compile shaders & embed resource dirs in parallel
This commit is contained in:
parent
32002c75bb
commit
9329d41c88
@ -38,6 +38,16 @@ void DispatchWave(String name, u32 num_lanes, WaveLaneEntryFunc *entry, void *ud
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{
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Arena *perm = PermArena();
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/* Catch high lane count to prevent OS crash while debugging */
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u32 max_lanes = 4096;
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if (num_lanes <= 0 || num_lanes > max_lanes)
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{
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Panic(StringF(perm,
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"Tried to create a wave with %F lanes (valid range is [1, %F])",
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FmtUint(num_lanes),
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FmtUint(max_lanes)));
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}
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WaveCtx *wave_ctx = PushStruct(perm, WaveCtx);
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wave_ctx->lanes_count = num_lanes;
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wave_ctx->udata = udata;
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610
src/meta/meta.c
610
src/meta/meta.c
@ -1,18 +1,18 @@
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#include "meta.h"
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Atomic32 g_status = ZI;
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BuildData build = ZI;
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////////////////////////////////////////////////////////////
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//~ Helpers
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i32 GetBuildStatus(void)
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{
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return Atomic32Fetch(&g_status);
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return Atomic32Fetch(&build.status);
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}
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void SetBuildStatus(i32 code)
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{
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Atomic32FetchTestSet(&g_status, 0, code);
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Atomic32FetchTestSet(&build.status, 0, code);
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}
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void EchoLine(String msg)
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@ -94,6 +94,151 @@ String StringFromMetaErrors(Arena *arena, M_ErrorList errors)
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return result;
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}
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EmbedObj Embed(String store_name, String dir_path)
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{
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Arena *perm = PermArena();
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EmbedObj result = ZI;
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/* Generate resource archive contents */
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String arc_contents = ZI;
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{
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StringList files = ZI;
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F_FilesFromDir(perm, &files, dir_path, F_IterFlag_Recurse);
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Struct(EntryNode)
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{
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EntryNode *next;
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String entry_name;
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String file_name;
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};
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EntryNode *first_entry = 0;
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EntryNode *last_entry = 0;
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u64 entries_count = 0;
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{
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for (StringListNode *file_node = files.first; file_node; file_node = file_node->next)
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{
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String file_name = file_node->s;
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if (F_IsFile(file_name))
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{
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String entry_name = file_name;
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if (entry_name.len > (dir_path.len + 1))
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{
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entry_name.len -= dir_path.len + 1;
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entry_name.text += dir_path.len + 1;
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}
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entry_name = StringF(perm, "%F/%F", FmtString(store_name), FmtString(entry_name));
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for (u64 i = 0; i < entry_name.len; ++i)
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{
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if (entry_name.text[i] == '\\')
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{
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entry_name.text[i] = '/';
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}
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}
