Commit Graph

393 Commits

Author SHA1 Message Date
2f3c47697b app startup as job 2025-07-11 21:24:56 -05:00
9fc74f4838 texture load waitable 2025-07-11 19:39:24 -05:00
e02858fd21 use floating job for playback wait 2025-07-11 14:57:39 -05:00
ff8056b214 remove atomic signedness 2025-07-11 12:14:09 -05:00
25e20ea3bd sys job pools 2025-07-11 01:05:07 -05:00
7e81231639 double buffer sys events and pass into present job 2025-07-10 21:59:53 -05:00
66bae61b1a schedule user update from sys scheduler 2025-07-10 18:32:26 -05:00
905151abe9 replace null, true, false with integers in code 2025-07-10 13:11:36 -05:00
f1f54fe519 more sleep yield testing 2025-07-10 11:16:15 -05:00
1dd5bf90d0 yield sleep testing 2025-07-09 22:04:11 -05:00
0a3e9adcbd reset mutex spin count after wait 2025-07-07 02:55:56 -05:00
994ed1e1e1 use SI units for size macros 2025-07-06 16:25:39 -05:00
69a8a7aa9a move synchronization primitives out of sys layer 2025-07-06 16:20:07 -05:00
a9bcab1b78 allow color & values for profiling 2025-07-06 14:37:17 -05:00
ca5c1d6ee3 rename 'runner' -> 'worker' 2025-07-05 15:43:18 -05:00
55187aed97 remove old job system 2025-07-05 14:44:00 -05:00
e2a0d38e70 fiber testing 2025-07-05 13:45:10 -05:00
514c2a6496 fibers wip 2025-07-03 19:53:59 -05:00
ca94dbec3e launch profiler capture program at start 2025-07-03 14:32:21 -05:00
05ce4f32a1 remove scratch.h 2025-07-03 12:29:09 -05:00
6841ff9784 remove thread local storage 2025-07-03 12:20:17 -05:00
b017a9a477 rename atomic eval -> fetch 2025-07-02 13:26:34 -05:00
892daa5ed2 call resource callbacks in job 2025-07-01 01:03:06 -05:00
fea0346982 pinned jobs 2025-06-30 20:00:11 -05:00
749cc0f625 replace job system w/ with one that makes data parallelism easier 2025-06-30 15:39:48 -05:00
2f8ca7c2f5 remove gp_handle, use raw pointer 2025-06-27 01:29:36 -05:00
9e0696d183 push & process commands separately 2025-06-25 20:25:08 -05:00
e503fc9bdf d3d12 profiling 2025-06-25 16:17:14 -05:00
5a9d9debba shape shader start 2025-06-25 00:11:05 -05:00
5bdaba67e7 add grid to material shader 2025-06-24 17:25:29 -05:00
520dd6c874 pipeline cache 2025-06-24 15:30:14 -05:00
214e794ec4 blit shader 2025-06-23 18:54:11 -05:00
7a4554ba99 clear render target 2025-06-23 15:08:41 -05:00
b96465191e dx12 present testing 2025-06-19 22:24:56 -05:00
15b4ca9442 rename gp plan -> flow 2025-06-19 16:00:53 -05:00
4313b1c768 rename layer 'gpu' -> 'gp' 2025-06-19 14:51:06 -05:00
d51c694795 sprite prefetch 2025-06-18 14:21:35 -05:00
b50ba7d4e2 move mutexes & cvs into opaque ptrs 2025-06-17 23:30:59 -05:00
04f4c3a180 convert sys thread & watch structs to opaque ptrs 2025-06-17 23:06:42 -05:00
743738ac30 determine arena base implicitly 2025-06-17 22:41:50 -05:00
cfd8fb5f21 store arena in its own committed memory 2025-06-17 22:21:58 -05:00
13f5348265 submit plan data implicitly 2025-06-17 18:52:43 -05:00
9aad25a699 remove dispatch_state 2025-06-17 18:46:43 -05:00
7b0c95d403 don't expose backbuffer texture to user (blit internally during present) 2025-06-17 17:39:40 -05:00
0c0cfdde08 set draw target xform per-dispatch 2025-06-17 16:47:21 -05:00
29ec298b48 dx12 progress 2025-06-17 15:21:26 -05:00
68c116095c rename gpu_cmd_list -> gpu_plan 2025-06-10 00:04:39 -05:00
1c18cba5f8 –depluralize res dirs 2025-06-08 20:26:01 -05:00
54a8a45835 validate dx12 root signature presence. create debug log arena before registering callback 2025-06-08 18:47:25 -05:00
7229daf49c draw collider fast path when radius=0 2025-06-08 14:10:27 -05:00