rename atomic eval -> fetch

This commit is contained in:
jacob 2025-07-02 13:26:34 -05:00
parent f26339ffc3
commit b017a9a477
17 changed files with 167 additions and 167 deletions

View File

@ -5,35 +5,35 @@
/* TODO: Remove "..._raw" functions */
FORCE_INLINE i32 atomic_i32_eval(struct atomic_i32 *x) { return (i32)_InterlockedCompareExchange((volatile long *)&x->_v, 0, 0); }
FORCE_INLINE i32 atomic_i32_eval_exchange(struct atomic_i32 *x, i32 e) { return (i32)_InterlockedExchange((volatile long *)&x->_v, e); }
FORCE_INLINE i32 atomic_i32_eval_compare_exchange(struct atomic_i32 *x, i32 c, i32 e) { return (i32)_InterlockedCompareExchange((volatile long *)&x->_v, e, c); }
FORCE_INLINE i32 atomic_i32_eval_xor(struct atomic_i32 *x, i32 c) { return (i32)_InterlockedXor((volatile long *)&x->_v,c); }
FORCE_INLINE i32 atomic_i32_eval_add(struct atomic_i32 *x, i32 a) { return (i32)_InterlockedExchangeAdd((volatile long *)&x->_v, a); }
FORCE_INLINE i32 atomic_i32_fetch(struct atomic_i32 *x) { return (i32)_InterlockedCompareExchange((volatile long *)&x->_v, 0, 0); }
FORCE_INLINE i32 atomic_i32_fetch_set(struct atomic_i32 *x, i32 e) { return (i32)_InterlockedExchange((volatile long *)&x->_v, e); }
FORCE_INLINE i32 atomic_i32_fetch_test_set(struct atomic_i32 *x, i32 c, i32 e) { return (i32)_InterlockedCompareExchange((volatile long *)&x->_v, e, c); }
FORCE_INLINE i32 atomic_i32_fetch_xor(struct atomic_i32 *x, i32 c) { return (i32)_InterlockedXor((volatile long *)&x->_v,c); }
FORCE_INLINE i32 atomic_i32_fetch_add(struct atomic_i32 *x, i32 a) { return (i32)_InterlockedExchangeAdd((volatile long *)&x->_v, a); }
FORCE_INLINE i64 atomic_i64_eval(struct atomic_i64 *x) { return (i64)_InterlockedCompareExchange64(&x->_v, 0, 0); }
FORCE_INLINE i64 atomic_i64_eval_exchange(struct atomic_i64 *x, i64 e) { return (i64)_InterlockedExchange64(&x->_v, e); }
FORCE_INLINE i64 atomic_i64_eval_compare_exchange(struct atomic_i64 *x, i64 c, i64 e) { return (i64)_InterlockedCompareExchange64(&x->_v, e, c); }
FORCE_INLINE i64 atomic_i64_eval_xor(struct atomic_i64 *x, i64 c) { return (i64)_InterlockedXor64(&x->_v, c); }
FORCE_INLINE i64 atomic_i64_eval_add(struct atomic_i64 *x, i64 a) { return (i64)_InterlockedExchangeAdd64(&x->_v, a); }
FORCE_INLINE i64 atomic_i64_fetch(struct atomic_i64 *x) { return (i64)_InterlockedCompareExchange64(&x->_v, 0, 0); }
FORCE_INLINE i64 atomic_i64_fetch_set(struct atomic_i64 *x, i64 e) { return (i64)_InterlockedExchange64(&x->_v, e); }
FORCE_INLINE i64 atomic_i64_fetch_test_set(struct atomic_i64 *x, i64 c, i64 e) { return (i64)_InterlockedCompareExchange64(&x->_v, e, c); }
FORCE_INLINE i64 atomic_i64_fetch_xor(struct atomic_i64 *x, i64 c) { return (i64)_InterlockedXor64(&x->_v, c); }
FORCE_INLINE i64 atomic_i64_fetch_add(struct atomic_i64 *x, i64 a) { return (i64)_InterlockedExchangeAdd64(&x->_v, a); }
FORCE_INLINE u32 atomic_u32_eval(struct atomic_u32 *x) { return (u32)_InterlockedCompareExchange((volatile long *)&x->_v, 0, 0); }
FORCE_INLINE u32 atomic_u32_eval_exchange(struct atomic_u32 *x, u32 e) { return (u32)_InterlockedExchange((volatile long *)&x->_v, (long)e); }
FORCE_INLINE u32 atomic_u32_eval_compare_exchange(struct atomic_u32 *x, u32 c, u32 e) { return (u32)_InterlockedCompareExchange((volatile long *)&x->_v, (long)e, (long)c); }
FORCE_INLINE u32 atomic_u32_eval_xor(struct atomic_u32 *x, u32 c) { return (u32)_InterlockedXor((volatile long *)&x->_v, (long)c); }
FORCE_INLINE u32 atomic_u32_eval_add_u32(struct atomic_u32 *x, u32 a) { return (u32)_InterlockedExchangeAdd((volatile long *)&x->_v, (long)a); }
FORCE_INLINE u32 atomic_u32_eval_add_i32(struct atomic_u32 *x, i32 a) { return (u32)_InterlockedExchangeAdd((volatile long *)&x->_v, (long)a); }
FORCE_INLINE u32 atomic_u32_fetch(struct atomic_u32 *x) { return (u32)_InterlockedCompareExchange((volatile long *)&x->_v, 0, 0); }
FORCE_INLINE u32 atomic_u32_fetch_set(struct atomic_u32 *x, u32 e) { return (u32)_InterlockedExchange((volatile long *)&x->_v, (long)e); }
FORCE_INLINE u32 atomic_u32_fetch_test_set(struct atomic_u32 *x, u32 c, u32 e) { return (u32)_InterlockedCompareExchange((volatile long *)&x->_v, (long)e, (long)c); }
FORCE_INLINE u32 atomic_u32_fetch_xor(struct atomic_u32 *x, u32 c) { return (u32)_InterlockedXor((volatile long *)&x->_v, (long)c); }
FORCE_INLINE u32 atomic_u32_fetch_add_u32(struct atomic_u32 *x, u32 a) { return (u32)_InterlockedExchangeAdd((volatile long *)&x->_v, (long)a); }
FORCE_INLINE u32 atomic_u32_fetch_add_i32(struct atomic_u32 *x, i32 a) { return (u32)_InterlockedExchangeAdd((volatile long *)&x->_v, (long)a); }
FORCE_INLINE u64 atomic_u64_eval(struct atomic_u64 *x) { return (u64)_InterlockedCompareExchange64((volatile i64 *)&x->_v, 0, 0); }
FORCE_INLINE u64 atomic_u64_eval_exchange(struct atomic_u64 *x, u64 e) { return (u64)_InterlockedExchange64((volatile i64 *)&x->_v, (i64)e); }
FORCE_INLINE u64 atomic_u64_eval_compare_exchange(struct atomic_u64 *x, u64 c, u64 e) { return (u64)_InterlockedCompareExchange64((volatile i64 *)&x->_v, (i64)e, (i64)c); }
FORCE_INLINE u32 atomic_u64_eval_xor(struct atomic_u64 *x, u64 c) { return (u64)_InterlockedXor64((volatile i64 *)&x->_v, (i64)c); }
FORCE_INLINE u64 atomic_u64_eval_add_u64(struct atomic_u64 *x, u64 a) { return (u64)_InterlockedExchangeAdd64((volatile i64 *)&x->_v, (i64)a); }
FORCE_INLINE u64 atomic_u64_eval_add_i64(struct atomic_u64 *x, i64 a) { return (u64)_InterlockedExchangeAdd64((volatile i64 *)&x->_v, (i64)a); }
FORCE_INLINE u64 atomic_u64_fetch(struct atomic_u64 *x) { return (u64)_InterlockedCompareExchange64((volatile i64 *)&x->_v, 0, 0); }
FORCE_INLINE u64 atomic_u64_fetch_set(struct atomic_u64 *x, u64 e) { return (u64)_InterlockedExchange64((volatile i64 *)&x->_v, (i64)e); }
FORCE_INLINE u64 atomic_u64_fetch_test_set(struct atomic_u64 *x, u64 c, u64 e) { return (u64)_InterlockedCompareExchange64((volatile i64 *)&x->_v, (i64)e, (i64)c); }
FORCE_INLINE u32 atomic_u64_fetch_xor(struct atomic_u64 *x, u64 c) { return (u64)_InterlockedXor64((volatile i64 *)&x->_v, (i64)c); }
FORCE_INLINE u64 atomic_u64_fetch_add_u64(struct atomic_u64 *x, u64 a) { return (u64)_InterlockedExchangeAdd64((volatile i64 *)&x->_v, (i64)a); }
FORCE_INLINE u64 atomic_u64_fetch_add_i64(struct atomic_u64 *x, i64 a) { return (u64)_InterlockedExchangeAdd64((volatile i64 *)&x->_v, (i64)a); }
FORCE_INLINE void *atomic_ptr_eval(struct atomic_ptr *x) { return (void *)_InterlockedCompareExchange64((volatile i64 *)&x->_v, 0, 0); }
FORCE_INLINE void *atomic_ptr_eval_exchange(struct atomic_ptr *x, void *e) { return (void *)_InterlockedExchange64((volatile i64 *)&x->_v, (i64)e); }
FORCE_INLINE void *atomic_ptr_eval_compare_exchange(struct atomic_ptr *x, void *c, void *e) { return (void *)_InterlockedCompareExchange64((volatile i64 *)&x->_v, (i64)e, (i64)c); }
FORCE_INLINE void *atomic_ptr_fetch(struct atomic_ptr *x) { return (void *)_InterlockedCompareExchange64((volatile i64 *)&x->_v, 0, 0); }
FORCE_INLINE void *atomic_ptr_fetch_set(struct atomic_ptr *x, void *e) { return (void *)_InterlockedExchange64((volatile i64 *)&x->_v, (i64)e); }
FORCE_INLINE void *atomic_ptr_fetch_test_set(struct atomic_ptr *x, void *c, void *e) { return (void *)_InterlockedCompareExchange64((volatile i64 *)&x->_v, (i64)e, (i64)c); }
#else
# error "Atomics not implemented"

