add entitity_get/set_xform functions

This commit is contained in:
jacob 2024-08-07 11:48:19 -05:00
parent 91f7299274
commit f5e28a04af
4 changed files with 140 additions and 67 deletions

View File

@ -12,8 +12,9 @@ READONLY struct entity_store _g_entity_store_nil = {
/* Accessed via entity_nil() */ /* Accessed via entity_nil() */
/* TODO: Allocate nil entity in nil store */ /* TODO: Allocate nil entity in nil store */
READONLY struct entity _g_entity_nil = { READONLY struct entity _g_entity_nil = {
.xform = XFORM_IDENT_NOCAST, .local_xform = XFORM_IDENT_NOCAST,
.xform_world = XFORM_IDENT_NOCAST, .cached_global_xform = XFORM_IDENT_NOCAST,
.cached_global_xform_clean = true,
.sprite_xform = XFORM_IDENT_NOCAST, .sprite_xform = XFORM_IDENT_NOCAST,
.sprite_tint = COLOR_WHITE .sprite_tint = COLOR_WHITE
}; };
@ -32,6 +33,8 @@ struct entity_store *entity_store_alloc(void)
struct entity *root = entity_alloc_unlinked(store); struct entity *root = entity_alloc_unlinked(store);
root->root = true; root->root = true;
root->cached_global_xform = root->local_xform;
root->cached_global_xform_clean = true;
store->root = root->handle; store->root = root->handle;
return store; return store;
@ -74,6 +77,7 @@ struct entity *entity_alloc_unlinked(struct entity_store *store)
*entity = *entity_nil(); *entity = *entity_nil();
entity->handle = handle; entity->handle = handle;
entity->valid = true; entity->valid = true;
entity->cached_global_xform_clean = false;
return entity; return entity;
} }
@ -174,36 +178,70 @@ struct entity *entity_find_first_match_all(struct entity_store *store, struct en
* Xform * Xform
* ========================== */ * ========================== */
INTERNAL void entity_mark_xform_dirty(struct entity_store *store, struct entity *ent)
{
ent->cached_global_xform_clean = false;
for (struct entity *child = entity_from_handle(store, ent->first); child->valid; child = entity_from_handle(store, child->next)) {
if (child->cached_global_xform_clean) {
entity_mark_xform_dirty(store, ent);
} else {
break;
}
}
}
INTERNAL struct xform entity_get_xform_w_store(struct entity_store *store, struct entity *ent)
{
struct entity_handle parent_handle = ent->parent;
struct xform xf;
if (entity_handle_eq(parent_handle, store->root)) {
xf = ent->local_xform;
} else if (ent->cached_global_xform_clean) {
xf = ent->cached_global_xform;
} else {
struct entity *parent = entity_from_handle(store, parent_handle);
xf = entity_get_xform_w_store(store, parent);
xf = xform_mul(xf, ent->local_xform);
ent->cached_global_xform = xf;
ent->cached_global_xform_clean = true;
}
return xf;
}
struct xform entity_get_xform(struct entity *ent)
{
struct entity_store *store = entity_get_store(ent);
struct xform xf = entity_get_xform_w_store(store, ent);
return xf;
}
struct xform entity_get_local_xform(struct entity *ent) struct xform entity_get_local_xform(struct entity *ent)
{ {
return ent->xform; return ent->local_xform;
}
void entity_set_xform(struct entity *ent, struct xform xf)
{
/* TODO: Instead of calculating & storing derived local xform, maybe just cache global xform and update local if retrieved? */
struct entity_store *store = entity_get_store(ent);
struct entity *parent = entity_from_handle(store, ent->parent);
