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f26339ffc3
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fiber testing
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2025-07-02 13:12:31 -05:00 |
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d7f0cb2d5e
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move tracy src file compilation from build system to src file
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2025-07-01 17:08:32 -05:00 |
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d38046a007
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formatting
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2025-07-01 16:17:15 -05:00 |
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1a19a9e693
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atomic lock for jobs
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2025-07-01 02:37:46 -05:00 |
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892daa5ed2
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call resource callbacks in job
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2025-07-01 01:03:06 -05:00 |
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fea0346982
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pinned jobs
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2025-06-30 20:00:11 -05:00 |
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749cc0f625
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replace job system w/ with one that makes data parallelism easier
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2025-06-30 15:39:48 -05:00 |
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e503fc9bdf
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d3d12 profiling
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2025-06-25 16:17:14 -05:00 |
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a0f659959d
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shape drawing
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2025-06-25 13:10:59 -05:00 |
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5a9d9debba
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shape shader start
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2025-06-25 00:11:05 -05:00 |
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5bdaba67e7
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add grid to material shader
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2025-06-24 17:25:29 -05:00 |
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d51c694795
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sprite prefetch
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2025-06-18 14:21:35 -05:00 |
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b50ba7d4e2
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move mutexes & cvs into opaque ptrs
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2025-06-17 23:30:59 -05:00 |
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04f4c3a180
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convert sys thread & watch structs to opaque ptrs
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2025-06-17 23:06:42 -05:00 |
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cfd8fb5f21
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store arena in its own committed memory
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2025-06-17 22:21:58 -05:00 |
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05668865a7
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rename temp_arena -> arena_temp
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2025-06-07 21:20:35 -05:00 |
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f1ac650471
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create separate dx12 direct & compute queues
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2025-06-06 21:26:06 -05:00 |
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e7bdb1c24f
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wait on swapchain to reduce vsync latency
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2025-06-02 19:32:54 -05:00 |
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88a1ad1450
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dx11_unbind. test shader.
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2025-06-02 15:21:16 -05:00 |
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d48706d1f7
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simple in-game debug console
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2025-05-24 13:49:22 -05:00 |
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2dc481bfc0
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don't prefix resource names with res directory. check for resource existence after opening.
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2025-05-23 23:35:43 -05:00 |
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84b0caf379
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sys_thread_try_release
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2025-05-16 11:10:37 -05:00 |
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57174796b9
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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5e81b78ac1
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re-add sim pausing & stepping
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2025-05-15 05:27:33 -05:00 |
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d0be0d8908
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simpler sprite evict sorting logic
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2025-05-14 03:08:03 -05:00 |
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c3d0869707
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fix dangling resource watch monitor thread
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2025-05-13 09:25:48 -05:00 |
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d8f1d646da
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fix resource watch list merging & deduplication
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2025-05-13 06:49:33 -05:00 |
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79ce7a9d6e
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delay & deduplicate resource watch events
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2025-05-13 05:33:59 -05:00 |
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86a696a70a
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resource reloading via file change notifications
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2025-05-13 00:41:44 -05:00 |
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abac85d324
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shader hot reloading
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2025-05-07 16:57:36 -05:00 |
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fc3c67b445
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tiles in progress
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2025-04-24 13:21:36 -05:00 |
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f821ce6490
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fix mouse4 & mouse5 sys btn
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2025-03-01 13:36:30 -06:00 |
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b909a392f1
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fix some warnings
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2025-03-01 11:46:29 -06:00 |
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48999f5ab4
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remove embedded noise data, mix bits for determinism instead
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2025-02-27 08:18:14 -06:00 |
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b049a56a28
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faster app shutdown
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2025-02-19 08:51:20 -06:00 |
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9bccd4eae3
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add sampled profiling build option
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2025-02-14 12:23:49 -06:00 |
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be5d10e2b0
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replace byteio with bitbuff
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2025-02-13 17:15:23 -06:00 |
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dcbabbdfd1
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fix precise sleep inaccurate because scheduler period not set
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2025-02-10 16:37:32 -06:00 |
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16e8bb0dca
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command line arg passthrough
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2025-02-08 12:40:59 -06:00 |
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d13a7c70e7
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host progress
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2025-02-07 10:56:37 -06:00 |
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062285b1b3
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socket progress
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2025-01-31 10:26:07 -06:00 |
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d7f1ac06cb
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remove buffer struct, use string struct instead
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2025-01-30 15:12:26 -06:00 |
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aaaa7deb81
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rename timer frequency -> qpc per second
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2025-01-30 08:50:39 -06:00 |
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489fc8eca3
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store sys timer start in qpc
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2025-01-30 08:49:08 -06:00 |
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f0a25248c3
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remove sys_timestamp, refactor into generalized i64 holding nanoseconds
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2025-01-29 11:29:31 -06:00 |
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a20e8eced5
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store win32 timer start & frequency in terms of nanoseconds
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2025-01-29 10:56:40 -06:00 |
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4eef91dd63
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convert sys_timestamp_t to struct
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2025-01-29 10:22:00 -06:00 |
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b9bc22a019
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profile locks
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2025-01-26 21:29:03 -06:00 |
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9d745e3475
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set minimum window size
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2025-01-21 08:32:05 -06:00 |
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ceb1ac2059
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remove gen from sys thread
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2025-01-20 09:43:04 -06:00 |
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e6cea55854
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slight renderer refactor. grid shader.