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EntryNode *en = PushStruct(perm, EntryNode);
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en->entry_name = entry_name;
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en->file_name = file_name;
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SllQueuePush(first_entry, last_entry, en);
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++entries_count;
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}
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}
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}
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{
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BB_Buff bb = BB_AcquireBuff(Gibi(2));
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BB_Writer bw = BB_WriterFromBuff(&bb);
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/* Write magic */
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BB_WriteUBits(&bw, ResourceEmbeddedMagic, 64);
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/* Write header */
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BB_WriteUBits(&bw, entries_count, 64);
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/* Reserve entries space */
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u64 entry_size = 8 /* Name start */
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+ 8 /* Name end */
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+ 8 /* Data start */
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+ 8; /* Data end */
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u8 *entries_start = BB_GetWrittenRaw(&bw) + BB_GetNumBytesWritten(&bw);
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u64 entries_size = entry_size * entries_count;
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String entries_str = STRING(entries_size, entries_start);
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BB_WriteSeekBytes(&bw, entries_size);
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BB_Buff entries_bb = BB_BuffFromString(entries_str);
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BB_Writer entries_bw = BB_WriterFromBuff(&entries_bb);
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/* Write entries */
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for (EntryNode *en = first_entry; en; en = en->next)
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{
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/* TODO: Copy file data directly into archive file */
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String file_data = F_DataFromFile(perm, en->file_name);
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/* Write name */
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BB_WriteAlignBytes(&bw, 64);
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u64 name_start = BB_GetNumBytesWritten(&bw) + 1;
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BB_WriteString(&bw, en->entry_name);
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u64 name_len = BB_GetNumBytesWritten(&bw) - name_start;
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/* Write data */
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BB_WriteAlignBytes(&bw, 64);
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/* FIXME: Why no +1 here? */
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u64 data_start = BB_GetNumBytesWritten(&bw);
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BB_WriteBytes(&bw, file_data);
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u64 data_len = BB_GetNumBytesWritten(&bw) - data_start;
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/* Write entry */
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BB_WriteUBits(&entries_bw, name_start, 64);
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BB_WriteUBits(&entries_bw, name_len, 64);
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BB_WriteUBits(&entries_bw, data_start, 64);
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BB_WriteUBits(&entries_bw, data_len, 64);
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}
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arc_contents.len = BB_GetNumBytesWritten(&bw);
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arc_contents.text = BB_GetWrittenRaw(&bw);
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}
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}
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/* Write archive to file */
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String arc_path = StringF(perm, "%F.arc", FmtString(store_name));
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F_ClearWrite(arc_path, arc_contents);
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/* Generate object file */
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if (IsPlatformWindows)
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{
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/* Generate RC file */
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String rc_out_file = StringF(perm, "%F.rc", FmtString(store_name));
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{
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RandState rs = ZI;
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StringList rc_out_lines = ZI;
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String arc_file_cp = F_GetFullCrossPlatform(perm, arc_path);
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String line = StringF(perm, "%F_%F RCDATA \"%F\"", FmtString(Lit(Stringize(W32_EmbeddedDataPrefix))), FmtHex(RandU64FromState(&rs)), FmtString(arc_file_cp));
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PushStringToList(perm, &rc_out_lines, line);
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/* Write to file */
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String rc_out = StringFromList(perm, rc_out_lines, Lit("\n"));