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@ -671,7 +671,7 @@ INTERNAL b32 shader_set_dirty(struct string name)
struct dx11_shader_desc *desc = &G.shader_info[i];
struct string desc_name = string_from_cstr_no_limit(desc->name_cstr);
if (string_eq(desc_name, name)) {
atomic_i32_eval_exchange(&desc->is_dirty, 1);
atomic_i32_fetch_set(&desc->is_dirty, 1);
caused_dirty = true;
} else {
struct dict *includes_dict = desc->includes_dict;
@ -679,7 +679,7 @@ INTERNAL b32 shader_set_dirty(struct string name)
struct sys_lock lock = sys_mutex_lock_e(desc->includes_mutex);
{
if (dict_get(includes_dict, hash) != 0) {
atomic_i32_eval_exchange(&desc->is_dirty, 1);
atomic_i32_fetch_set(&desc->is_dirty, 1);
caused_dirty = true;
}
}
@ -691,7 +691,7 @@ INTERNAL b32 shader_set_dirty(struct string name)
INTERNAL b32 shader_unset_dirty(struct dx11_shader_desc *desc)
{
return atomic_i32_eval_compare_exchange(&desc->is_dirty, 1, 0) == 1;
return atomic_i32_fetch_test_set(&desc->is_dirty, 1, 0) == 1;
}
#endif

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@ -411,7 +411,7 @@ INTERNAL APP_EXIT_CALLBACK_FUNC_DEF(gp_shutdown)
(UNUSED)command_queue_release;
#endif
atomic_i32_eval_exchange(&G.evictor_thread_shutdown, 1);
atomic_i32_fetch_set(&G.evictor_thread_shutdown, 1);
SetEvent(G.evictor_thread_wake_event);
sys_thread_wait_release(G.evictor_thread);
}
@ -2843,7 +2843,7 @@ INTERNAL SYS_THREAD_DEF(evictor_thread_entry_point, arg)
u64 completed_targets[DX12_NUM_QUEUES] = ZI;
b32 shutdown = atomic_i32_eval(&G.evictor_thread_shutdown);
b32 shutdown = atomic_i32_fetch(&G.evictor_thread_shutdown);
while (!shutdown) {
struct arena_temp temp = arena_temp_begin(scratch.arena);
{
@ -2877,7 +2877,7 @@ INTERNAL SYS_THREAD_DEF(evictor_thread_entry_point, arg)
{
__profscope(Wait on fence);
WaitForMultipleObjects(2, events, false, INFINITE);
shutdown = atomic_i32_eval(&G.evictor_thread_shutdown);
shutdown = atomic_i32_fetch(&G.evictor_thread_shutdown);
}
}
}
@ -2913,7 +2913,7 @@ INTERNAL SYS_THREAD_DEF(evictor_thread_entry_point, arg)
{
__profscope(Sleep);
WaitForSingleObject(G.evictor_thread_wake_event, INFINITE);
shutdown = atomic_i32_eval(&G.evictor_thread_shutdown);
shutdown = atomic_i32_fetch(&G.evictor_thread_shutdown);
}
}

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@ -17,10 +17,10 @@ struct _gstats {
extern struct _gstats _g_gstats;
#define gstat_set(name, v) atomic_u64_eval_exchange(&_g_gstats.name, (v))
#define gstat_add(name, v) atomic_u64_eval_add_u64(&_g_gstats.name, (v))
#define gstat_sub(name, v) atomic_u64_eval_add_i64(&_g_gstats.name, -((i64)(v)))
#define gstat_get(name) atomic_u64_eval(&_g_gstats.name)
#define gstat_set(name, v) atomic_u64_fetch_set(&_g_gstats.name, (v))
#define gstat_add(name, v) atomic_u64_fetch_add_u64(&_g_gstats.name, (v))
#define gstat_sub(name, v) atomic_u64_fetch_add_i64(&_g_gstats.name, -((i64)(v)))
#define gstat_get(name) atomic_u64_fetch(&_g_gstats.name)
#else

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@ -207,7 +207,7 @@ struct host *host_alloc(u16 listen_port)
void host_release(struct host *host)
{
atomic_i32_eval_exchange(&host->receiver_thread_shutdown_flag, 1);
atomic_i32_fetch_set(&host->receiver_thread_shutdown_flag, 1);
sock_wake(host->sock);
while (!sys_thread_try_release(host->receiver_thread, 0.001f)) {
sock_wake(host->sock);
@ -1076,10 +1076,10 @@ INTERNAL SYS_THREAD_DEF(host_receiver_thread_entry_point, arg)
socks.count = 1;
struct atomic_i32 *shutdown = &host->receiver_thread_shutdown_flag;
while (!atomic_i32_eval(shutdown)) {
while (!atomic_i32_fetch(shutdown)) {
struct sock *sock = sock_wait_for_available_read(socks, F32_INFINITY);
struct sock_read_result res;
while (!atomic_i32_eval(shutdown) && sock && (res = sock_read(sock, read_buff)).valid) {
while (!atomic_i32_fetch(shutdown) && sock && (res = sock_read(sock, read_buff)).valid) {
struct sock_address address = res.address;
struct string data = res.data;
if (data.len > 0) {

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@ -47,12 +47,12 @@ INTERNAL BOOL CALLBACK enum_func(HMODULE module, LPCWSTR type, LPCWSTR wstr_entr
struct string _incbin_get(struct _incbin_rc_resource *inc)
{
enum _incbin_state state = atomic_i32_eval(&inc->state);
enum _incbin_state state = atomic_i32_fetch(&inc->state);
if (state != INCBIN_STATE_SEARCHED) {
struct arena_temp scratch = scratch_begin_no_conflict();
if (state == INCBIN_STATE_UNSEARCHED) {
enum _incbin_state v = atomic_i32_eval_compare_exchange(&inc->state, state, INCBIN_STATE_SEARCHING);
enum _incbin_state v = atomic_i32_fetch_test_set(&inc->state, state, INCBIN_STATE_SEARCHING);
if (v == state) {
/* Search RC file for the resource name */
struct string name_lower = string_lower(scratch.arena, inc->rc_name);
@ -65,7 +65,7 @@ struct string _incbin_get(struct _incbin_rc_resource *inc)
}
inc->data = params.data;
state = INCBIN_STATE_SEARCHED;
atomic_i32_eval_exchange(&inc->state, state);
atomic_i32_fetch_set(&inc->state, state);
} else {
state = v;
}
@ -74,7 +74,7 @@ struct string _incbin_get(struct _incbin_rc_resource *inc)
/* Spin while another thread searches */
while (state != INCBIN_STATE_SEARCHED) {
ix_pause();
state = atomic_i32_eval(&inc->state);
state = atomic_i32_fetch(&inc->state);
}
scratch_end(scratch);