struct xform child_global = xf;
struct xform parent_global = entity_get_xform_w_store(store, parent);
struct xform child_local = xform_mul(xform_invert(parent_global), child_global);
ent->local_xform = child_local;
ent->cached_global_xform = child_global;
ent->cached_global_xform_clean = true;
} }
void entity_set_local_xform(struct entity *ent, struct xform xf) void entity_set_local_xform(struct entity *ent, struct xform xf)
{ {
ent->xform = xf; ent->local_xform = xf;
} entity_mark_xform_dirty(entity_get_store(ent), ent);
struct xform entity_get_global_xform(struct entity *ent)
{
/* TODO: Remove this */
return ent->xform_world;
}
void entity_set_global_xform(struct entity *ent, struct xform xf)
{
/* TODO: Remove this */
struct entity_store *store = entity_get_store(ent);
struct entity *parent = entity_from_handle(store, ent->parent);
struct xform parent_global = parent->xform_world;
struct xform child_global = xf;
struct xform child_local = xform_mul(xform_invert(parent_global), child_global);
ent->xform = child_local;
ent->xform_world = child_global;
} }
/* ========================== * /* ========================== *

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@ -56,8 +56,9 @@ struct entity {
/* ====================================================================== */ /* ====================================================================== */
struct xform xform; /* Transform in relation to parent entity (or the world if entity has no parent) */ struct xform local_xform; /* Transform in relation to parent entity (or the world if entity has no parent) */
struct xform xform_world; /* Calculated from entity tree */ struct xform cached_global_xform; /* Calculated from entity tree */
b32 cached_global_xform_clean;
/* ====================================================================== */ /* ====================================================================== */
/* Physics */ /* Physics */
@ -92,7 +93,7 @@ struct entity {
/* ENTITY_PROP_TEST */ /* ENTITY_PROP_TEST */
b32 test_initialized; b32 test_initialized;
struct xform test_start_rel_xform; struct xform test_start_local_xform;
struct xform test_start_sprite_xform; struct xform test_start_sprite_xform;
/* ENTITY_PROP_TEST_SOUND_EMITTER */ /* ENTITY_PROP_TEST_SOUND_EMITTER */
@ -108,7 +109,7 @@ struct entity {
f32 camera_lerp; /* Rate at which camera xform approaches target xform */ f32 camera_lerp; /* Rate at which camera xform approaches target xform */
u32 camera_lerp_continuity_gen; u32 camera_lerp_continuity_gen;
struct xform camera_rel_xform_target; /* Calculated from camera_follow */ struct xform camera_xform_target; /* Calculated from camera_follow */
u32 camera_applied_lerp_continuity_gen_plus_one; /* Calculated */ u32 camera_applied_lerp_continuity_gen_plus_one; /* Calculated */
}; };
@ -195,10 +196,10 @@ struct entity *entity_alloc_child(struct entity *parent);
void entity_release(struct entity_store *store, struct entity *entity); void entity_release(struct entity_store *store, struct entity *entity);
/* Xform */ /* Xform */
struct xform entity_get_xform(struct entity *ent);
struct xform entity_get_local_xform(struct entity *ent); struct xform entity_get_local_xform(struct entity *ent);