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F_ClearWrite(rc_out_file, rc_out);
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}
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/* Compile RC file */
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result.obj_file = StringF(perm, "%F.res", FmtString(store_name));
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{
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result.obj_file, FmtString(F_GetFull(perm, rc_out_file));
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String cmd = StringF(perm, "rc.exe -nologo -fo %F %F", FmtString(result.obj_file), FmtString(F_GetFull(perm, rc_out_file)));
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OS_CommandResult cmd_result = OS_RunCommand(perm, cmd);
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String cmd_output = TrimWhitespace(cmd_result.output);
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result.output = cmd_output;
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result.return_code = cmd_result.code;
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}
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SetBuildStatus(result.return_code);
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}
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else
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{
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/* TODO: Compile object files using .incbin on non-windows platforms */
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Panic(Lit("Embedded resource path not implemented for this platform"));
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}
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return result;
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}
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////////////////////////////////////////////////////////////
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//~ Build
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@ -152,9 +297,8 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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Struct(CmdLineArgs)
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{
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String leaf_layer_name;
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} cmdline = ZI;
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if (lane->idx == 0)
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};
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CmdLineArgs cmdline = ZI;
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{
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String layer_name = ZI;
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CommandlineArg arg = CommandlineArgFromName(Lit("layer"));
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@ -168,13 +312,15 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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}
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if (layer_name.len == 0)
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{
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EchoLine(Lit("No layer supplied, assuming \"pp\" build"));
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if (lane->idx == 0) EchoLine(Lit("No layer supplied, assuming \"pp\" build"));
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layer_name = Lit("pp");
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}
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cmdline.leaf_layer_name = layer_name;
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EchoLine(StringF(perm, "Building \"%F\"", FmtString(cmdline.leaf_layer_name)));
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if (lane->idx == 0)
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{
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if (lane->idx == 0) EchoLine(StringF(perm, "Building layer \"%F\"", FmtString(cmdline.leaf_layer_name)));
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}
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}
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WaveSyncBroadcast(lane, 0, &cmdline);
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//////////////////////////////
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//- Generate compiler params
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@ -269,48 +415,30 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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}
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//////////////////////////////
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//- Prep
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//- Phase 1/3: Prep
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/*
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* Phase 1/3: Prep (narrow)
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* - Parse layers
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* - Generate final C file
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* - Generate final HLSL file
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* - Generate resource dirs info
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*
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* Phase 2/3: Compile (wide)
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* - Compile C
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* - Compile & embed shaders
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* - Embed resource dirs
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*
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* Phase 3/3: Link (narrow)
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* - Link
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*/