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@ -92,7 +92,7 @@ void job_startup(i32 num_workers, struct string *worker_names)
struct string name = worker_names[i];
G.worker_threads[i] = sys_thread_alloc(worker_thread_entry_point, (void *)(i64)i, name);
}
atomic_i32_eval_exchange(&G.num_idle_worker_threads, num_workers);
atomic_i32_fetch_set(&G.num_idle_worker_threads, num_workers);
app_register_exit_callback(job_shutdown);
@ -121,14 +121,14 @@ INTERNAL APP_EXIT_CALLBACK_FUNC_DEF(job_shutdown)
INTERNAL void atomic_lock(void)
{
while (atomic_i32_eval_compare_exchange(&G.atomic_lock, 0, 1) != 0) {
while (atomic_i32_fetch_test_set(&G.atomic_lock, 0, 1) != 0) {
ix_pause();
}
}
INTERNAL void atomic_unlock(void)
{
atomic_i32_eval_exchange(&G.atomic_lock, 0);
atomic_i32_fetch_set(&G.atomic_lock, 0);
}
/* ========================== *
@ -162,7 +162,7 @@ struct job_desc {
INTERNAL struct job_handle job_dispatch_ex(struct job_desc desc)
{
struct worker_ctx *ctx = thread_local_var_eval(&tl_worker_ctx);
struct worker_ctx *ctx = thread_local_var_fetch(&tl_worker_ctx);
i32 worker_id = ctx->worker_id;
job_func *job_func = desc.func;
@ -209,14 +209,14 @@ INTERNAL struct job_handle job_dispatch_ex(struct job_desc desc)
G.first_free_job = job->next_free;
old_cv_mutex = job->gen_cv_mutex;
old_cv = job->gen_cv;
gen = atomic_u64_eval(&job->gen) + 1;
gen = atomic_u64_fetch(&job->gen) + 1;
} else {
job = arena_push_no_zero(G.arena, struct worker_job);
gen = 1;
}
atomic_unlock();
}
atomic_u64_eval_exchange(&job->gen, 0);
atomic_u64_fetch_set(&job->gen, 0);
MEMZERO_STRUCT(job);
if (old_cv_mutex) {
job->gen_cv_mutex = old_cv_mutex;
@ -229,7 +229,7 @@ INTERNAL struct job_handle job_dispatch_ex(struct job_desc desc)
job->count = job_count;
job->func = job_func;
job->sig = sig;
atomic_u64_eval_exchange(&job->gen, gen);
atomic_u64_fetch_set(&job->gen, gen);
{
/* Signal mutex change */
if (old_cv_mutex) {
@ -334,7 +334,7 @@ INTERNAL struct job_handle job_dispatch_ex(struct job_desc desc)
G.first_free_job = job;
}
/* Signal waiters */
atomic_u64_eval_add_u64(&job->gen, 1);
atomic_u64_fetch_add_u64(&job->gen, 1);
{
struct sys_lock cv_lock = sys_mutex_lock_e(job->gen_cv_mutex);
sys_condition_variable_broadcast(job->gen_cv);
@ -353,10 +353,10 @@ INTERNAL struct job_handle job_dispatch_ex(struct job_desc desc)
if (wait && !is_done) {
__profscope(Wait for job);
struct sys_lock cv_lock = sys_mutex_lock_s(job->gen_cv_mutex);
is_done = atomic_u64_eval(&job->gen) != handle.gen;
is_done = atomic_u64_fetch(&job->gen) != handle.gen;
while (!is_done) {
sys_condition_variable_wait(job->gen_cv, &cv_lock);
is_done = atomic_u64_eval(&job->gen) != handle.gen;
is_done = atomic_u64_fetch(&job->gen) != handle.gen;
}
sys_mutex_unlock(&cv_lock);
}
@ -404,9 +404,9 @@ void job_wait(struct job_handle handle)
{
struct worker_job *job = handle.job;
if (job && handle.gen) {
b32 is_done = atomic_u64_eval(&job->gen) != handle.gen;
b32 is_done = atomic_u64_fetch(&job->gen) != handle.gen;
if (!is_done) {
struct worker_ctx *ctx = thread_local_var_eval(&tl_worker_ctx);
struct worker_ctx *ctx = thread_local_var_fetch(&tl_worker_ctx);
i32 worker_id = ctx->worker_id;
i32 job_pinned_worker = job->pinned_worker_id;
if (worker_id >= 0 && (job_pinned_worker < 0 || job_pinned_worker == worker_id)) {
@ -465,7 +465,7 @@ void job_wait(struct job_handle handle)
G.first_free_job = job;
}
/* Signal waiters */
atomic_u64_eval_add_u64(&job->gen, 1);
atomic_u64_fetch_add_u64(&job->gen, 1);
{
struct sys_lock cv_lock = sys_mutex_lock_e(job->gen_cv_mutex);
sys_condition_variable_broadcast(job->gen_cv);
@ -483,10 +483,10 @@ void job_wait(struct job_handle handle)
if (!is_done) {
__profscope(Wait for job);
struct sys_lock cv_lock = sys_mutex_lock_s(job->gen_cv_mutex);
is_done = atomic_u64_eval(&job->gen) != handle.gen;
is_done = atomic_u64_fetch(&job->gen) != handle.gen;
while (!is_done) {
sys_condition_variable_wait(job->gen_cv, &cv_lock);
is_done = atomic_u64_eval(&job->gen) != handle.gen;
is_done = atomic_u64_fetch(&job->gen) != handle.gen;
}
sys_mutex_unlock(&cv_lock);
}
@ -502,7 +502,7 @@ INTERNAL SYS_THREAD_DEF(worker_thread_entry_point, thread_arg)
{
i32 worker_id = (i32)(i64)thread_arg;
struct worker_ctx *ctx = thread_local_var_eval(&tl_worker_ctx);
struct worker_ctx *ctx = thread_local_var_fetch(&tl_worker_ctx);
ctx->worker_id = worker_id;
struct worker_job_queue *queues[] = { &G.pinned_queues[worker_id], &G.global_queue };
@ -550,7 +550,7 @@ INTERNAL SYS_THREAD_DEF(worker_thread_entry_point, thread_arg)
if (job) {
__profscope(Execute job);
ctx->pin_depth += job_is_pinned_to_worker;
atomic_i32_eval_add(&G.num_idle_worker_threads, -1);
atomic_i32_fetch_add(&G.num_idle_worker_threads, -1);
struct job_data data = ZI;
data.sig = job->sig;
job_func *func = job->func;
@ -591,7 +591,7 @@ INTERNAL SYS_THREAD_DEF(worker_thread_entry_point, thread_arg)
G.first_free_job = job;
}
/* Signal waiters */
atomic_u64_eval_add_u64(&job->gen, 1);
atomic_u64_fetch_add_u64(&job->gen, 1);
{
struct sys_lock cv_lock = sys_mutex_lock_e(job->gen_cv_mutex);
sys_condition_variable_broadcast(job->gen_cv);
@ -602,7 +602,7 @@ INTERNAL SYS_THREAD_DEF(worker_thread_entry_point, thread_arg)
atomic_unlock();
}
}
atomic_i32_eval_add(&G.num_idle_worker_threads, 1);
atomic_i32_fetch_add(&G.num_idle_worker_threads, 1);
ctx->pin_depth -= job_is_pinned_to_worker;
}

