|
|
0836eec851
|
broad phase for colliders via aabb spatial hash
|
2025-01-27 19:42:17 -06:00 |
|
|
|
5b29d4f36e
|
bullet knockback. physics damping.
|
2025-01-13 08:46:11 -06:00 |
|
|
|
33ad436040
|
draw bullet circle in tracer
|
2025-01-13 07:53:06 -06:00 |
|
|
|
e70047f763
|
disable collision between bullet shooter & bullet
|
2025-01-12 09:40:33 -06:00 |
|
|
|
b66f130e9c
|
respond to collisions using callbacks rather than events
|
2025-01-12 09:11:30 -06:00 |
|
|
|
bbd11d2526
|
sort hit events by dt to prevent out of order bullet hit processing
|
2025-01-11 15:09:14 -06:00 |
|
|
|
0c1d6a58de
|
move phys arguments into phys_ctx
|
2025-01-10 16:05:22 -06:00 |
|
|
|
0716ebd398
|
separate physics logic from game.c
|
2025-01-10 15:44:07 -06:00 |
|