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27d6acadc7
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minor tweaks
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2024-05-16 23:50:17 -05:00 |
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9eabdcd222
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msvc support in progress
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2024-05-03 02:35:25 -05:00 |
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e3830fccae
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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77fd98baaa
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fix read-only macro in debug mode
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2024-04-12 16:10:25 -05:00 |
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81c4b10def
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minor cleanup
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2024-03-28 08:51:06 -05:00 |
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3b0cdfd1f4
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more fleshed out atomics for i32, i64, u32, u64
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2024-03-15 22:37:49 -05:00 |
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39f7b09036
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ln, exp, pow, camera lerping
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2024-03-15 01:10:24 -05:00 |
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e91a66f5b3
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xform movement & focus directions by world view basis
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2024-03-13 23:08:18 -05:00 |
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bdd8db60c3
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player focus dir relative to player. raw mouse input. crosshair.
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2024-03-13 21:44:25 -05:00 |
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8f33957bf9
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use a blend time for interpolation
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2024-03-13 13:15:20 -05:00 |
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46495d5815
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rework sprite_trs -> sprite_xform
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2024-03-08 15:56:07 -06:00 |
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ba4dafcb4d
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convert entity rel_trs -> rel_xform
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2024-03-08 11:50:28 -06:00 |
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2a7146c8c9
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xform macros
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2024-03-07 16:17:11 -06:00 |
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650c5cd762
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rename xform.t -> xform.tl
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2024-03-07 16:02:43 -06:00 |
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77421d7c09
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change type mtx3x3 to xform
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2024-03-07 15:43:51 -06:00 |
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ed9841c1b1
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sprite tag / animating logic touchup
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2024-03-06 19:26:00 -06:00 |
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f260bf6579
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fix fmod
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2024-03-05 14:34:35 -06:00 |
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48fef5ce2e
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player movement
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2024-03-05 13:21:50 -06:00 |
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bb9b374471
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entity trees, xform storing & lerping
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2024-03-04 18:39:10 -06:00 |
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fb2e026665
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entity & sprite translation
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2024-03-02 02:09:01 -06:00 |
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8284923173
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initial commit
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2024-02-29 16:01:51 -06:00 |
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