View File

@ -74,7 +74,7 @@ void log_startup(struct string logfile_path)
G.file_valid = true;
}
}
atomic_i32_eval_exchange(&G.initialized, 1);
atomic_i32_fetch_set(&G.initialized, 1);
}
/* ========================== *
@ -83,7 +83,7 @@ void log_startup(struct string logfile_path)
void log_register_callback(log_event_callback_func *func, i32 level)
{
if (!atomic_i32_eval(&G.initialized)) { return; }
if (!atomic_i32_fetch(&G.initialized)) { return; }
struct sys_lock lock = sys_mutex_lock_e(G.callbacks_mutex);
{
struct log_event_callback *callback = arena_push(G.callbacks_arena, struct log_event_callback);
@ -106,7 +106,7 @@ void log_register_callback(log_event_callback_func *func, i32 level)
INTERNAL void append_to_logfile(struct string msg)
{
__prof;
if (!atomic_i32_eval(&G.initialized)) { return; }
if (!atomic_i32_fetch(&G.initialized)) { return; }
if (G.file_valid) {
struct arena_temp scratch = scratch_begin_no_conflict();
@ -120,7 +120,7 @@ INTERNAL void append_to_logfile(struct string msg)
* writing to log file. */
void _log_panic(struct string msg)
{
if (!atomic_i32_eval(&G.initialized)) { return; }
if (!atomic_i32_fetch(&G.initialized)) { return; }
if (G.file_valid) {
sys_file_write(G.file, LIT("******** PANICKING ********\n"));
@ -136,7 +136,7 @@ void _log(i32 level, struct string msg)
#endif
{
__prof;
if (!atomic_i32_eval(&G.initialized)) { return; }
if (!atomic_i32_fetch(&G.initialized)) { return; }
if (level < 0 || level >= LOG_LEVEL_COUNT) {
sys_panic(LIT("Invalid log level"));
@ -232,7 +232,7 @@ void _logfv(i32 level, struct string file, u32 line, struct string fmt, va_list
void _logfv(i32 level, struct string fmt, va_list args)
#endif
{
if (!atomic_i32_eval(&G.initialized)) { return; }
if (!atomic_i32_fetch(&G.initialized)) { return; }
struct arena_temp scratch = scratch_begin_no_conflict();
struct string msg = string_formatv(scratch.arena, fmt, args);
#if LOG_INCLUDE_SOURCE_LOCATION
@ -249,7 +249,7 @@ void _logf(i32 level, struct string file, u32 line, struct string fmt, ...)
void _logf(i32 level, struct string fmt, ...)
#endif
{
if (!atomic_i32_eval(&G.initialized)) { return; }
if (!atomic_i32_fetch(&G.initialized)) { return; }
va_list args;
va_start(args, fmt);
#if LOG_INCLUDE_SOURCE_LOCATION

View File

@ -68,7 +68,7 @@ struct playback_startup_receipt playback_startup(struct mixer_startup_receipt *m
INTERNAL APP_EXIT_CALLBACK_FUNC_DEF(playback_shutdown)
{
__prof;
atomic_i32_eval_exchange(&G.shutdown, true);
atomic_i32_fetch_set(&G.shutdown, true);
}
/* ========================== *
@ -240,7 +240,7 @@ INTERNAL JOB_DEF(playback_job, _)
/* FIXME: If playback fails at any point and mixer stops advancing, we
* need to halt mixer to prevent memory leak when sounds are played. */
while (!atomic_i32_eval(&G.shutdown)) {
while (!atomic_i32_fetch(&G.shutdown)) {
struct arena_temp temp = arena_temp_begin(scratch.arena);
struct wasapi_buffer wspbuf = wasapi_update_begin();
struct mixed_pcm_f32 pcm = mixer_update(temp.arena, wspbuf.frames_count);

View File

@ -161,7 +161,7 @@ void resource_close(struct resource *res_ptr)
INTERNAL APP_EXIT_CALLBACK_FUNC_DEF(resource_shutdown)
{
__prof;
atomic_i32_eval_exchange(&G.watch_shutdown, 1);
atomic_i32_fetch_set(&G.watch_shutdown, 1);
sys_condition_variable_broadcast(G.watch_dispatcher_cv);
sys_watch_wake(G.watch);
@ -188,10 +188,10 @@ INTERNAL SYS_THREAD_DEF(resource_watch_monitor_thread_entry_point, _)
(UNUSED)_;
struct arena_temp scratch = scratch_begin_no_conflict();
while (!atomic_i32_eval(&G.watch_shutdown)) {
while (!atomic_i32_fetch(&G.watch_shutdown)) {
struct arena_temp temp = arena_temp_begin(scratch.arena);
struct sys_watch_info_list res = sys_watch_wait(temp.arena, G.watch);
if (res.first && !atomic_i32_eval(&G.watch_shutdown)) {
if (res.first && !atomic_i32_fetch(&G.watch_shutdown)) {
struct sys_lock lock = sys_mutex_lock_e(G.watch_dispatcher_mutex);
{
struct sys_watch_info_list list_part = sys_watch_info_copy(G.watch_dispatcher_info_arena, res);
@ -239,9 +239,9 @@ INTERNAL SYS_THREAD_DEF(resource_watch_dispatcher_thread_entry_point, _)
struct arena_temp scratch = scratch_begin_no_conflict();
struct sys_lock watch_dispatcher_lock = sys_mutex_lock_e(G.watch_dispatcher_mutex);
while (!atomic_i32_eval(&G.watch_shutdown)) {
while (!atomic_i32_fetch(&G.watch_shutdown)) {
sys_condition_variable_wait(G.watch_dispatcher_cv, &watch_dispatcher_lock);
if (!atomic_i32_eval(&G.watch_shutdown) && G.watch_dispatcher_info_arena->pos > 0) {
if (!atomic_i32_fetch(&G.watch_shutdown) && G.watch_dispatcher_info_arena->pos > 0) {
__profscope(Dispatch resource watch callbacks);
/* Unlock and sleep a bit so duplicate events pile up */
{
@ -250,7 +250,7 @@ INTERNAL SYS_THREAD_DEF(resource_watch_dispatcher_thread_entry_point, _)
sys_sleep(WATCH_DISPATCHER_DELAY_SECONDS);
watch_dispatcher_lock = sys_mutex_lock_e(G.watch_dispatcher_mutex);
}
if (!atomic_i32_eval(&G.watch_shutdown)) {
if (!atomic_i32_fetch(&G.watch_shutdown)) {
struct arena_temp temp = arena_temp_begin(scratch.arena);
/* Pull watch info from queue */

View File

@ -60,7 +60,7 @@ INLINE struct arena_temp _scratch_begin(struct arena *potential_conflict)
/* Use `scratch_begin_no_conflict` if no conflicts are present */
ASSERT(potential_conflict != NULL);
struct scratch_ctx *ctx = (struct scratch_ctx *)thread_local_var_eval(&tl_scratch_ctx);
struct scratch_ctx *ctx = (struct scratch_ctx *)thread_local_var_fetch(&tl_scratch_ctx);
struct arena *scratch_arena = ctx->arenas[0];
if (potential_conflict && scratch_arena == potential_conflict) {
scratch_arena = ctx->arenas[1];
@ -84,7 +84,7 @@ INLINE struct arena_temp _scratch_begin(struct arena *potential_conflict)
INLINE struct arena_temp _scratch_begin_no_conflict(void)
{
struct scratch_ctx *ctx = (struct scratch_ctx *)thread_local_var_eval(&tl_scratch_ctx);
struct scratch_ctx *ctx = (struct scratch_ctx *)thread_local_var_fetch(&tl_scratch_ctx);
struct arena *scratch_arena = ctx->arenas[0];
struct arena_temp temp = arena_temp_begin(scratch_arena);
scratch_dbg_push(ctx, &temp);
@ -98,7 +98,7 @@ INLINE struct arena_temp _scratch_begin_no_conflict(void)
INLINE void scratch_end(struct arena_temp scratch_temp)
{
#if RTC
struct scratch_ctx *ctx = (struct scratch_ctx *)thread_local_var_eval(&tl_scratch_ctx);
struct scratch_ctx *ctx = (struct scratch_ctx *)thread_local_var_fetch(&tl_scratch_ctx);
if (ctx->scratch_id_stack_count > 0) {
u64 scratch_id = scratch_temp.scratch_id;
u64 expected_id = ctx->scratch_id_stack[--ctx->scratch_id_stack_count];