void entity_set_xform(struct entity *ent, struct xform xf);
void entity_set_local_xform(struct entity *ent, struct xform xf); void entity_set_local_xform(struct entity *ent, struct xform xf);
struct xform entity_get_global_xform(struct entity *ent);
void entity_set_global_xform(struct entity *ent, struct xform xf);
/* Query */ /* Query */
struct entity_store *entity_get_store(struct entity *ent); struct entity_store *entity_get_store(struct entity *ent);

View File

@ -111,7 +111,7 @@ INTERNAL void spawn_test_entities(void)
f32 r = 0; f32 r = 0;
struct entity *e = entity_alloc_top(G.world.entity_store); struct entity *e = entity_alloc_top(G.world.entity_store);
e->xform = XFORM_TRS(.t = pos, .r = r, .s = size); entity_set_xform(e, XFORM_TRS(.t = pos, .r = r, .s = size));
e->sprite = sprite_tag_from_path(STR("res/graphics/tim.ase")); e->sprite = sprite_tag_from_path(STR("res/graphics/tim.ase"));
//e->sprite_span_name = STR("idle.unarmed"); //e->sprite_span_name = STR("idle.unarmed");
@ -133,7 +133,7 @@ INTERNAL void spawn_test_entities(void)
/* Camera ent */ /* Camera ent */
{ {
struct entity *e = entity_alloc_top(G.world.entity_store); struct entity *e = entity_alloc_top(G.world.entity_store);
e->xform = XFORM_IDENT; entity_set_xform(e, XFORM_IDENT);
entity_enable_prop(e, ENTITY_PROP_CAMERA); entity_enable_prop(e, ENTITY_PROP_CAMERA);
entity_enable_prop(e, ENTITY_PROP_CAMERA_ACTIVE); entity_enable_prop(e, ENTITY_PROP_CAMERA_ACTIVE);
@ -158,6 +158,13 @@ INTERNAL void publish_game_tick(void)
sys_mutex_unlock(&lock); sys_mutex_unlock(&lock);
} }
/* TODO: Remove this(?) */
#if 0
INTERNAL void recalculate_world_xforms_recurse(struct entity *parent) INTERNAL void recalculate_world_xforms_recurse(struct entity *parent)
{ {
struct temp_arena scratch = scratch_begin_no_conflict(); struct temp_arena scratch = scratch_begin_no_conflict();
@ -179,8 +186,8 @@ INTERNAL void recalculate_world_xforms_recurse(struct entity *parent)
struct entity *child = node.entity; struct entity *child = node.entity;
/* Calculate world xform */ /* Calculate world xform */
struct xform xform_world = xform_mul(node.parent_xform_world, child->xform); struct xform xform_world = xform_mul(node.parent_xform_world, child->_xform);
child->xform_world = xform_world; child->_xform_world = xform_world;
/* Calculate sprite world xform */ /* Calculate sprite world xform */
struct xform sprite_xform_world = xform_mul(xform_world, child->sprite_xform); struct xform sprite_xform_world = xform_mul(xform_world, child->sprite_xform);
@ -197,6 +204,22 @@ INTERNAL void recalculate_world_xforms_recurse(struct entity *parent)
scratch_end(scratch); scratch_end(scratch);
} }
#else
INTERNAL void recalculate_world_xforms_recurse(struct entity *ent)
{
struct entity_store *store = G.world.entity_store;
struct xform sprite_xform_world = xform_mul(entity_get_xform(ent), ent->sprite_xform);
ent->sprite_xform_world = sprite_xform_world;
for (struct entity *child = entity_from_handle(store, ent->first); child->valid; child = entity_from_handle(store, child->next)) {
recalculate_world_xforms_recurse(child);
}
}
#endif
INTERNAL void game_update(void) INTERNAL void game_update(void)
{ {
@ -354,7 +377,7 @@ INTERNAL void game_update(void)