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/* TODO: Dispatch OS commands asynchronously */
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String shader_store_name = Lit("ShadersStore");
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String c_out_file = F_GetFull(perm, StringF(perm, "%F_gen_c.c", FmtString(cmdline.leaf_layer_name)));
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String gpu_out_file = F_GetFull(perm, StringF(perm, "%F_gen_gpu.hlsl", FmtString(cmdline.leaf_layer_name)));
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/*
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* Phase 1
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* - Parse layers
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*
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* Phase 2
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* - Generate final C file
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* - Generate final HLSL file
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* - Generate resource archive info
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*
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* Phase 3
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* - C compiler process
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* - HLSL compiler processes
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*
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* Phase 4
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* - Generate shader resource archive
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* - Generate embedded resource archives
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*
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* Phase 5
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* - Shader resource compilation process
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* - Embedded resource compilation processes
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*
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* Phase 6
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*/
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/* TODO: Dispatch OS processes asynchronously rather than synchronously waiting on each lane */
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BuildData *build = 0;
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if (lane->idx == 0)
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{
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build = PushStruct(perm, BuildData);
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}
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WaveSyncBroadcast(lane, 0, &build);
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//////////////////////////////
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//- Parse meta layer info into build data
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if (lane->idx == 0 && GetBuildStatus() == 0)
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{
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//- Parse layers
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@ -326,9 +454,9 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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/* Flatten */
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StringList starting_layer_names = ZI;
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PushStringToList(perm, &starting_layer_names, cmdline.leaf_layer_name);
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build->flattened = M_GetFlattenedEntries(perm, parsed, starting_layer_names);
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build.layers_parse = M_FlattenEntries(perm, parsed, starting_layer_names);
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SetBuildStatus(build->flattened.errors.count > 0);
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SetBuildStatus(build.layers_parse.errors.count > 0);
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}
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//- Generate C file
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@ -339,7 +467,7 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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StringList c_include_lines = ZI;
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StringList c_startup_lines = ZI;
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{
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for (M_Entry *entry = build->flattened.first; entry->valid; entry = entry->next)
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for (M_Entry *entry = build.layers_parse.first; entry->valid; entry = entry->next)
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{
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M_EntryKind kind = entry->kind;
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M_Token *entry_tok = entry->name_token;
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@ -366,12 +494,12 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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else
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{
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String err = StringF(perm, "Directory '%F' not found", FmtString(full));
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M_PushError(perm, &build->cgen.errors, arg1_tok, err);
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M_PushError(perm, &build.c_parse.errors, arg1_tok, err);
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}
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}
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else
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{
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M_PushError(perm, &build->cgen.errors, entry_tok, Lit("Expected resource store & directory name"));