View File

@ -68,7 +68,7 @@ struct cache_entry {
enum cache_entry_kind kind;
struct cache_entry_hash hash;
struct atomic_i32 state;
struct atomic_u64 refcount_struct; /* Cast eval to `cache_refcount` */
struct atomic_u64 refcount_struct; /* Cast fetched result to `cache_refcount` */
/* Allocated data */
/* NOTE: This data is finalized once entry state = loaded */
@ -346,7 +346,7 @@ INTERNAL void cache_entry_load_texture(struct cache_ref ref, struct sprite_tag t
struct arena_temp scratch = scratch_begin_no_conflict();
struct cache_entry *e = ref.e;
atomic_i32_eval_exchange(&e->state, CACHE_ENTRY_STATE_WORKING);
atomic_i32_fetch_set(&e->state, CACHE_ENTRY_STATE_WORKING);
struct string path = tag.path;
logf_info("Loading sprite texture [%F] \"%F\"", FMT_HEX(e->hash.v), FMT_STR(path));
@ -388,7 +388,7 @@ INTERNAL void cache_entry_load_texture(struct cache_ref ref, struct sprite_tag t
}
arena_set_readonly(e->arena);
e->memory_usage = e->arena->committed + memory_size;
atomic_u64_eval_add_u64(&G.cache.memory_usage, e->memory_usage);
atomic_u64_fetch_add_u64(&G.cache.memory_usage, e->memory_usage);
if (success) {
logf_success("Loaded sprite texture [%F] \"%F\" in %F seconds (cache size: %F bytes).",
@ -398,7 +398,7 @@ INTERNAL void cache_entry_load_texture(struct cache_ref ref, struct sprite_tag t
FMT_UINT(e->memory_usage));
}
atomic_i32_eval_exchange(&e->state, CACHE_ENTRY_STATE_LOADED);
atomic_i32_fetch_set(&e->state, CACHE_ENTRY_STATE_LOADED);
#if RESOURCE_RELOADING
struct cache_bin *bin = &G.cache.bins[e->hash.v % CACHE_BINS_COUNT];
@ -406,7 +406,7 @@ INTERNAL void cache_entry_load_texture(struct cache_ref ref, struct sprite_tag t
{
for (struct cache_entry *old_entry = bin->first; old_entry; old_entry = old_entry->next_in_bin) {
if (old_entry != e && old_entry->hash.v == e->hash.v) {
atomic_i32_eval_exchange(&old_entry->out_of_date, 1);
atomic_i32_fetch_set(&old_entry->out_of_date, 1);
}
}
e->load_time_ns = sys_time_ns();
@ -669,7 +669,7 @@ INTERNAL void cache_entry_load_sheet(struct cache_ref ref, struct sprite_tag tag
struct arena_temp scratch = scratch_begin_no_conflict();
struct cache_entry *e = ref.e;
atomic_i32_eval_exchange(&e->state, CACHE_ENTRY_STATE_WORKING);
atomic_i32_fetch_set(&e->state, CACHE_ENTRY_STATE_WORKING);
struct string path = tag.path;
logf_info("Loading sprite sheet [%F] \"%F\"", FMT_HEX(e->hash.v), FMT_STR(path));
@ -709,7 +709,7 @@ INTERNAL void cache_entry_load_sheet(struct cache_ref ref, struct sprite_tag tag
}
arena_set_readonly(e->arena);
e->memory_usage = e->arena->committed;
atomic_u64_eval_add_u64(&G.cache.memory_usage, e->memory_usage);
atomic_u64_fetch_add_u64(&G.cache.memory_usage, e->memory_usage);
if (success) {
logf_success("Loaded sprite sheet [%F] \"%F\" in %F seconds (cache size: %F bytes).",
@ -719,7 +719,7 @@ INTERNAL void cache_entry_load_sheet(struct cache_ref ref, struct sprite_tag tag
FMT_UINT(e->memory_usage));
}
atomic_i32_eval_exchange(&e->state, CACHE_ENTRY_STATE_LOADED);
atomic_i32_fetch_set(&e->state, CACHE_ENTRY_STATE_LOADED);
#if RESOURCE_RELOADING
struct cache_bin *bin = &G.cache.bins[e->hash.v % CACHE_BINS_COUNT];
@ -727,7 +727,7 @@ INTERNAL void cache_entry_load_sheet(struct cache_ref ref, struct sprite_tag tag
{
for (struct cache_entry *old_entry = bin->first; old_entry; old_entry = old_entry->next_in_bin) {
if (old_entry != e && old_entry->hash.v == e->hash.v) {
atomic_i32_eval_exchange(&old_entry->out_of_date, 1);
atomic_i32_fetch_set(&old_entry->out_of_date, 1);
}
}
e->load_time_ns = sys_time_ns();
@ -744,14 +744,14 @@ INTERNAL void cache_entry_load_sheet(struct cache_ref ref, struct sprite_tag tag
INTERNAL void refcount_add(struct cache_entry *e, i32 amount)
{
i32 evictor_cycle = atomic_i32_eval(&G.evictor_cycle);
i32 evictor_cycle = atomic_i32_fetch(&G.evictor_cycle);
struct atomic_u64 *refcount_atomic = &e->refcount_struct;
u64 old_refcount_uncast = atomic_u64_eval(refcount_atomic);
u64 old_refcount_uncast = atomic_u64_fetch(refcount_atomic);
do {
struct cache_refcount new_refcount = *(struct cache_refcount *)&old_refcount_uncast;
new_refcount.count += amount;
new_refcount.last_ref_cycle = evictor_cycle;
u64 v = atomic_u64_eval_compare_exchange(refcount_atomic, old_refcount_uncast, *(u64 *)&new_refcount);
u64 v = atomic_u64_fetch_test_set(refcount_atomic, old_refcount_uncast, *(u64 *)&new_refcount);
if (v != old_refcount_uncast) {
old_refcount_uncast = v;
} else {
@ -814,7 +814,7 @@ struct sprite_scope *sprite_scope_begin(void)
struct sprite_scope_cache_ref **bins = NULL;
struct sprite_scope_cache_ref *pool = NULL;
{
while (atomic_i32_eval_compare_exchange(&G.scopes_lock, 0, 1) != 0) ix_pause();
while (atomic_i32_fetch_test_set(&G.scopes_lock, 0, 1) != 0) ix_pause();
{
if (G.first_free_scope) {
res = G.first_free_scope;
@ -827,7 +827,7 @@ struct sprite_scope *sprite_scope_begin(void)
pool = arena_push_array_no_zero(G.scopes_arena, struct sprite_scope_cache_ref, MAX_SCOPE_REFERENCES);
}
}
atomic_i32_eval_exchange(&G.scopes_lock, 0);
atomic_i32_fetch_set(&G.scopes_lock, 0);
}
MEMZERO_STRUCT(res);
MEMZERO(bins, sizeof(*bins) * CACHE_BINS_COUNT);
@ -846,12 +846,12 @@ void sprite_scope_end(struct sprite_scope *scope)
}
/* Release scope */
while (atomic_i32_eval_compare_exchange(&G.scopes_lock, 0, 1) != 0) ix_pause();
while (atomic_i32_fetch_test_set(&G.scopes_lock, 0, 1) != 0) ix_pause();
{
scope->next_free = G.first_free_scope;
G.first_free_scope = scope;
}
atomic_i32_eval_exchange(&G.scopes_lock, 0);
atomic_i32_fetch_set(&G.scopes_lock, 0);
}
/* ========================== *
@ -873,7 +873,7 @@ INTERNAL struct sprite_scope_cache_ref *cache_lookup(struct sprite_scope *scope,
enum cache_entry_state match_state = CACHE_ENTRY_STATE_NONE;
for (struct cache_entry *entry = bin->first; entry; entry = entry->next_in_bin) {
if (entry->hash.v == hash.v) {
enum cache_entry_state entry_state = atomic_i32_eval(&entry->state);
enum cache_entry_state entry_state = atomic_i32_fetch(&entry->state);
if (!match || entry_state > match_state || (entry_state == CACHE_ENTRY_STATE_LOADED && match_state == CACHE_ENTRY_STATE_LOADED && entry->load_time_ns > match->load_time_ns)) {
match = entry;
match_state = entry_state;
@ -987,7 +987,7 @@ INTERNAL void *data_from_tag_internal(struct sprite_scope *scope, struct sprite_
struct sprite_scope_cache_ref *scope_ref = cache_entry_from_tag(scope, tag, kind, false);
struct cache_ref ref = scope_ref->ref;
enum cache_entry_state state = atomic_i32_eval(&ref.e->state);
enum cache_entry_state state = atomic_i32_fetch(&ref.e->state);
if (state == CACHE_ENTRY_STATE_LOADED) {
switch (kind) {
case CACHE_ENTRY_KIND_TEXTURE: { res = ref.e->texture; } break;
@ -996,7 +996,7 @@ INTERNAL void *data_from_tag_internal(struct sprite_scope *scope, struct sprite_
}
} else if (state == CACHE_ENTRY_STATE_NONE) {
/* If entry is new, load texture */
if (atomic_i32_eval_compare_exchange(&ref.e->state, CACHE_ENTRY_STATE_NONE, CACHE_ENTRY_STATE_QUEUED) == CACHE_ENTRY_STATE_NONE) {
if (atomic_i32_fetch_test_set(&ref.e->state, CACHE_ENTRY_STATE_NONE, CACHE_ENTRY_STATE_QUEUED) == CACHE_ENTRY_STATE_NONE) {
/* If caller is awaiting result then just load now on the calling thread. Otherwise spawn a work task. */
if (await) {
switch (kind) {
@ -1019,7 +1019,7 @@ INTERNAL void *data_from_tag_internal(struct sprite_scope *scope, struct sprite_
/* Spinlock until result is ready */
if (await && state != CACHE_ENTRY_STATE_LOADED) {
while (atomic_i32_eval(&ref.e->state) != CACHE_ENTRY_STATE_LOADED) {
while (atomic_i32_fetch(&ref.e->state) != CACHE_ENTRY_STATE_LOADED) {
ix_pause();
}
}
@ -1238,10 +1238,10 @@ INTERNAL JOB_DEF(sprite_evictor_job, _)
u64 evict_array_count = 0;
struct evict_node *evict_array = arena_push_dry(scratch.arena, struct evict_node);
{
i32 cur_cycle = atomic_i32_eval(&G.evictor_cycle);
i32 cur_cycle = atomic_i32_fetch(&G.evictor_cycle);
/* Scan for evictable nodes */
b32 cache_over_budget_threshold = atomic_u64_eval(&G.cache.memory_usage) > CACHE_MEMORY_BUDGET_THRESHOLD;
b32 cache_over_budget_threshold = atomic_u64_fetch(&G.cache.memory_usage) > CACHE_MEMORY_BUDGET_THRESHOLD;
if (cache_over_budget_threshold || RESOURCE_RELOADING) {
__profscope(Evictor scan);
for (u64 i = 0; i < CACHE_BINS_COUNT; ++i) {
@ -1250,12 +1250,12 @@ INTERNAL JOB_DEF(sprite_evictor_job, _)
{
struct cache_entry *n = bin->first;
while (n) {
u64 refcount_uncast = atomic_u64_eval(&n->refcount_struct);
u64 refcount_uncast = atomic_u64_fetch(&n->refcount_struct);
struct cache_refcount refcount = *(struct cache_refcount *)&refcount_uncast;
if (refcount.count <= 0) {
/* Add node to evict list */
#if RESOURCE_RELOADING
b32 is_out_of_date = atomic_i32_eval(&n->out_of_date);
b32 is_out_of_date = atomic_i32_fetch(&n->out_of_date);
#else
b32 is_out_of_date = false;
#endif
@ -1298,10 +1298,10 @@ INTERNAL JOB_DEF(sprite_evictor_job, _)
struct cache_bin *bin = en->cache_bin;
struct cache_entry *entry = en->cache_entry;
i32 last_ref_cycle = en->last_ref_cycle;
b32 cache_over_budget_target = atomic_u64_eval(&G.cache.memory_usage) > CACHE_MEMORY_BUDGET_TARGET;
b32 cache_over_budget_target = atomic_u64_fetch(&G.cache.memory_usage) > CACHE_MEMORY_BUDGET_TARGET;
struct sys_lock bin_lock = sys_mutex_lock_e(bin->mutex);
{
u64 refcount_uncast = atomic_u64_eval(&entry->refcount_struct);
u64 refcount_uncast = atomic_u64_fetch(&entry->refcount_struct);
struct cache_refcount refcount = *(struct cache_refcount *)&refcount_uncast;
if (refcount.count > 0 || (last_ref_cycle >= 0 && refcount.last_ref_cycle != en->last_ref_cycle)) {
/* Cache node has been referenced since scan, skip node. */
@ -1320,7 +1320,7 @@ INTERNAL JOB_DEF(sprite_evictor_job, _)
bin->last = prev;
}
atomic_u64_eval_add_i64(&G.cache.memory_usage, -((i64)entry->memory_usage));
atomic_u64_fetch_add_i64(&G.cache.memory_usage, -((i64)entry->memory_usage));
/* Add to evicted list */
en->next_evicted = first_evicted;
@ -1360,7 +1360,7 @@ INTERNAL JOB_DEF(sprite_evictor_job, _)
}
}
}
atomic_i32_eval_add(&G.evictor_cycle, 1);
atomic_i32_fetch_add(&G.evictor_cycle, 1);
scratch_end(scratch);
}