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2025-01-16 18:04:21 -06:00 |
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ad7ca7d68c
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pre-generate rand.dat file for deterministic noise. calculate shake based on world time
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2025-01-15 14:32:36 -06:00 |
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85234c8dac
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add random direction to blood test
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2025-01-13 09:50:01 -06:00 |
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dbdd653ae8
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fix epa collision not detecting when diagonals touch
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2024-09-19 17:37:24 -05:00 |
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5593db5202
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replace { 0 } initializers with new ZI macro. enable 'Wmissing-field-initializers'
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2024-09-19 12:15:55 -05:00 |
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eed68f04cd
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accumulate impulses
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2024-09-19 12:11:00 -05:00 |
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657d8206fc
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fix alt key handling in win32 message loop
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2024-08-30 19:50:18 -05:00 |
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192d5db2a5
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arena_set_readwrite
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2024-08-12 15:04:27 -05:00 |
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094b64078b
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add (UNUSED) after lock assertions
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2024-08-09 15:02:13 -05:00 |
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bac9d797b9
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fix entity gen comparison
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2024-08-06 16:05:29 -05:00 |
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91ea995209
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cleanup double semicolons
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2024-07-22 13:04:44 -05:00 |
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5eb515ab90
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rename suffix assume_locked -> ...locked
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2024-06-25 19:58:48 -05:00 |
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04db1226e2
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refactor mutexes to use 'sys_lock' objects. make all mutexes rw mutexes.
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2024-06-25 19:54:33 -05:00 |
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3061d465d1
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minor tweaks & fixes
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2024-06-25 18:35:53 -05:00 |
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1d43fee5a1
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fix cv using wrong handle
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2024-05-29 17:16:43 -05:00 |
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ebc73abfb7
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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27d6acadc7
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minor tweaks
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2024-05-16 23:50:17 -05:00 |
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00629aa988
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merge texture & sheet into 'sprite'
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2024-05-01 15:50:50 -05:00 |
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cf3d678699
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texture cache w/ eviction & reloading
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2024-05-01 00:22:06 -05:00 |
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f414cd874b
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sheet eviction when over memory budget
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2024-04-30 14:04:18 -05:00 |
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9733b1369e
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parallel sheet eviction scanning
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2024-04-29 19:50:21 -05:00 |
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5a32c90813
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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925ef5a482
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replace semaphore usage w/ condition variable
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2024-04-24 20:03:07 -05:00 |
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e3830fccae
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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f72c05297b
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wait for panic event to be ready before aborting
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2024-04-15 21:08:12 -05:00 |
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3f1d714e7b
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sleep thread after panicking
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2024-04-15 20:59:42 -05:00 |
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228bef5a68
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more proper sys_panic
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2024-04-15 19:31:22 -05:00 |
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511364ee05
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app exit / shutdown callbacks
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2024-04-15 18:02:38 -05:00 |
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d646d3434c
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rename ase & sheet 'tag' -> 'span'. begin sheet testing.
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2024-04-15 14:25:10 -05:00 |
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f399c093ca
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rename utf.h -> uni.h
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2024-04-12 12:03:39 -05:00 |
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2d593fee03
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rename global 'L' vars to 'G'
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2024-04-11 12:50:28 -05:00 |
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02b31ab441
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rename DEBUG_LVAR -> DEBUG_ALIAS
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2024-04-11 12:42:44 -05:00 |
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db9550a356
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font testing
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2024-04-10 17:22:50 -05:00 |
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d11d2d8309
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rename tls -> thread_local
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2024-04-07 00:10:29 -05:00 |
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773a221b44
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more unified tls model. testing json parsing & unicode display.
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2024-04-05 18:02:17 -05:00 |
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d29b0569ee
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define UNICODE when including windows
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2024-04-04 17:57:26 -05:00 |
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8035e3d4bd
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fix - use W versions of GetMessage & DispatchMessage
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2024-04-04 17:10:42 -05:00 |
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e4ecc217e3
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process unicode input in win32
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2024-04-04 14:51:32 -05:00 |
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354c372e26
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indent labels
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2024-04-03 23:20:31 -05:00 |
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7eb63bc80f
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only call CreateFileMapping if size > 0
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2024-04-03 22:59:18 -05:00 |
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9a8b712f98
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unicode support in win32 layer
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2024-04-03 19:34:52 -05:00 |
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59239ce13f
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cleanup - move linker lib imports to source code
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2024-04-03 02:33:29 -05:00 |
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c3d395a44e
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give app its own thread
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2024-04-03 01:48:32 -05:00 |
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9ebb75f6c3
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minor cleanup & logs
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2024-04-01 15:38:31 -05:00 |
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fec692b434
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rename tls -> tls_table
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2024-04-01 15:06:55 -05:00 |
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7afa567ea0
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tls.h & tls.c
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2024-03-28 18:19:26 -05:00 |
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508c77abfd
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use macros for typedef'd function definitions
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2024-03-28 11:46:43 -05:00 |
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6122905949
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replace tabs w/ spaces
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2024-03-28 10:22:55 -05:00 |
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b53dfe93f8
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fix window dimensions when coming out of fulscreen
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2024-03-19 19:40:48 -05:00 |
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5f0c315d3f
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add simple borderless fullscreen
|
2024-03-18 02:44:16 -05:00 |
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