/* ENTITY_PROP_TEST */ /* ENTITY_PROP_TEST */
if (entity_has_prop(ent, ENTITY_PROP_TEST) && !ent->test_initialized) { if (entity_has_prop(ent, ENTITY_PROP_TEST) && !ent->test_initialized) {
ent->test_initialized = true; ent->test_initialized = true;
ent->test_start_rel_xform = entity_get_local_xform(ent); ent->test_start_local_xform = entity_get_local_xform(ent);
ent->test_start_sprite_xform = ent->sprite_xform; ent->test_start_sprite_xform = ent->sprite_xform;
} }
@ -366,7 +389,7 @@ INTERNAL void game_update(void)
/* Update focus */ /* Update focus */
ent->focus = G.world.player_aim; ent->focus = G.world.player_aim;
struct xform xf = entity_get_global_xform(ent); struct xform xf = entity_get_xform(ent);
/* Solve for final angle using law of sines */ /* Solve for final angle using law of sines */
f32 final_xf_angle; f32 final_xf_angle;
@ -400,7 +423,7 @@ INTERNAL void game_update(void)
} }
if (!F32_IS_NAN(final_xf_angle)) { if (!F32_IS_NAN(final_xf_angle)) {
entity_set_global_xform(ent, xform_with_rotation(ent->xform_world, final_xf_angle)); entity_set_xform(ent, xform_with_rotation(xf, final_xf_angle));
} }
} }
@ -418,15 +441,15 @@ INTERNAL void game_update(void)
(UNUSED)r; (UNUSED)r;
(UNUSED)s; (UNUSED)s;
og = v2_add(og, ent->test_start_rel_xform.og); og = v2_add(og, ent->test_start_local_xform.og);
r += xform_get_rotation(ent->test_start_rel_xform); r += xform_get_rotation(ent->test_start_local_xform);
s = v2_add(s, xform_get_scale(ent->test_start_rel_xform)); s = v2_add(s, xform_get_scale(ent->test_start_local_xform));
struct xform xf = entity_get_local_xform(ent); struct xform xf = entity_get_local_xform(ent);
xf.og = og; xf.og = og;
xf= xform_with_rotation(xf, r); xf= xform_with_rotation(xf, r);
xf= xform_with_scale(ent->xform, s); xf= xform_with_scale(xf, s);
entity_set_local_xform(ent, xf); entity_set_local_xform(ent, xf);
} }
} }
@ -472,9 +495,9 @@ INTERNAL void game_update(void)
ent->velocity = v2_add(ent->velocity, a); ent->velocity = v2_add(ent->velocity, a);
/* Apply velocity to position */ /* Apply velocity to position */
struct xform xf = entity_get_global_xform(ent); struct xform xf = entity_get_xform(ent);
xf.og = v2_add(xf.og, v2_mul(ent->velocity, dt)); xf.og = v2_add(xf.og, v2_mul(ent->velocity, dt));
entity_set_global_xform(ent, xf); entity_set_xform(ent, xf);
} }
} }
@ -502,10 +525,12 @@ INTERNAL void game_update(void)
if (entity_has_prop(ent, ENTITY_PROP_CAMERA)) { if (entity_has_prop(ent, ENTITY_PROP_CAMERA)) {
struct entity *follow = entity_from_handle(G.world.entity_store, ent->camera_follow); struct entity *follow = entity_from_handle(G.world.entity_store, ent->camera_follow);
struct xform xf = entity_get_xform(ent);
if (entity_has_prop(follow, ENTITY_PROP_PLAYER_CONTROLLED)) { if (entity_has_prop(follow, ENTITY_PROP_PLAYER_CONTROLLED)) {
f32 aspect_ratio = 1.0; f32 aspect_ratio = 1.0;
{ {
struct xform quad_xf = xform_mul(entity_get_global_xform(ent), ent->camera_quad_xform); struct xform quad_xf = xform_mul(entity_get_xform(ent), ent->camera_quad_xform);
struct v2 camera_size = xform_get_scale(quad_xf); struct v2 camera_size = xform_get_scale(quad_xf);
if (!v2_eq(camera_size, V2(0, 0))) { if (!v2_eq(camera_size, V2(0, 0))) {