View File

@ -960,14 +960,14 @@ INTERNAL SYS_THREAD_DEF(window_thread_entry_point, arg)
sync_flag_set(&window->ready_sf);
while (!atomic_i32_eval(&window->event_thread_shutdown)) {
while (!atomic_i32_fetch(&window->event_thread_shutdown)) {
MSG msg = ZI;
{
GetMessageW(&msg, 0, 0, 0);
}
{
__profscope(Process window message);
if (atomic_i32_eval(&window->event_thread_shutdown)) {
if (atomic_i32_fetch(&window->event_thread_shutdown)) {
break;
}
@ -1073,7 +1073,7 @@ INTERNAL void win32_window_release(struct win32_window *window)
G.first_free_window = window;
/* Stop window thread */
atomic_i32_eval_exchange(&window->event_thread_shutdown, 1);
atomic_i32_fetch_set(&window->event_thread_shutdown, 1);
win32_window_wake(window);
sys_thread_wait_release(window->event_thread);
@ -1631,7 +1631,7 @@ void sys_mutex_release(struct sys_mutex *mutex)
{
__prof;
struct win32_mutex *m = (struct win32_mutex *)mutex;
ASSERT(atomic_i64_eval(&m->count) == 0); /* Mutex should be unlocked */
ASSERT(atomic_i64_fetch(&m->count) == 0); /* Mutex should be unlocked */
{
struct sys_lock lock = sys_mutex_lock_e(G.mutexes_mutex);
m->next_free = G.first_free_mutex;
@ -1648,7 +1648,7 @@ struct sys_lock sys_mutex_lock_e(struct sys_mutex *mutex)
__proflock_after_exclusive_lock(m->profiling_ctx);
#if RTC
m->owner_tid = (u64)GetCurrentThreadId();
atomic_i64_eval_add(&m->count, 1);
atomic_i64_fetch_add(&m->count, 1);
#endif
struct sys_lock lock = ZI;
lock.exclusive = true;
@ -1663,7 +1663,7 @@ struct sys_lock sys_mutex_lock_s(struct sys_mutex *mutex)
AcquireSRWLockShared((SRWLOCK *)&m->srwlock);
__proflock_after_shared_lock(m->profiling_ctx);
#if RTC
atomic_i64_eval_add(&m->count, 1);
atomic_i64_fetch_add(&m->count, 1);
#endif
struct sys_lock lock = ZI;
lock.mutex = mutex;
@ -1674,7 +1674,7 @@ void sys_mutex_unlock(struct sys_lock *lock)
{
struct win32_mutex *m = (struct win32_mutex *)lock->mutex;
#if RTC
atomic_i64_eval_add(&m->count, -1);
atomic_i64_fetch_add(&m->count, -1);
m->owner_tid = 0;
#endif
if (lock->exclusive) {
@ -1745,7 +1745,7 @@ void sys_condition_variable_release(struct sys_condition_variable *sys_cv)
__prof;
struct win32_condition_variable *cv = (struct win32_condition_variable *)sys_cv;
/* Condition variable must not have any sleepers (signal before releasing) */
ASSERT(atomic_i64_eval(&cv->num_waiters) == 0);
ASSERT(atomic_i64_fetch(&cv->num_waiters) == 0);
win32_condition_variable_release(cv);
}
@ -1755,11 +1755,11 @@ void sys_condition_variable_wait(struct sys_condition_variable *sys_cv, struct s
struct win32_mutex *m = (struct win32_mutex *)lock->mutex;
b32 exclusive = lock->exclusive;
#if RTC
atomic_i64_eval_add(&cv->num_waiters, 1);
atomic_i64_fetch_add(&cv->num_waiters, 1);
if (exclusive) {
m->owner_tid = 0;
}
atomic_i64_eval_add(&m->count, -1);
atomic_i64_fetch_add(&m->count, -1);
#endif
/* TODO: Correct profiling of internal condition variable sleep / wait mutex state */
@ -1778,11 +1778,11 @@ void sys_condition_variable_wait(struct sys_condition_variable *sys_cv, struct s
}
#if RTC
atomic_i64_eval_add(&m->count, 1);
atomic_i64_fetch_add(&m->count, 1);
if (exclusive) {
m->owner_tid = (u64)GetCurrentThreadId();
}
atomic_i64_eval_add(&cv->num_waiters, -1);
atomic_i64_fetch_add(&cv->num_waiters, -1);
#endif
}
@ -1792,11 +1792,11 @@ void sys_condition_variable_wait_time(struct sys_condition_variable *sys_cv, str
struct win32_mutex *m = (struct win32_mutex *)lock->mutex;
b32 exclusive = lock->exclusive;
#if RTC
atomic_i64_eval_add(&cv->num_waiters, 1);
atomic_i64_fetch_add(&cv->num_waiters, 1);
if (exclusive) {
m->owner_tid = 0;
}
atomic_i64_eval_add(&m->count, -1);
atomic_i64_fetch_add(&m->count, -1);
#endif
u32 ms = (u32)math_round_to_int((f32)seconds * 1000.f);
@ -1816,11 +1816,11 @@ void sys_condition_variable_wait_time(struct sys_condition_variable *sys_cv, str
}
#if RTC
atomic_i64_eval_add(&m->count, 1);
atomic_i64_fetch_add(&m->count, 1);
if (exclusive) {
m->owner_tid = (u64)GetCurrentThreadId();
}
atomic_i64_eval_add(&cv->num_waiters, -1);
atomic_i64_fetch_add(&cv->num_waiters, -1);
#endif
}
@ -2167,7 +2167,7 @@ void sys_exit(void)
void sys_panic(struct string msg)
{
if (atomic_i32_eval_compare_exchange(&G.panicking, 0, 1) == 0) {
if (atomic_i32_fetch_test_set(&G.panicking, 0, 1) == 0) {
log_panic(msg);
wchar_t *wstr = G.panic_wstr;
@ -2504,7 +2504,7 @@ int CALLBACK wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev_instance,
}
/* Find any dangling threads that haven't exited gracefully by now */
if (!atomic_i32_eval(&G.panicking)) {
if (!atomic_i32_fetch(&G.panicking)) {
struct sys_lock lock = sys_mutex_lock_s(G.threads_mutex);
if (G.threads_first) {
struct arena_temp scratch = scratch_begin_no_conflict();
@ -2524,7 +2524,7 @@ int CALLBACK wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev_instance,
}
/* Check if panicking */
if (atomic_i32_eval(&G.panicking)) {
if (atomic_i32_fetch(&G.panicking)) {
/* Wait for panic message to be ready */
WaitForSingleObject(G.panic_event, INFINITE);
/* Set error and abort */

