Commit Graph

56 Commits

Author SHA1 Message Date
db3f0e6b2d use rdtsc for profiler timestamps 2026-03-31 17:37:22 -05:00
bf835cbeb7 allocate 2 bytes for 16bit clipboard null terminator 2026-03-29 15:58:39 -05:00
537b637ccc backdrop testing 2026-02-23 21:34:59 -06:00
06ad3b9341 formatting 2026-02-23 20:31:45 -06:00
27885ead8a revert d3d12 to enhanced barriers w/ explicit layouts. use independent-device agility sdk. 2026-02-23 16:50:14 -06:00
e7ade79ea5 IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize. 2026-02-05 18:59:05 -06:00
201d0c2bf0 fix oob resource access during composition pass 2026-02-02 22:29:23 -06:00
d9451af62e net wake sockets 2026-01-16 00:30:05 -06:00
54b1759afe rename 'last frame' -> 'prev frame' 2026-01-12 09:21:34 -06:00
2bfc0d2ab2 create application directory in appdata 2026-01-09 11:10:41 -06:00
5bbf007fec delete old pp layer 2026-01-07 02:57:59 -06:00
90a674724a correct slider cursor offset 2025-12-31 23:21:18 -06:00
102bb6dc36 tweak palette sliders 2025-12-31 20:56:57 -06:00
0c20353811 remove crtlib stubs 2025-12-31 15:52:52 -06:00
75bedaecbb match global system state variable names to corresponding namespace 2025-12-28 13:07:07 -06:00
4ffb9a8d73 convert comment style from multi-line to single-line 2025-12-28 12:06:08 -06:00
0075263e2f working horizontal panel drag 2025-12-19 20:11:32 -06:00
3377e3f94c convert indentation to 2 spaces 2025-12-18 18:42:53 -06:00
c1b768282f use standard indentation style for multi-line function parameters 2025-12-18 16:48:41 -06:00
1de54d60ba 'ZI' -> 'Zi' 2025-12-16 16:46:25 -06:00
476d154beb aggregate base layer state 2025-12-12 13:40:22 -06:00
ad359c8495 re-enable ui & vis rendering 2025-12-11 15:41:38 -06:00
3bf89a8911 formatting 2025-12-09 14:31:25 -06:00
7c1602e463 specify platform name as argument for default downstream layer declarations 2025-12-09 14:14:33 -06:00
d22f97debf IsAsyncCompute constant 2025-12-08 20:06:50 -06:00
74413ca702 split meta.c types into meta.h 2025-12-07 06:40:37 -06:00
97237b5ed9 ditch jobs in prototype 2025-12-06 04:46:30 -06:00
718c0de889 remove profiler markup 2025-12-03 20:41:03 -06:00
0c796768e5 remove unused-variable relaxation hints 2025-12-02 16:22:22 -06:00
0ac3284511 more refactoring to support gpu pointers 2025-11-20 01:25:50 -06:00
d9b487cea2 'PushDry' -> 'ArenaNext' 2025-11-07 18:30:18 -06:00
a94e62e023 'ArenaBase(arena)' -> 'ArenaFirst(arena, type)' 2025-11-07 17:42:50 -06:00
7d6fcc8a42 nested corner rounding 2025-11-03 19:33:52 -06:00
9fc7445e6b move logging to base layer 2025-11-02 19:31:49 -06:00
597d069c58 font testing 2025-11-02 17:26:22 -06:00
c724b79c2c runtime job pools 2025-10-25 12:02:55 -05:00
ee1f720fa1 text reimpl 2025-10-22 03:22:23 -05:00
5bee781ede formatting 2025-09-25 18:51:13 -05:00
c61e30d3a4 typed gpu resource ids 2025-09-24 17:50:33 -05:00
e4975e06c4 gpu buffer -> buffer copy 2025-09-23 15:08:22 -05:00
5952bd99e9 renderer working again 2025-09-22 20:30:46 -05:00
63ba5e320c pipeline initialization 2025-09-18 18:58:55 -05:00
77affdd9b0 gpu refactor progress 2025-09-18 10:16:57 -05:00
34294754c7 gpu refactor progress 2025-09-16 22:40:56 -05:00
2fbaef09ec formatting 2025-09-12 13:03:00 -05:00
64dad2457c fix fence signedness 2025-09-11 09:34:49 -05:00
1abf58d45b job refactor to move futexes out of platform layer 2025-09-11 08:49:06 -05:00
43a82bd540 meta shader compilation 2025-09-08 17:26:43 -05:00
c0bad6e58b res refactor progress 2025-08-26 22:32:29 -05:00
a8fb832bcb res refactor progress 2025-08-25 23:57:12 -05:00