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201d0c2bf0
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fix oob resource access during composition pass
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2026-02-02 22:29:23 -06:00 |
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9c0c649365
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animation work
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2026-01-28 21:41:16 -06:00 |
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86b12bf909
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tile sprite testing
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2026-01-09 15:37:23 -06:00 |
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235cf72018
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switch dx12 from using placed resources to committed resources for now. add async gpu resource eviction.
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2026-01-03 23:29:18 -06:00 |
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8aa44b5deb
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shader constant tweak vars
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2026-01-02 01:23:32 -06:00 |
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5b88c67af2
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add icon support to ui
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2026-01-01 20:26:14 -06:00 |
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fa04e56065
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tweak variable precision
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2026-01-01 15:52:25 -06:00 |
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102bb6dc36
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tweak palette sliders
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2025-12-31 20:56:57 -06:00 |
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78d0a8b832
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fix box dims for odd font sizes
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2025-12-30 06:51:37 -06:00 |
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db2f5b9bd3
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don't scale glyph runs
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2025-12-30 03:30:45 -06:00 |
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bed51e195e
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immediate mode tweak vars
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2025-12-30 00:06:00 -06:00 |
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e8b5edb371
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working tweak vars
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2025-12-29 22:53:04 -06:00 |
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4f00af6044
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begin adding tweak vars
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2025-12-29 21:13:34 -06:00 |
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d1fe4593da
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ui animation scaling adjustments
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2025-12-29 19:44:42 -06:00 |
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e69aa09212
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panel-window relocation progress
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2025-12-29 17:27:54 -06:00 |
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4d25eadd40
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round glyph advance & bounds during run generation
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2025-12-29 03:37:56 -06:00 |
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211a6e641d
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ui animations
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2025-12-29 02:43:20 -06:00 |
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75bedaecbb
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match global system state variable names to corresponding namespace
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2025-12-28 13:07:07 -06:00 |
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4ffb9a8d73
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convert comment style from multi-line to single-line
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2025-12-28 12:06:08 -06:00 |
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fbf7882db2
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retain box state cache within ui core
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2025-12-19 15:07:04 -06:00 |
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3377e3f94c
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convert indentation to 2 spaces
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2025-12-18 18:42:53 -06:00 |
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d9898eeab8
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create gpu resources with command list. add discard command.
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2025-12-17 16:49:45 -06:00 |
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1de54d60ba
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'ZI' -> 'Zi'
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2025-12-16 16:46:25 -06:00 |
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a2226a2fb8
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async signal
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2025-12-16 13:50:46 -06:00 |
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cbeafdb8fe
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dynamic glyph atlas creation
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2025-12-16 13:25:33 -06:00 |
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9fc666d49d
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cache DirectWrite render targets
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2025-12-14 15:53:00 -06:00 |
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50be264a77
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fix truncation elipses bounds
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2025-12-13 13:50:02 -06:00 |
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3eab781259
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working text layouting with glyph cache
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2025-12-13 13:33:16 -06:00 |
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77434a988b
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glyph cache progress
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2025-12-13 13:12:45 -06:00 |
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c8a9970438
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glyph cache progress
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2025-12-12 19:50:44 -06:00 |
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5fd73b7911
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async testing
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2025-12-12 14:10:10 -06:00 |
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476d154beb
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aggregate base layer state
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2025-12-12 13:40:22 -06:00 |
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ac8a4cf6c2
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start implementing async system
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2025-12-12 12:37:47 -06:00 |
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e9e8dcc04d
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glyph cache progress
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2025-12-11 19:35:11 -06:00 |
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f47f7114d0
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shader print progress
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2025-12-09 19:02:27 -06:00 |
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1b02edb0b5
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move shader handles into gpu layer
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2025-12-09 18:04:32 -06:00 |
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f773422abf
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rename shader handle -> shader ref
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2025-12-09 17:30:27 -06:00 |
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3bf89a8911
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formatting
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2025-12-09 14:31:25 -06:00 |
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7c1602e463
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specify platform name as argument for default downstream layer declarations
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2025-12-09 14:14:33 -06:00 |
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ed74c5cea5
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ui gpu refactor progress
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2025-12-07 13:07:24 -06:00 |
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