View File

@ -960,14 +960,14 @@ INTERNAL SYS_THREAD_DEF(window_thread_entry_point, arg)
sync_flag_set(&window->ready_sf);
while (!atomic_i32_eval(&window->event_thread_shutdown)) {
while (!atomic_i32_fetch(&window->event_thread_shutdown)) {
MSG msg = ZI;
{
GetMessageW(&msg, 0, 0, 0);
}
{
__profscope(Process window message);
if (atomic_i32_eval(&window->event_thread_shutdown)) {
if (atomic_i32_fetch(&window->event_thread_shutdown)) {
break;
}
@ -1073,7 +1073,7 @@ INTERNAL void win32_window_release(struct win32_window *window)
G.first_free_window = window;
/* Stop window thread */
atomic_i32_eval_exchange(&window->event_thread_shutdown, 1);
atomic_i32_fetch_set(&window->event_thread_shutdown, 1);
win32_window_wake(window);
sys_thread_wait_release(window->event_thread);
@ -1631,7 +1631,7 @@ void sys_mutex_release(struct sys_mutex *mutex)
{
__prof;
struct win32_mutex *m = (struct win32_mutex *)mutex;
ASSERT(atomic_i64_eval(&m->count) == 0); /* Mutex should be unlocked */
ASSERT(atomic_i64_fetch(&m->count) == 0); /* Mutex should be unlocked */
{
struct sys_lock lock = sys_mutex_lock_e(G.mutexes_mutex);
m->next_free = G.first_free_mutex;
@ -1648,7 +1648,7 @@ struct sys_lock sys_mutex_lock_e(struct sys_mutex *mutex)
__proflock_after_exclusive_lock(m->profiling_ctx);
#if RTC
m->owner_tid = (u64)GetCurrentThreadId();
atomic_i64_eval_add(&m->count, 1);
atomic_i64_fetch_add(&m->count, 1);
#endif
struct sys_lock lock = ZI;
lock.exclusive = true;
@ -1663,7 +1663,7 @@ struct sys_lock sys_mutex_lock_s(struct sys_mutex *mutex)
AcquireSRWLockShared((SRWLOCK *)&m->srwlock);
__proflock_after_shared_lock(m->profiling_ctx);
#if RTC
atomic_i64_eval_add(&m->count, 1);
atomic_i64_fetch_add(&m->count, 1);
#endif
struct sys_lock lock = ZI;
lock.mutex = mutex;
@ -1674,7 +1674,7 @@ void sys_mutex_unlock(struct sys_lock *lock)
{
struct win32_mutex *m = (struct win32_mutex *)lock->mutex;
#if RTC
atomic_i64_eval_add(&m->count, -1);
atomic_i64_fetch_add(&m->count, -1);
m->owner_tid = 0;
#endif
if (lock->exclusive) {
@ -1745,7 +1745,7 @@ void sys_condition_variable_release(struct sys_condition_variable *sys_cv)
__prof;
struct win32_condition_variable *cv = (struct win32_condition_variable *)sys_cv;
/* Condition variable must not have any sleepers (signal before releasing) */
ASSERT(atomic_i64_eval(&cv->num_waiters) == 0);
ASSERT(atomic_i64_fetch(&cv->num_waiters) == 0);
win32_condition_variable_release(cv);
}
@ -1755,11 +1755,11 @@ void sys_condition_variable_wait(struct sys_condition_variable *sys_cv, struct s
struct win32_mutex *m = (struct win32_mutex *)lock->mutex;
b32 exclusive = lock->exclusive;
#if RTC
atomic_i64_eval_add(&cv->num_waiters, 1);
atomic_i64_fetch_add(&cv->num_waiters, 1);
if (exclusive) {
m->owner_tid = 0;
}
atomic_i64_eval_add(&m->count, -1);
atomic_i64_fetch_add(&m->count, -1);
#endif
/* TODO: Correct profiling of internal condition variable sleep / wait mutex state */
@ -1778,11 +1778,11 @@ void sys_condition_variable_wait(struct sys_condition_variable *sys_cv, struct s
}
#if RTC
atomic_i64_eval_add(&m->count, 1);
atomic_i64_fetch_add(&m->count, 1);
if (exclusive) {
m->owner_tid = (u64)GetCurrentThreadId();
}
atomic_i64_eval_add(&cv->num_waiters, -1);
atomic_i64_fetch_add(&cv->num_waiters, -1);
#endif
}
@ -1792,11 +1792,11 @@ void sys_condition_variable_wait_time(struct sys_condition_variable *sys_cv, str
struct win32_mutex *m = (struct win32_mutex *)lock->mutex;
b32 exclusive = lock->exclusive;
#if RTC
atomic_i64_eval_add(&cv->num_waiters, 1);
atomic_i64_fetch_add(&cv->num_waiters, 1);
if (exclusive) {
m->owner_tid = 0;
}
atomic_i64_eval_add(&m->count, -1);
atomic_i64_fetch_add(&m->count, -1);
#endif
u32 ms = (u32)math_round_to_int((f32)seconds * 1000.f);
@ -1816,11 +1816,11 @@ void sys_condition_variable_wait_time(struct sys_condition_variable *sys_cv, str
}
#if RTC
atomic_i64_eval_add(&m->count, 1);
atomic_i64_fetch_add(&m->count, 1);
if (exclusive) {
m->owner_tid = (u64)GetCurrentThreadId();
}
atomic_i64_eval_add(&cv->num_waiters, -1);
atomic_i64_fetch_add(&cv->num_waiters, -1);
#endif
}
@ -2167,7 +2167,7 @@ void sys_exit(void)
void sys_panic(struct string msg)
{
if (atomic_i32_eval_compare_exchange(&G.panicking, 0, 1) == 0) {
if (atomic_i32_fetch_test_set(&G.panicking, 0, 1) == 0) {
log_panic(msg);
wchar_t *wstr = G.panic_wstr;
@ -2402,14 +2402,14 @@ GLOBAL struct {
INTERNAL void atomic_lock(void)
{
while (atomic_i32_eval_compare_exchange(&g_test.lock, 0, 1) != 0) {
while (atomic_i32_fetch_test_set(&g_test.lock, 0, 1) != 0) {
ix_pause();
}
}
INTERNAL void atomic_unlock(void)
{
atomic_i32_eval_exchange(&g_test.lock, 0);
atomic_i32_fetch_set(&g_test.lock, 0);
}
INTERNAL void push_job(tjob_func *func, void *arg)
@ -2804,7 +2804,7 @@ int CALLBACK wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev_instance,
}
/* Find any dangling threads that haven't exited gracefully by now */
if (!atomic_i32_eval(&G.panicking)) {
if (!atomic_i32_fetch(&G.panicking)) {
struct sys_lock lock = sys_mutex_lock_s(G.threads_mutex);
if (G.threads_first) {
struct arena_temp scratch = scratch_begin_no_conflict();
@ -2824,7 +2824,7 @@ int CALLBACK wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev_instance,
}
/* Check if panicking */
if (atomic_i32_eval(&G.panicking)) {
if (atomic_i32_fetch(&G.panicking)) {
/* Wait for panic message to be ready */
WaitForSingleObject(G.panic_event, INFINITE);
/* Set error and abort */