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M_PushError(perm, &build.c_parse.errors, entry_tok, Lit("Expected resource store & directory name"));
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}
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} break;
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case M_EntryKind_VertexShader:
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@ -391,7 +519,7 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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}
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else
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{
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M_PushError(perm, &build->cgen.errors, entry_tok, Lit("Expected shader name"));
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M_PushError(perm, &build.c_parse.errors, entry_tok, Lit("Expected shader name"));
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}
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} break;
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case M_EntryKind_IncludeC:
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@ -410,12 +538,12 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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else
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{
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String err = StringF(perm, "File '%F' not found", FmtString(full));
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M_PushError(perm, &build->cgen.errors, arg0_tok, err);
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M_PushError(perm, &build.c_parse.errors, arg0_tok, err);
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}
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}
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else
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{
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M_PushError(perm, &build->cgen.errors, entry_tok, Lit("Expected file name"));
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M_PushError(perm, &build.c_parse.errors, entry_tok, Lit("Expected file name"));
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}
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} break;
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case M_EntryKind_Startup:
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@ -428,13 +556,13 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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}
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else
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{
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M_PushError(perm, &build->cgen.errors, entry_tok, Lit("Expected startup function name"));
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M_PushError(perm, &build.c_parse.errors, entry_tok, Lit("Expected startup function name"));
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}
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} break;
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}
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}
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}
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if (build->cgen.errors.count == 0)
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if (build.c_parse.errors.count == 0)
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{
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StringList c_out_lines = ZI;
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PushStringToList(perm, &c_out_lines, Lit("// Auto generated file"));
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@ -493,12 +621,13 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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F_ClearWrite(c_out_file, c_out);
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}
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SetBuildStatus(build->cgen.errors.count > 0);
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SetBuildStatus(build.c_parse.errors.count > 0);
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}
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//- Generate HLSL file
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{
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/* Clear shader store */
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/* TODO: Move to separate artifacts dir that gets cleared, including archive files */
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OS_Mkdir(shader_store_name);
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{
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/* Remove all old shaders */
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@ -524,7 +653,7 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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{
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StringList gpu_include_lines = ZI;
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{
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for (M_Entry *entry = build->flattened.first; entry->valid; entry = entry->next)
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for (M_Entry *entry = build.layers_parse.first; entry->valid; entry = entry->next)
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{
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M_EntryKind kind = entry->kind;
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M_Token *entry_tok = entry->name_token;
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@ -549,12 +678,12 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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else
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{
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String err = StringF(perm, "File '%F' not found", FmtString(full));
