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@ -387,7 +387,6 @@ INTERNAL void game_update(void)
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r += xform_get_rotation(ent->test_start_local_xform);
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s = v2_add(s, xform_get_scale(ent->test_start_local_xform));
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struct xform xf = entity_get_local_xform(ent);
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xf.og = og;
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xf= xform_with_rotation(xf, r);
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