aspect_ratio = camera_size.x / camera_size.y; aspect_ratio = camera_size.x / camera_size.y;
@ -514,20 +539,21 @@ INTERNAL void game_update(void)
f32 ratio_y = 0.33f; f32 ratio_y = 0.33f;
f32 ratio_x = ratio_y / aspect_ratio; f32 ratio_x = ratio_y / aspect_ratio;
struct v2 camera_focus_dir = v2_mul_v2(follow->focus, V2(ratio_x, ratio_y)); struct v2 camera_focus_dir = v2_mul_v2(follow->focus, V2(ratio_x, ratio_y));
struct v2 camera_focus_pos = v2_add(entity_get_global_xform(follow).og, camera_focus_dir); struct v2 camera_focus_pos = v2_add(entity_get_xform(follow).og, camera_focus_dir);
ent->camera_rel_xform_target = ent->xform; ent->camera_xform_target = xf;
ent->camera_rel_xform_target.og = camera_focus_pos; ent->camera_xform_target.og = camera_focus_pos;
} }
/* Lerp camera */ /* Lerp camera */
if (ent->camera_applied_lerp_continuity_gen_plus_one == ent->camera_lerp_continuity_gen + 1) { if (ent->camera_applied_lerp_continuity_gen_plus_one == ent->camera_lerp_continuity_gen + 1) {
f32 t = 1 - math_pow(2.f, -20.f * (f32)G.world.dt); f32 t = 1 - math_pow(2.f, -20.f * (f32)G.world.dt);
ent->xform = xform_lerp(ent->xform, ent->camera_rel_xform_target, t); xf = xform_lerp(xf, ent->camera_xform_target, t);
} else { } else {
/* Skip lerp */ /* Skip lerp */
ent->xform = ent->camera_rel_xform_target; xf = ent->camera_xform_target;
} }
ent->camera_applied_lerp_continuity_gen_plus_one = ent->camera_lerp_continuity_gen + 1; ent->camera_applied_lerp_continuity_gen_plus_one = ent->camera_lerp_continuity_gen + 1;
entity_set_xform(ent, xf);
} }
/* ========================== * /* ========================== *
@ -538,7 +564,7 @@ INTERNAL void game_update(void)
struct mixer_desc desc = ent->sound_desc; struct mixer_desc desc = ent->sound_desc;
desc.speed = G.world.timescale; desc.speed = G.world.timescale;
desc.pos = ent->xform_world.og; desc.pos = entity_get_xform(ent).og;
struct sound *sound = sound_load_async(ent->sound_name, 0); struct sound *sound = sound_load_async(ent->sound_name, 0);
b32 played = ent->sound_handle.gen != 0; b32 played = ent->sound_handle.gen != 0;
if (sound) { if (sound) {

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@ -376,7 +376,9 @@ INTERNAL void debug_draw_movement(struct entity *ent)
u32 color_vel = RGBA_32_F(1, 0.5, 0, 1); u32 color_vel = RGBA_32_F(1, 0.5, 0, 1);
u32 color_acc = RGBA_32_F(1, 1, 0.5, 1); u32 color_acc = RGBA_32_F(1, 1, 0.5, 1);
struct v2 pos = xform_mul_v2(G.world_view, ent->xform_world.og); struct xform xf = entity_get_xform(ent);
struct v2 pos = xform_mul_v2(G.world_view, xf.og);
struct v2 vel_ray = xform_basis_mul_v2(G.world_view, ent->velocity); struct v2 vel_ray = xform_basis_mul_v2(G.world_view, ent->velocity);
struct v2 acc_ray = xform_basis_mul_v2(G.world_view, ent->acceleration); struct v2 acc_ray = xform_basis_mul_v2(G.world_view, ent->acceleration);
@ -451,8 +453,8 @@ INTERNAL void user_update(void)
struct entity *e1 = &t1_entities.entities[i]; struct entity *e1 = &t1_entities.entities[i];
struct entity *e = &world_entities.entities[i]; struct entity *e = &world_entities.entities[i];
if (e0->handle.gen == e1->handle.gen && e0->continuity_gen == e1->continuity_gen) { if (e0->handle.gen == e1->handle.gen && e0->continuity_gen == e1->continuity_gen) {