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M_PushError(perm, &build->gpugen.errors, arg0_tok, err);
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M_PushError(perm, &build.gpu_parse.errors, arg0_tok, err);
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}
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}
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else
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{
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M_PushError(perm, &build->gpugen.errors, entry_tok, Lit("Expected file name"));
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M_PushError(perm, &build.gpu_parse.errors, entry_tok, Lit("Expected file name"));
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}
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} break;
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case M_EntryKind_VertexShader:
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@ -571,18 +700,18 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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ShaderEntry *e = PushStruct(perm, ShaderEntry);
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e->kind = shader_kind;
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e->name = shader_name;
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SllQueuePush(build->gpugen.first_shader_entry, build->gpugen.last_shader_entry, e);
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++build->gpugen.shader_entries_count;
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SllQueuePush(build.gpu_parse.first_shader_entry, build.gpu_parse.last_shader_entry, e);
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++build.gpu_parse.shader_entries_count;
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}
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else
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{
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M_PushError(perm, &build->gpugen.errors, entry_tok, Lit("Expected shader name"));
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M_PushError(perm, &build.gpu_parse.errors, entry_tok, Lit("Expected shader name"));
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}
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} break;
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}
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}
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}
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if (build->gpugen.errors.count == 0)
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if (build.gpu_parse.errors.count == 0)
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{
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StringList gpu_out_lines = ZI;
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PushStringToList(perm, &gpu_out_lines, Lit("// Auto generated file"));
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@ -610,16 +739,13 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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}
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}
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build->gpucomps.count = build->gpugen.shader_entries_count;
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build->gpucomps.array = PushStructs(perm, GpuComp, build->gpucomps.count);
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SetBuildStatus(build->gpugen.errors.count > 0);
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SetBuildStatus(build.gpu_parse.errors.count > 0);
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}
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//- Generate archive info
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{
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/* Gather archives from embedded dirs */
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for (M_Entry *entry = build->flattened.first; entry->valid; entry = entry->next)
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/* Push embedded archive dirs */
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for (M_Entry *entry = build.layers_parse.first; entry->valid; entry = entry->next)
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{
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M_EntryKind kind = entry->kind;
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M_Token *entry_tok = entry->name_token;
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@ -639,82 +765,90 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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String full = F_GetFullCrossPlatform(perm, StringF(perm, "%F/%F", FmtString(token_parent_dir), FmtString(arg_dir)));
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if (F_IsDir(full))
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{
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ArcInfoEntry *arc = PushStruct(perm, ArcInfoEntry);
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||||
arc->store_name = store_name;
|
||||
arc->dir_path = full;
|
||||
arc->out_path = StringF(perm, "%F.arc", FmtString(store_name));
|
||||
SllQueuePush(build->arcinfogen.first_arc_entry, build->arcinfogen.last_arc_entry, arc);
|
||||
++build->arcinfogen.arc_entries_count;
|
||||
ResDir *rd = PushStruct(perm, ResDir);
|
||||
rd->store_name = store_name;
|
||||
rd->dir_path = full;
|
||||
SllQueuePush(build.res_dir_parse.first_res_dir, build.res_dir_parse.last_res_dir, rd);
|
||||
++build.res_dir_parse.res_dirs_count;
|
||||
}
|
||||
else
|
||||
{
|
||||
String err = StringF(perm, "Directory '%F' not found", FmtString(full));
|
||||
M_PushError(perm, &build->arcinfogen.errors, arg1_tok, err);
|
||||
M_PushError(perm, &build.res_dir_parse.errors, arg1_tok, err);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
