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1de54d60ba
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'ZI' -> 'Zi'
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2025-12-16 16:46:25 -06:00 |
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cbeafdb8fe
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dynamic glyph atlas creation
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2025-12-16 13:25:33 -06:00 |
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4ddc2f1666
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gpu staging ring working
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2025-12-13 23:08:09 -06:00 |
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5fd73b7911
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async testing
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2025-12-12 14:10:10 -06:00 |
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476d154beb
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aggregate base layer state
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2025-12-12 13:40:22 -06:00 |
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ac8a4cf6c2
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start implementing async system
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2025-12-12 12:37:47 -06:00 |
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84fbaaf7cd
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working shader printf w/ formatting & logging
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2025-12-10 22:00:04 -06:00 |
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3bf89a8911
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formatting
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2025-12-09 14:31:25 -06:00 |
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7c1602e463
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specify platform name as argument for default downstream layer declarations
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2025-12-09 14:14:33 -06:00 |
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2f915de96c
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add ByteAddressBuffer support to gpu layer
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2025-12-08 14:12:51 -06:00 |
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702d33613f
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track total thread count
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2025-12-07 09:32:26 -06:00 |
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9329d41c88
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compile shaders & embed resource dirs in parallel
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2025-12-07 09:05:46 -06:00 |
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74413ca702
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split meta.c types into meta.h
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2025-12-07 06:40:37 -06:00 |
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fd1ada7fe5
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only sync lanes once during wave broadcast
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2025-12-06 10:25:31 -06:00 |
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97237b5ed9
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ditch jobs in prototype
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2025-12-06 04:46:30 -06:00 |
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a8d79cee4c
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wave-enabled meta build
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2025-12-06 04:27:19 -06:00 |
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9099c8981e
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build working
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2025-12-06 01:55:17 -06:00 |
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4a787ee618
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threading refactor progress
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2025-12-05 23:40:26 -06:00 |
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718c0de889
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remove profiler markup
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2025-12-03 20:41:03 -06:00 |
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0c796768e5
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remove unused-variable relaxation hints
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2025-12-02 16:22:22 -06:00 |
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0ac3284511
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more refactoring to support gpu pointers
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2025-11-20 01:25:50 -06:00 |
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13b942efb2
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doubly-linked-stack helper macros
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2025-11-12 14:12:09 -06:00 |
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992e8762ae
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hotkey names
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2025-11-08 21:27:32 -06:00 |
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d9b487cea2
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'PushDry' -> 'ArenaNext'
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2025-11-07 18:30:18 -06:00 |
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a94e62e023
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'ArenaBase(arena)' -> 'ArenaFirst(arena, type)'
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2025-11-07 17:42:50 -06:00 |
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5ab1d4dab7
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command line utils
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2025-11-06 17:21:27 -06:00 |
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e7410b917a
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bit flag comparison helpers
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2025-11-03 19:48:45 -06:00 |
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ef18cff56d
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formatting
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2025-11-02 19:40:24 -06:00 |
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9fc7445e6b
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move logging to base layer
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2025-11-02 19:31:49 -06:00 |
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c724b79c2c
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runtime job pools
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2025-10-25 12:02:55 -05:00 |
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5f7de288ac
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begin window layer
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2025-10-25 10:27:47 -05:00 |
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a6f31e4fae
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rename Resource -> ResourceKey
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2025-10-24 07:32:28 -05:00 |
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a8bc77fab3
|
swap without events
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2025-10-24 06:28:08 -05:00 |
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05f6c937cb
|
swap testing
|
2025-10-24 05:40:13 -05:00 |
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ee1f720fa1
|
text reimpl
|
2025-10-22 03:22:23 -05:00 |
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5bee781ede
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formatting
|
2025-09-25 18:51:13 -05:00 |
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63ba5e320c
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pipeline initialization
|
2025-09-18 18:58:55 -05:00 |
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34294754c7
|
gpu refactor progress
|
2025-09-16 22:40:56 -05:00 |
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4d3a5b7c3e
|
gpu refactor progress
|
2025-09-16 16:16:38 -05:00 |
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160fa52ddc
|
formatting
|
2025-09-15 15:18:43 -05:00 |
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56bc1c345b
|
virtual fibers
|
2025-09-12 18:29:48 -05:00 |
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2fbaef09ec
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formatting
|
2025-09-12 13:03:00 -05:00 |
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64dad2457c
|
fix fence signedness
|
2025-09-11 09:34:49 -05:00 |
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1abf58d45b
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job refactor to move futexes out of platform layer
|
2025-09-11 08:49:06 -05:00 |
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0518513478
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atomics as macros
|
2025-09-09 19:06:18 -05:00 |
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84f5c503df
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ensure createprocess children don't share pipes
|
2025-09-09 00:41:59 -05:00 |
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43a82bd540
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meta shader compilation
|
2025-09-08 17:26:43 -05:00 |
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b14ce157b8
|
sprite refactor progress
|
2025-09-04 00:05:24 -05:00 |
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c0bad6e58b
|
res refactor progress
|
2025-08-26 22:32:29 -05:00 |
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a8fb832bcb
|
res refactor progress
|
2025-08-25 23:57:12 -05:00 |
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