e->xform = xform_lerp(e0->xform, e1->xform, tick_blend); e->local_xform = xform_lerp(e0->local_xform, e1->local_xform, tick_blend);
e->xform_world = xform_lerp(e0->xform_world, e1->xform_world, tick_blend); e->cached_global_xform = xform_lerp(e0->cached_global_xform, e1->cached_global_xform, tick_blend);
e->acceleration = v2_lerp(e0->acceleration, e1->acceleration, tick_blend); e->acceleration = v2_lerp(e0->acceleration, e1->acceleration, tick_blend);
e->velocity = v2_lerp(e0->velocity, e1->velocity, tick_blend); e->velocity = v2_lerp(e0->velocity, e1->velocity, tick_blend);
@ -465,7 +467,7 @@ INTERNAL void user_update(void)
e->animation_frame = (u32)math_round_to_int(math_lerp(e0->animation_frame, e1->animation_frame, tick_blend)); e->animation_frame = (u32)math_round_to_int(math_lerp(e0->animation_frame, e1->animation_frame, tick_blend));
e->camera_quad_xform = xform_lerp(e0->camera_quad_xform, e1->camera_quad_xform, tick_blend); e->camera_quad_xform = xform_lerp(e0->camera_quad_xform, e1->camera_quad_xform, tick_blend);
e->camera_rel_xform_target = xform_lerp(e0->camera_rel_xform_target, e1->camera_rel_xform_target, tick_blend); e->camera_xform_target = xform_lerp(e0->camera_xform_target, e1->camera_xform_target, tick_blend);
} }
} }
} }
@ -613,7 +615,7 @@ INTERNAL void user_update(void)
/* Determine viewport size by camera & window dimensions */ /* Determine viewport size by camera & window dimensions */
f32 aspect_ratio = 1.0; f32 aspect_ratio = 1.0;
{ {
struct xform quad_xf = xform_mul(active_camera->xform_world, active_camera->camera_quad_xform); struct xform quad_xf = xform_mul(entity_get_xform(active_camera), active_camera->camera_quad_xform);
struct v2 camera_size = xform_get_scale(quad_xf); struct v2 camera_size = xform_get_scale(quad_xf);
if (!v2_eq(camera_size, V2(0, 0))) { if (!v2_eq(camera_size, V2(0, 0))) {
aspect_ratio = camera_size.x / camera_size.y; aspect_ratio = camera_size.x / camera_size.y;
@ -671,13 +673,15 @@ INTERNAL void user_update(void)
G.world_view = xform_translate(G.world_view, v2_neg(world_cursor)); G.world_view = xform_translate(G.world_view, v2_neg(world_cursor));
} }
} else { } else {
struct v2 center = active_camera->xform_world.og; struct xform xf = entity_get_xform(active_camera);
f32 rot = xform_get_rotation(active_camera->xform_world);
struct v2 center = xf.og;
f32 rot = xform_get_rotation(xf);
/* Scale view into viewport based on camera size */ /* Scale view into viewport based on camera size */
struct v2 size = G.viewport_size; struct v2 size = G.viewport_size;
{ {
struct xform quad_xf = xform_mul(active_camera->xform_world, active_camera->camera_quad_xform); struct xform quad_xf = xform_mul(xf, active_camera->camera_quad_xform);
struct v2 camera_size = xform_get_scale(quad_xf); struct v2 camera_size = xform_get_scale(quad_xf);
if (!v2_eq(camera_size, V2(0, 0))) { if (!v2_eq(camera_size, V2(0, 0))) {
size = v2_div_v2(size, camera_size); size = v2_div_v2(size, camera_size);
@ -771,6 +775,11 @@ INTERNAL void user_update(void)
if (!ent->valid) continue; if (!ent->valid) continue;
if (ent->root) continue; if (ent->root) continue;
struct entity *parent = entity_from_handle(G.world.entity_store, ent->parent);