View File

@ -17,14 +17,14 @@ GLOBAL struct {
INTERNAL void metas_lock(void)
{
/* Spinlock */
while (atomic_i32_eval_compare_exchange(&G.metas_lock_flag, 0, 1) == 0) {
while (atomic_i32_fetch_test_set(&G.metas_lock_flag, 0, 1) == 0) {
ix_pause();
}
}
INTERNAL void metas_unlock(void)
{
atomic_i32_eval_exchange(&G.metas_lock_flag, 0);
atomic_i32_fetch_set(&G.metas_lock_flag, 0);
}
struct thread_local_store thread_local_store_alloc(void)
@ -56,23 +56,23 @@ void thread_local_store_release(struct thread_local_store *t)
arena_release(t->arena);
}
volatile void *_thread_local_var_eval(struct thread_local_var_meta *meta)
volatile void *_thread_local_var_fetch(struct thread_local_var_meta *meta)
{
/* Register var if unregistered */
u64 id;
{
u64 id_plus_one = atomic_u64_eval(&meta->id_plus_one);
u64 id_plus_one = atomic_u64_fetch(&meta->id_plus_one);
if (id_plus_one == 0) {
__profscope(Register thread local var);
metas_lock();
{
id_plus_one = atomic_u64_eval(&meta->id_plus_one); /* Reevaluate now that we've locked */
id_plus_one = atomic_u64_fetch(&meta->id_plus_one); /* Reevaluate now that we've locked */
if (id_plus_one == 0) {
id = G.metas_count++;
if (id >= MAX_THREAD_LOCAL_VARS) {
sys_panic(LIT("Maximum number of thread local variables reached"));
}
atomic_u64_eval_exchange(&meta->id_plus_one, id + 1);
atomic_u64_fetch_set(&meta->id_plus_one, id + 1);
G.metas[id] = *meta;
} else {
id = id_plus_one - 1;

View File

@ -55,11 +55,11 @@ struct thread_local_var_meta {
}
#if TYPEOF_DEFINED
# define thread_local_var_eval(var_ptr) (typeof((var_ptr)->_t))(_thread_local_var_eval(&(var_ptr)->meta))
# define thread_local_var_fetch(var_ptr) (typeof((var_ptr)->_t))(_thread_local_var_fetch(&(var_ptr)->meta))
#else
# define thread_local_var_eval(var_ptr) (void *)(_thread_local_var_eval(&(var_ptr)->meta))
# define thread_local_var_fetch(var_ptr) (void *)(_thread_local_var_fetch(&(var_ptr)->meta))
#endif
volatile void *_thread_local_var_eval(struct thread_local_var_meta *meta);
volatile void *_thread_local_var_fetch(struct thread_local_var_meta *meta);
#endif

View File

@ -273,7 +273,7 @@ INTERNAL APP_EXIT_CALLBACK_FUNC_DEF(user_shutdown)
__prof;
sys_window_unregister_event_callback(G.window, &window_event_callback);
atomic_i32_eval_exchange(&G.shutdown, true);
atomic_i32_fetch_set(&G.shutdown, true);
}
/* ========================== *
@ -653,13 +653,13 @@ INTERNAL void user_update(void)
struct sim_snapshot *newest_snapshot = sim_snapshot_from_tick(G.user_unblended_client, G.user_unblended_client->last_tick);
G.local_sim_last_known_time_ns = newest_snapshot->sim_time_ns;
G.local_sim_last_known_tick = newest_snapshot->tick;
if (atomic_i32_eval(&G.user_paused)) {
if (atomic_i32_fetch(&G.user_paused)) {
G.local_sim_predicted_time_ns = G.local_sim_last_known_tick;
} else {
G.local_sim_predicted_time_ns = newest_snapshot->sim_time_ns + (newest_snapshot->sim_dt_ns * tick_progress);
}
if (USER_INTERP_ENABLED && !atomic_i32_eval(&G.user_paused)) {
if (USER_INTERP_ENABLED && !atomic_i32_fetch(&G.user_paused)) {
/* Determine render time */
G.render_time_target_ns = G.local_sim_predicted_time_ns - (USER_INTERP_RATIO * G.average_local_to_user_snapshot_publish_dt_ns);
if (G.average_local_to_user_snapshot_publish_dt_ns > 0) {
@ -1852,9 +1852,9 @@ INTERNAL void user_update(void)
}
if (pause_state.num_presses) {
atomic_i32_eval_xor(&G.user_paused, 1);
atomic_i32_fetch_xor(&G.user_paused, 1);
}
atomic_i32_eval_add(&G.user_paused_steps, step_state.num_presses_and_repeats);
atomic_i32_fetch_add(&G.user_paused_steps, step_state.num_presses_and_repeats);
/* Set user sim control */
{
@ -2113,7 +2113,7 @@ INTERNAL JOB_DEF(user_job, _)
i64 last_frame_ns = 0;
i64 target_dt_ns = NS_FROM_SECONDS(USER_FPS_LIMIT > (0) ? (1.0 / USER_FPS_LIMIT) : 0);
while (!atomic_i32_eval(&G.shutdown)) {
while (!atomic_i32_fetch(&G.shutdown)) {
{
__profscope(User sleep);
sleep_frame(last_frame_ns, target_dt_ns);
@ -2273,7 +2273,7 @@ INTERNAL JOB_DEF(local_sim_job, _)
i64 real_dt_ns = 0;
i64 step_dt_ns = NS_FROM_SECONDS(1) / SIM_TICKS_PER_SECOND;
f64 compute_timescale = 1.0;
while (!atomic_i32_eval(&G.shutdown)) {
while (!atomic_i32_fetch(&G.shutdown)) {
struct arena_temp scratch = scratch_begin_no_conflict();
{
__profscope(Sim sleep);
@ -2444,10 +2444,10 @@ INTERNAL JOB_DEF(local_sim_job, _)
}
}
b32 should_step = !atomic_i32_eval(&G.user_paused);
if (atomic_i32_eval(&G.user_paused_steps) > 0) {
b32 should_step = !atomic_i32_fetch(&G.user_paused);
if (atomic_i32_fetch(&G.user_paused_steps) > 0) {
should_step = true;
atomic_i32_eval_add(&G.user_paused_steps, -1);
atomic_i32_fetch_add(&G.user_paused_steps, -1);
}
if (!should_step) {