Commit Graph

28 Commits

Author SHA1 Message Date
0c1047bc9c separate ui into its own pipeline 2025-07-18 09:12:13 -05:00
a403c07e8a lighting testing 2025-07-18 00:54:13 -05:00
210242b6d6 store emittance flood texture as r16g16 2025-07-17 19:57:08 -05:00
fd0501c700 working jfa 2025-07-17 19:48:30 -05:00
2b3ca4bbaf flood testing 2025-07-17 14:52:57 -05:00
acbc25b6a2 emittance testing 2025-07-16 17:44:46 -05:00
9770cb0a84 gbuffer testing 2025-07-16 17:00:38 -05:00
f58bcd52ee jfa start 2025-07-16 11:04:28 -05:00
905151abe9 replace null, true, false with integers in code 2025-07-10 13:11:36 -05:00
fdf35c698d use compiler static assert when possible 2025-07-03 13:02:16 -05:00
9e0696d183 push & process commands separately 2025-06-25 20:25:08 -05:00
e503fc9bdf d3d12 profiling 2025-06-25 16:17:14 -05:00
a0f659959d shape drawing 2025-06-25 13:10:59 -05:00
5a9d9debba shape shader start 2025-06-25 00:11:05 -05:00
5bdaba67e7 add grid to material shader 2025-06-24 17:25:29 -05:00
520dd6c874 pipeline cache 2025-06-24 15:30:14 -05:00
214e794ec4 blit shader 2025-06-23 18:54:11 -05:00
01aff521da use root constants 2025-06-23 16:38:55 -05:00
ccf47c03f6 formatting 2025-06-23 15:23:45 -05:00
7a4554ba99 clear render target 2025-06-23 15:08:41 -05:00
b96465191e dx12 present testing 2025-06-19 22:24:56 -05:00
92258b6f3e allow unbounded descriptor tables 2025-06-19 18:00:56 -05:00
9de72dceba dx12 cmd test 2025-06-19 16:18:40 -05:00
8ff4ec4a12 command buffer mapping 2025-06-19 15:58:34 -05:00
99431ebdfa move shader structs into shared header 2025-06-18 20:48:09 -05:00
29ec298b48 dx12 progress 2025-06-17 15:21:26 -05:00
68c116095c rename gpu_cmd_list -> gpu_plan 2025-06-10 00:04:39 -05:00
67335eaa85 rename res/fx -> res/sh 2025-06-08 20:22:24 -05:00