struct xform xf = entity_get_xform(ent);
struct xform parent_xf = entity_get_xform(parent);
b32 skip_debug_draw = !G.debug_camera && ent == active_camera; b32 skip_debug_draw = !G.debug_camera && ent == active_camera;
b32 skip_debug_draw_transform = ent == active_camera; b32 skip_debug_draw_transform = ent == active_camera;
@ -836,7 +845,7 @@ INTERNAL void user_update(void)
debug_draw_movement(ent); debug_draw_movement(ent);
if (!skip_debug_draw_transform) { if (!skip_debug_draw_transform) {
debug_draw_xform(ent->xform_world); debug_draw_xform(xf);
} }
/* Draw aim arrow */ /* Draw aim arrow */
@ -845,7 +854,7 @@ INTERNAL void user_update(void)
struct sprite_sheet_slice slice = sprite_sheet_get_slice(sheet, STR("hold"), ent->animation_frame); struct sprite_sheet_slice slice = sprite_sheet_get_slice(sheet, STR("hold"), ent->animation_frame);
struct v2 start = xform_mul_v2(ent->sprite_xform_world, slice.center); struct v2 start = xform_mul_v2(ent->sprite_xform_world, slice.center);
start = xform_mul_v2(G.world_view, start); start = xform_mul_v2(G.world_view, start);
struct v2 end = v2_add(ent->xform.og, ent->focus); struct v2 end = v2_add(xf.og, ent->focus);
end = xform_mul_v2(G.world_view, end); end = xform_mul_v2(G.world_view, end);
draw_solid_arrow_line(G.viewport_canvas, start, end, 3, 10, RGBA_32_F(1, 1, 1, 0.5)); draw_solid_arrow_line(G.viewport_canvas, start, end, 3, 10, RGBA_32_F(1, 1, 1, 0.5));
} }
@ -885,14 +894,13 @@ INTERNAL void user_update(void)
} }
/* Draw hierarchy */ /* Draw hierarchy */
struct entity *parent = entity_from_handle(G.world.entity_store, ent->parent);
if (parent->valid && !parent->root) { if (parent->valid && !parent->root) {
u32 color = RGBA_32_F(0.6, 0.6, 1, 0.75); u32 color = RGBA_32_F(0.6, 0.6, 1, 0.75);
f32 thickness = 5; f32 thickness = 5;
f32 arrow_height = 15; f32 arrow_height = 15;
struct v2 start = xform_mul_v2(G.world_view, ent->xform_world.og); struct v2 start = xform_mul_v2(G.world_view, xf.og);
struct v2 end = xform_mul_v2(G.world_view, parent->xform_world.og); struct v2 end = xform_mul_v2(G.world_view, parent_xf.og);
draw_solid_arrow_line(G.viewport_canvas, start, end, thickness, arrow_height, color); draw_solid_arrow_line(G.viewport_canvas, start, end, thickness, arrow_height, color);
} }
@ -902,7 +910,7 @@ INTERNAL void user_update(void)
f32 thickness = 3; f32 thickness = 3;
struct xform quad_xf = xform_mul(ent->xform_world, ent->camera_quad_xform); struct xform quad_xf = xform_mul(xf, ent->camera_quad_xform);
struct quad quad = quad_mul_xform(QUAD_UNIT_SQUARE_CENTERED, quad_xf); struct quad quad = quad_mul_xform(QUAD_UNIT_SQUARE_CENTERED, quad_xf);
quad = quad_mul_xform(quad, G.world_view); quad = quad_mul_xform(quad, G.world_view);
@ -985,7 +993,7 @@ INTERNAL void user_update(void)
/* Queue aim cmd */ /* Queue aim cmd */
if (!G.debug_camera) { if (!G.debug_camera) {
struct v2 input_aim = v2_sub(G.world_cursor, player->xform_world.og); struct v2 input_aim = v2_sub(G.world_cursor, entity_get_xform(player).og);
queue_game_cmd(&cmd_list, (struct game_cmd) { queue_game_cmd(&cmd_list, (struct game_cmd) {
.kind = GAME_CMD_KIND_PLAYER_AIM, .kind = GAME_CMD_KIND_PLAYER_AIM,
.aim = input_aim, .aim = input_aim,