M_PushError(perm, &build->arcinfogen.errors, entry_tok, Lit("Expected resource store & directory name"));
|
||||
M_PushError(perm, &build.res_dir_parse.errors, entry_tok, Lit("Expected resource store & directory name"));
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
/* Gather shader archive */
|
||||
{
|
||||
ArcInfoEntry *arc = PushStruct(perm, ArcInfoEntry);
|
||||
arc->store_name = shader_store_name;
|
||||
arc->dir_path = F_GetFullCrossPlatform(perm, shader_store_name);
|
||||
arc->out_path = StringF(perm, "%F.arc", FmtString(shader_store_name));
|
||||
SllQueuePush(build->arcinfogen.first_arc_entry, build->arcinfogen.last_arc_entry, arc);
|
||||
++build->arcinfogen.arc_entries_count;
|
||||
SetBuildStatus(build.res_dir_parse.errors.count > 0);
|
||||
}
|
||||
|
||||
build->rescomps.count = build->arcinfogen.arc_entries_count;
|
||||
build->rescomps.array = PushStructs(perm, ResComp, build->rescomps.count);
|
||||
//- Prep objs
|
||||
{
|
||||
/* Gpu objs */
|
||||
build.gpu_objs.count = build.gpu_parse.shader_entries_count;
|
||||
build.gpu_objs.array = PushStructs(perm, GpuObj, build.gpu_objs.count);
|
||||
|
||||
SetBuildStatus(build->arcinfogen.errors.count > 0);
|
||||
/* Embed objs */
|
||||
build.embed_objs.count += build.res_dir_parse.res_dirs_count;
|
||||
if (build.gpu_parse.shader_entries_count > 0)
|
||||
{
|
||||
build.embed_objs.count += 1;
|
||||
}
|
||||
build.embed_objs.array = PushStructs(perm, EmbedObj, build.embed_objs.count);
|
||||
}
|
||||
}
|
||||
|
||||
WaveSync(lane);
|
||||
|
||||
//////////////////////////////
|
||||
//- Compile
|
||||
//- Phase 2/3: Compile
|
||||
|
||||
if (GetBuildStatus() == 0)
|
||||
{
|
||||
u64 task_idx = 0;
|
||||
u32 embed_idx = 0;
|
||||
|
||||
//- Compile C
|
||||
{
|
||||
if (lane->idx == WaveLaneIdxFromTaskIdx(lane, task_idx++))
|
||||
if (lane->idx == WaveLaneIdxFromTaskIdx(lane, task_idx++) && GetBuildStatus() == 0)
|
||||
{
|
||||
build->ccomp.obj_file = StringF(perm, "%F_gen_c.obj", FmtString(cmdline.leaf_layer_name));
|
||||
build.c_obj.obj_file = StringF(perm, "%F_gen_c.obj", FmtString(cmdline.leaf_layer_name));
|
||||
String cmd = StringF(perm,
|
||||
"cl.exe /c %F -Fo:%F %F %F %F %F",
|
||||
FmtString(c_out_file),
|
||||
FmtString(build->ccomp.obj_file),
|
||||
FmtString(build.c_obj.obj_file),
|
||||
FmtString(StringFromList(perm, cp.flags_msvc, Lit(" "))),
|
||||
FmtString(StringFromList(perm, cp.compiler_only_flags_msvc, Lit(" "))),
|
||||
FmtString(StringFromList(perm, cp.warnings_msvc, Lit(" "))),
|
||||
FmtString(StringFromList(perm, cp.defs, Lit(" "))));
|
||||
OS_CommandResult cmd_result = OS_RunCommand(perm, cmd);
|
||||
String cmd_output = TrimWhitespace(cmd_result.output);
|
||||
build->ccomp.output = cmd_output;
|
||||
build->ccomp.return_code = cmd_result.code;
|
||||
build.c_obj.output = cmd_output;
|
||||
build.c_obj.return_code = cmd_result.code;
|
||||
|
||||
SetBuildStatus(build->ccomp.return_code);
|
||||
/* Ignore MSVC file-name echo */
|
||||
if (MatchString(TrimWhitespace(build.c_obj.output), F_GetFileName(c_out_file)))
|
||||
{
|
||||
build.c_obj.output = Zstr;
|
||||
}
|
||||
|
||||
SetBuildStatus(build.c_obj.return_code);
|
||||
}
|
||||
}
|
||||
|
||||
//- Compile shaders
|
||||
{
|
||||
u32 gpucomp_idx = 0;
|
||||
for (ShaderEntry *e = build->gpugen.first_shader_entry; e; e = e->next)
|
||||
u32 gpu_obj_idx = 0;
|
||||
for (ShaderEntry *e = build.gpu_parse.first_shader_entry; e; e = e->next)
|
||||
{
|
||||
if (lane->idx == WaveLaneIdxFromTaskIdx(lane, task_idx++))
|
||||
if (lane->idx == WaveLaneIdxFromTaskIdx(lane, task_idx++) && GetBuildStatus() == 0)
|
||||
{
|
||||
GpuComp *gpucomp = &build->gpucomps.array[gpucomp_idx];
|
||||
String shader_name = e->name;
|
||||
GpuObj *gpu_obj = &build.gpu_objs.array[gpu_obj_idx];
|
||||
String out_file = StringF(perm, "%F/%F", FmtString(shader_store_name), FmtString(e->name));
|
||||
String target = e->kind == ShaderEntryKind_VS ? Lit("vs_6_6")
|
||||
: e->kind == ShaderEntryKind_PS ? Lit("ps_6_6")
|
||||
@ -730,11 +864,36 @@ void BuildEntryPoint(WaveLaneCtx *lane)
|
||||
FmtString(StringFromList(perm, cp.flags_dxc, Lit(" "))));
|
||||
|
||||
OS_CommandResult cmd_result = OS_RunCommand(perm, compile_cmd);
|
||||
gpucomp->output = cmd_result.output;
|
||||
gpucomp->return_code = cmd_result.code;
|
||||
SetBuildStatus(gpucomp->return_code);
|
||||
gpu_obj->output = cmd_result.output;
|
||||
gpu_obj->return_code = cmd_result.code;
|
||||
|
||||
SetBuildStatus(gpu_obj->return_code);
|
||||
|
||||
/* Final shader compilation embeds shader archive */
|
||||
u32 finished_count = Atomic32FetchAdd(&build.gpu_objs.finished_count, 1) + 1;
|
||||
if (finished_count == build.gpu_objs.count)
|
||||
{
|
||||
EmbedObj *embed = &build.embed_objs.array[embed_idx];
|
||||
*embed = Embed(shader_store_name, shader_store_name);
|
||||
}
|
||||
++gpucomp_idx;
|
||||
}
|
||||
++gpu_obj_idx;
|
||||
}
|
||||
}
|
||||
++embed_idx; /* Shader archive embed */
|
||||
|
||||
//- Embed resources
|
||||
{
|
||||
for (ResDir *rd = build.res_dir_parse.first_res_dir; rd; rd = rd->next)
|
||||
{
|
||||
if (lane->idx == WaveLaneIdxFromTaskIdx(lane, task_idx++) && GetBuildStatus() == 0)
|
||||
{
|
||||
String dir_path = rd->dir_path;
|
||||
String store_name = rd->store_name;
|
||||
EmbedObj *embed = &build.embed_objs.array[embed_idx];
|
||||
*embed = Embed(store_name, dir_path);
|
||||
}
|
||||
++embed_idx;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -742,177 +901,7 @@ void BuildEntryPoint(WaveLaneCtx *lane)
|
||||
WaveSync(lane);
|
||||
|
||||
//////////////////////////////
|
||||
//- Generate resource archives
|
||||
|
||||
if (GetBuildStatus() == 0)
|
||||
{
|
||||
u32 task_idx = 0;
|
||||
for (ArcInfoEntry *entry = build->arcinfogen.first_arc_entry; entry; entry = entry->next)
|
||||
{
|
||||
if (lane->idx == WaveLaneIdxFromTaskIdx(lane, task_idx++))
|
||||
{
|
||||
String dir_path = entry->dir_path;
