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905151abe9
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replace null, true, false with integers in code
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2025-07-10 13:11:36 -05:00 |
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cfd8fb5f21
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store arena in its own committed memory
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2025-06-17 22:21:58 -05:00 |
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05668865a7
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rename temp_arena -> arena_temp
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2025-06-07 21:20:35 -05:00 |
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c15f52032f
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horizontal wall generation testing
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2025-05-21 17:52:25 -05:00 |
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478f077030
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tile chunk testing
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2025-05-21 16:59:54 -05:00 |
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3a8a66850d
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tile testing
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2025-05-21 13:10:58 -05:00 |
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e4a4e33232
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add collision props that are separate from dynamic & kinematic props
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2025-05-16 17:17:37 -05:00 |
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0b3767df3a
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update collider debug logic so it works again. add debug teleport
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2025-05-16 10:32:07 -05:00 |
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57174796b9
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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50713144f6
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rename SIM_ENT_PROP -> SEPROP
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2025-05-15 04:07:35 -05:00 |
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abac85d324
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shader hot reloading
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2025-05-07 16:57:36 -05:00 |
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fc3c67b445
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tiles in progress
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2025-04-24 13:21:36 -05:00 |
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b909a392f1
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fix some warnings
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2025-03-01 11:46:29 -06:00 |
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0b92a1e8a4
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cmd_kind. fix aabb draw
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2025-03-01 09:39:00 -06:00 |
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d16fdcd260
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rename 'client_ent' -> 'player'
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2025-02-28 17:42:26 -06:00 |
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7e7e6a8f87
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debug follow
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2025-02-27 18:07:49 -06:00 |
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55a4b904e0
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fix publish client ents losing sync props
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2025-02-27 12:44:36 -06:00 |
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942810c194
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store separate counter & seed in rand state
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2025-02-27 10:22:23 -06:00 |
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b9530f6c7a
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use rand_state for rng
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2025-02-27 09:17:21 -06:00 |
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bd693ac1eb
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prediction progress
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2025-02-26 16:45:11 -06:00 |
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153290d57e
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bitbuff dbg markers, rough arg parsing
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2025-02-26 11:36:34 -06:00 |
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48dbcacd45
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working prediction prototype
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2025-02-25 16:08:26 -06:00 |
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a16a60dd5d
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prediction progress
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2025-02-25 14:56:14 -06:00 |
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2769e98450
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prediction progress
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2025-02-25 14:02:59 -06:00 |
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a6d103f391
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rename all 'buckets' -> 'bins'
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2025-02-25 12:03:13 -06:00 |
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a8246541e9
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encode sim id buckets for now
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2025-02-24 14:21:23 -06:00 |
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944be252c5
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replace entity handles with uids
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2025-02-24 11:41:36 -06:00 |
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f0834c203f
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prediction progress
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2025-02-23 04:18:14 -06:00 |
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4d419da97b
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gstat
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2025-02-23 03:23:17 -06:00 |
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ca731215ee
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determine contacts from uid combination
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2025-02-23 02:50:50 -06:00 |
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9723530ad9
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rename ent 'net' -> 'sync'
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2025-02-23 02:19:03 -06:00 |
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d35c951d43
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netid -> uid
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2025-02-23 02:14:06 -06:00 |
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1dc1c42678
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prediction progress
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2025-02-22 23:20:42 -06:00 |
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ba12d5677a
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prediction progress
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2025-02-22 16:07:55 -06:00 |
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34713e0c03
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ent handle string formatting
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2025-02-22 11:50:01 -06:00 |
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4d8819d3ee
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prediction progress
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2025-02-21 18:07:17 -06:00 |
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e0dee3e9e8
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sim snasphot store -> client refactor
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2025-02-20 17:16:36 -06:00 |
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8e5b2bd773
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sim ctx decoupling progress
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2025-02-19 08:22:04 -06:00 |
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be5d10e2b0
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replace byteio with bitbuff
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2025-02-13 17:15:23 -06:00 |
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f1985c5815
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level clear test
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2025-02-12 11:18:56 -06:00 |
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ff0fbf0878
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crappy delta encoding test
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2025-02-11 19:31:06 -06:00 |
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fd550a7119
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refactor ent store into snapshot
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2025-02-11 12:52:56 -06:00 |
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f04a81fbb0
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re-add lerping via snapshot interpolation
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2025-02-10 15:22:19 -06:00 |
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f000bd7e65
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progress & fix buddy bug
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2025-02-09 15:22:43 -06:00 |
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6fa3517d7a
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re-add networked debug drag
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2025-02-09 11:13:36 -06:00 |
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5f75b765c3
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allocate client channel lookup buckets before store
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2025-02-08 10:12:05 -06:00 |
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d9ebdc4df2
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rename 'entity' -> 'sim_ent'
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2025-02-08 10:07:49 -06:00 |
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