 11:10:41 -06:00
235cf72018 switch dx12 from using placed resources to committed resources for now. add async gpu resource eviction. 2026-01-03 23:29:18 -06:00
3d7f6eddfe sim world swapping 2025-12-28 16:11:37 -06:00
75bedaecbb match global system state variable names to corresponding namespace 2025-12-28 13:07:07 -06:00
3377e3f94c convert indentation to 2 spaces 2025-12-18 18:42:53 -06:00
5fd73b7911 async testing 2025-12-12 14:10:10 -06:00
476d154beb aggregate base layer state 2025-12-12 13:40:22 -06:00
97237b5ed9 ditch jobs in prototype 2025-12-06 04:46:30 -06:00
4a787ee618 threading refactor progress 2025-12-05 23:40:26 -06:00
5ab1d4dab7 command line utils 2025-11-06 17:21:27 -06:00
a8bc77fab3 swap without events 2025-10-24 06:28:08 -05:00
05f6c937cb swap testing 2025-10-24 05:40:13 -05:00
ee1f720fa1 text reimpl 2025-10-22 03:22:23 -05:00
64dad2457c fix fence signedness 2025-09-11 09:34:49 -05:00
1abf58d45b job refactor to move futexes out of platform layer 2025-09-11 08:49:06 -05:00
43a82bd540 meta shader compilation 2025-09-08 17:26:43 -05:00
b14ce157b8 sprite refactor progress 2025-09-04 00:05:24 -05:00
2989e98d69 merge base_win32_entry & base_win32 2025-08-25 16:28:37 -05:00
617df23dfc allow metaprogram to depend on base layer 2025-08-25 15:48:56 -05:00
cc0896cd93 metaprogram bootstrapping 2025-08-25 14:53:17 -05:00
0324866b9c meta layer progress 2025-08-24 18:08:41 -05:00