lighting testing

This commit is contained in:
jacob 2025-07-18 00:54:13 -05:00
parent 9dc863289e
commit a403c07e8a
4 changed files with 53 additions and 7 deletions

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@ -1,5 +1,6 @@
#include "sh/sh_common.h"
#define TAU 6.28318530718
#define PI 3.14159265359
#define GOLDEN 1.61803398875

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@ -118,6 +118,7 @@ SH_ASSERT_32BIT(struct sh_flood_constants, 6); /* Expected 32bit root constant
* ========================== */
SH_STRUCT(sh_shade_constants {
SH_DECL(float, time);
SH_DECL(uint, albedo_tex_urid);
SH_DECL(uint, emittance_tex_urid);
SH_DECL(uint, emittance_flood_tex_urid);
@ -125,7 +126,7 @@ SH_STRUCT(sh_shade_constants {
SH_DECL(uint, tex_width);
SH_DECL(uint, tex_height);
});
SH_ASSERT_32BIT(struct sh_shade_constants, 6); /* Expected 32bit root constant size in shader */
SH_ASSERT_32BIT(struct sh_shade_constants, 7); /* Expected 32bit root constant size in shader */
/* ========================== *
* Shape shader structures

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@ -5,7 +5,7 @@
* ========================== */
#define ROOTSIG \
"RootConstants(num32BitConstants = 6, b0), " \
"RootConstants(num32BitConstants = 7, b0), " \
"DescriptorTable(SRV(t0, space = 0, numDescriptors = unbounded, flags = DESCRIPTORS_VOLATILE)), " \
"DescriptorTable(SRV(t0, space = 1, numDescriptors = unbounded, flags = DESCRIPTORS_VOLATILE)), " \
"DescriptorTable(UAV(u0, space = 2, numDescriptors = unbounded, flags = DESCRIPTORS_VOLATILE)), " \
@ -33,6 +33,51 @@ struct cs_input {
DECLS(uint3, SV_DispatchThreadID);
};
#define SAMPLES 4
#define MARCHES 16
INLINE float4 get_light_in_dir(uint2 pos, float2 dir)
{
float4 result = 0;
uint2 at = pos;
for (uint i = 0; i < MARCHES; ++i) {
uint2 flood = g_emittance_flood_textures[g_constants.emittance_flood_tex_urid][at];
int2 dist_vec = (int2)at - (int2)flood;
float dist = length(dist_vec);
if (dist < 2) {
result = g_gbuff_textures[g_constants.emittance_tex_urid][flood];
break;
} else {
at += dir * dist;
}
}
return result;
}
float rand_float_from_float2(float2 pos) {
return frac(sin(dot(pos.xy, float2(12.9898,78.233))) * 43758.5453123);
}
INLINE float4 get_light_at_pos(uint2 pos)
{
float4 result = 0;
for (int i = 0; i < SAMPLES; ++i) {
float angle = TAU * (((float)i + rand_float_from_float2(pos + (float)i + sin(g_constants.time))) / ((float)SAMPLES - 1));
float2 dir = float2(sin(angle), cos(angle));
float4 light_in_dir = get_light_in_dir(pos, dir);
result += light_in_dir;
}
result /= SAMPLES;
return result;
// float4 emittance = g_gbuff_textures[g_constants.emittance_tex_urid][pos];
// uint2 emittance_flood = g_emittance_flood_textures[g_constants.emittance_flood_tex_urid][pos];
// emittance_flood *= (emittance_flood.x < 0xFFFF && emittance_flood.y < 0xFFFF);
// return float4(float(emittance_flood.x) / float(g_constants.tex_width), float(emittance_flood.y) / float(g_constants.tex_height), 0, 1);
}
[numthreads(8, 8, 1)]
SH_ENTRY(ROOTSIG) void cs(struct cs_input input)
{
@ -42,12 +87,9 @@ SH_ENTRY(ROOTSIG) void cs(struct cs_input input)
}
float4 old_color = g_gbuff_textures[g_constants.write_tex_urid][id];
float4 albedo = g_gbuff_textures[g_constants.albedo_tex_urid][id];
float4 emittance = g_gbuff_textures[g_constants.emittance_tex_urid][id];
float4 lighting = get_light_at_pos(id);
uint2 emittance_flood = g_emittance_flood_textures[g_constants.emittance_flood_tex_urid][id];
emittance_flood *= (emittance_flood.x < 0xFFFF && emittance_flood.y < 0xFFFF);
float4 final_color = old_color + albedo + float4(float(emittance_flood.x) / float(g_constants.tex_width), float(emittance_flood.y) / float(g_constants.tex_height), 0, 1);
float4 final_color = old_color + albedo + lighting;
g_write_textures[g_constants.write_tex_urid][id] = final_color;
}

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@ -2931,6 +2931,8 @@ void gp_run(struct gp_run_params params)
/* Set constants */
struct sh_shade_constants constants = ZI;
/* TODO: Remove this */
constants.time = sh_float_from_f32((f32)SECONDS_FROM_NS(sys_time_ns()));
constants.albedo_tex_urid = sh_uint_from_u32(sig->albedo->srv_descriptor->index);
constants.emittance_tex_urid = sh_uint_from_u32(sig->emittance->srv_descriptor->index);
constants.emittance_flood_tex_urid = sh_uint_from_u32(emittance_flood_read->srv_descriptor->index);