Commit Graph

176 Commits

Author SHA1 Message Date
179e79f7b7 remove unused layers 2026-04-06 10:11:28 -05:00
fb5aec6bac remove noise texture 2026-04-06 09:41:34 -05:00
38c9f960e3 actually good camera shake 2026-04-06 01:41:54 -05:00
f17bdc9d76 in-world death text 2026-04-05 22:22:52 -05:00
be610d4055 slerp legs 2026-04-04 18:06:34 -05:00
92ed9a4c2d fire animation. colored guys. 2026-04-04 16:30:30 -05:00
0d2871d664 death events 2026-04-04 10:50:31 -05:00
2a3a446fdc bloomy bullet particles 2026-04-04 07:09:38 -05:00
faf033bf5a muzzle flash testing 2026-04-04 05:51:09 -05:00
d7ecdfb950 box-targeted UI debug break cmd 2026-04-03 11:42:35 -05:00
a856376a90 compile clang with -fno-strict-overflow 2026-03-20 19:22:00 -05:00
926cfb5cce distinct bullet trail entities 2026-03-19 20:38:58 -05:00
18ad1fb69e distinct bullet hit entities 2026-03-19 19:49:14 -05:00
a6f9bcf4f3 entity lifetime 2026-03-19 17:21:46 -05:00
b63b6197a6 mark dead entities before pruning 2026-03-19 15:54:05 -05:00
5c7e8d4ffc 'is_predicting' -> 'is_client' 2026-03-17 21:32:35 -05:00
e0cfc853cf health kit 2026-03-17 18:23:50 -05:00
08b8f10616 bullet blend testing 2026-03-17 16:03:47 -05:00
9800cb9f04 proper sim blending 2026-03-14 19:40:31 -05:00
e1e19d6aca blending wip 2026-03-14 18:58:32 -05:00
a19c2395ae timeline wip 2026-03-13 10:03:45 -05:00
58543ac517 wine-detection. gpu debug/validation command line args 2026-02-26 23:05:36 -06:00
1397c4a7a4 unpredicted world blend wip 2026-02-26 13:04:42 -06:00
879491753e generate walls at world edge 2026-02-24 00:41:29 -06:00
bc7e83af90 dumb legs 2026-02-21 00:30:41 -06:00
e6d842227f bomb ricochet 2026-02-20 21:50:25 -06:00
62776720c3 bomb wip 2026-02-20 18:49:29 -06:00
2d18116470 bomb wip 2026-02-19 18:17:30 -06:00
3b7b324369 more roll testing 2026-02-18 19:04:34 -06:00
67171a9906 roll testing 2026-02-18 18:07:48 -06:00
5332e1bdd9 fix dda t_hit offset 2026-02-13 03:12:08 -06:00
fdd888cb32 add clang support to metaprogram 2026-02-12 18:32:35 -06:00
4b207e81fe unique weapon properties 2026-02-11 22:17:09 -06:00
6602fcdccf track player kills & deaths 2026-02-11 18:01:48 -06:00
6c26104f5e impact particle testing 2026-02-10 22:57:13 -06:00
f1eb4ea855 rotation-agnostic crosshair movement 2026-02-10 21:36:37 -06:00
8405d039af prevent players from firing through walls 2026-02-10 19:31:34 -06:00
45ac2bf1af bullet raycast against spatial grid 2026-02-10 17:29:05 -06:00
19b7601c5f bounding-box skin 2026-02-10 14:06:48 -06:00
1e393394c1 fix unset space dims 2026-02-09 18:34:40 -06:00
de86e12ba0 generate walls space separately during bake rather than every frame 2026-02-09 18:03:48 -06:00
ffa3378a54 one-way wall collision 2026-02-09 17:49:50 -06:00
09490d8c47 working wall collisions 2026-02-09 17:16:09 -06:00
bf56bd7155 tile -> wall generation 2026-02-09 16:56:35 -06:00
b7f2c3d185 constraints lookup 2026-02-09 14:11:08 -06:00
003bdb2d55 'dummy' -> 'bot' 2026-02-06 02:51:13 -06:00
bc32417ba1 randomnize spawn scores. ignore last player spawn point. 2026-02-06 00:56:01 -06:00
e88c91b1ab working spawn points 2026-02-05 23:51:04 -06:00
e0356f73e8 prefab spawn menu 2026-02-05 21:42:01 -06:00
5f8e701ac1 spawn/teleport dummy command 2026-02-04 12:21:38 -06:00