|
||||
String store_name = entry->store_name;
|
||||
String arc_path = entry->out_path;
|
||||
|
||||
Struct(EntryNode)
|
||||
{
|
||||
EntryNode *next;
|
||||
String entry_name;
|
||||
String file_name;
|
||||
};
|
||||
|
||||
EntryNode *first_entry = 0;
|
||||
EntryNode *last_entry = 0;
|
||||
u64 entries_count = 0;
|
||||
|
||||
StringList files = ZI;
|
||||
F_FilesFromDir(perm, &files, dir_path, F_IterFlag_Recurse);
|
||||
for (StringListNode *file_node = files.first; file_node; file_node = file_node->next)
|
||||
{
|
||||
String file_name = file_node->s;
|
||||
if (F_IsFile(file_name))
|
||||
{
|
||||
String entry_name = file_name;
|
||||
if (entry_name.len > (dir_path.len + 1))
|
||||
{
|
||||
entry_name.len -= dir_path.len + 1;
|
||||
entry_name.text += dir_path.len + 1;
|
||||
}
|
||||
entry_name = StringF(perm, "%F/%F", FmtString(store_name), FmtString(entry_name));
|
||||
for (u64 i = 0; i < entry_name.len; ++i)
|
||||
{
|
||||
if (entry_name.text[i] == '\\')
|
||||
{
|
||||
entry_name.text[i] = '/';
|
||||
}
|
||||
}
|
||||
|
||||
EntryNode *en = PushStruct(perm, EntryNode);
|
||||
en->entry_name = entry_name;
|
||||
en->file_name = file_name;
|
||||
SllQueuePush(first_entry, last_entry, en);
|
||||
++entries_count;
|
||||
}
|
||||
}
|
||||
|
||||
String arc_contents = ZI;
|
||||
{
|
||||
BB_Buff bb = BB_AcquireBuff(Gibi(2));
|
||||
BB_Writer bw = BB_WriterFromBuff(&bb);
|
||||
|
||||
/* Write magic */
|
||||
BB_WriteUBits(&bw, ResourceEmbeddedMagic, 64);
|
||||
|
||||
/* Write header */
|
||||
BB_WriteUBits(&bw, entries_count, 64);
|
||||
|
||||
/* Reserve entries space */
|
||||
u64 entry_size = 8 /* Name start */
|
||||
+ 8 /* Name end */
|
||||
+ 8 /* Data start */
|
||||
+ 8; /* Data end */
|
||||
u8 *entries_start = BB_GetWrittenRaw(&bw) + BB_GetNumBytesWritten(&bw);
|
||||
u64 entries_size = entry_size * entries_count;
|
||||
String entries_str = STRING(entries_size, entries_start);
|
||||
BB_WriteSeekBytes(&bw, entries_size);
|
||||
BB_Buff entries_bb = BB_BuffFromString(entries_str);
|
||||
BB_Writer entries_bw = BB_WriterFromBuff(&entries_bb);
|
||||
|
||||
/* Write entries */
|
||||
for (EntryNode *en = first_entry; en; en = en->next)
|
||||
{
|
||||
/* TODO: Copy file data directly into archive file */
|
||||
String file_data = F_DataFromFile(perm, en->file_name);
|
||||
|
||||
/* Write name */
|
||||
BB_WriteAlignBytes(&bw, 64);
|
||||
u64 name_start = BB_GetNumBytesWritten(&bw) + 1;
|
||||
BB_WriteString(&bw, en->entry_name);
|
||||
u64 name_len = BB_GetNumBytesWritten(&bw) - name_start;
|
||||
|
||||
/* Write data */
|
||||
BB_WriteAlignBytes(&bw, 64);
|
||||
/* FIXME: Why no +1 here? */
|
||||
u64 data_start = BB_GetNumBytesWritten(&bw);
|
||||
BB_WriteBytes(&bw, file_data);
|
||||
u64 data_len = BB_GetNumBytesWritten(&bw) - data_start;
|
||||
|
||||
/* Write entry */
|
||||
BB_WriteUBits(&entries_bw, name_start, 64);
|
||||
BB_WriteUBits(&entries_bw, name_len, 64);
|
||||
BB_WriteUBits(&entries_bw, data_start, 64);
|
||||
BB_WriteUBits(&entries_bw, data_len, 64);
|
||||
}
|
||||
|
||||
arc_contents.len = BB_GetNumBytesWritten(&bw);
|
||||
arc_contents.text = BB_GetWrittenRaw(&bw);
|
||||
}
|
||||
|
||||
/* Write arc file */
|
||||
F_ClearWrite(arc_path, arc_contents);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
WaveSync(lane);
|
||||
|
||||
//////////////////////////////
|
||||
//- Compile resource archives
|
||||
|
||||
if (GetBuildStatus() == 0)
|
||||
{
|
||||
if (IsPlatformWindows)
|
||||
{
|
||||
i32 rescomp_idx = 0;
|
||||
for (ArcInfoEntry *entry = build->arcinfogen.first_arc_entry; entry; entry = entry->next)
|
||||
{
|
||||
if (lane->idx == WaveLaneIdxFromTaskIdx(lane, rescomp_idx))
|
||||
{
|
||||
ResComp *rescomp = &build->rescomps.array[rescomp_idx];
|
||||
|
||||
String arc_path = entry->out_path;
|
||||
|
||||
/* Generate RC file */
|
||||
String rc_out_file = StringF(perm, "%F.rc", FmtString(entry->store_name));
|
||||
{
|
||||
RandState rs = ZI;
|
||||
StringList rc_out_lines = ZI;
|
||||
String arc_file_cp = F_GetFullCrossPlatform(perm, arc_path);
|
||||
String line = StringF(perm, "%F_%F RCDATA \"%F\"", FmtString(Lit(Stringize(W32_EmbeddedDataPrefix))), FmtHex(RandU64FromState(&rs)), FmtString(arc_file_cp));
|
||||
PushStringToList(perm, &rc_out_lines, line);
|
||||
/* Write to file */
|
||||
String rc_out = StringFromList(perm, rc_out_lines, Lit("\n"));
|
||||
F_ClearWrite(rc_out_file, rc_out);
|
||||
}
|
||||
|
||||
/* Compile RC file */
|
||||
rescomp->obj_file = StringF(perm, "%F.res", FmtString(entry->store_name));
|
||||
{
|
||||
String cmd = StringF(perm, "rc.exe -nologo -fo %F %F", FmtString(rescomp->obj_file), FmtString(F_GetFull(perm, rc_out_file)));
|
||||
OS_CommandResult cmd_result = OS_RunCommand(perm, cmd);
|
||||
String cmd_output = TrimWhitespace(cmd_result.output);
|
||||
rescomp->output = cmd_output;
|
||||
rescomp->return_code = cmd_result.code;
|
||||
}
|
||||
|
||||
SetBuildStatus(rescomp->return_code);
|
||||
}
|
||||
|
||||
++rescomp_idx;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* TODO: Compile object files using .incbin on non-windows platforms */
|
||||
Panic(Lit("Embedded format not implemented for this platform"));
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
//- Link
|
||||
|
||||
WaveSync(lane);
|
||||
//- Phase 3/3: Link
|
||||
|
||||
if (lane->idx == 0 && GetBuildStatus() == 0)
|
||||
{
|
||||
@ -929,11 +918,11 @@ void BuildEntryPoint(WaveLaneCtx *lane)
|
||||
String obj_files_str = ZI;
|
||||
{
|
||||
StringList obj_files = ZI;
|
||||
PushStringToList(perm, &obj_files, build->ccomp.obj_file);
|
||||
for (u64 rescomp_idx = 0; rescomp_idx < build->rescomps.count; ++rescomp_idx)
|
||||
PushStringToList(perm, &obj_files, build.c_obj.obj_file);
|
||||
for (u64 embed_obj_idx = 0; embed_obj_idx < build.embed_objs.count; ++embed_obj_idx)
|
||||
{
|
||||
ResComp *rescomp = &build->rescomps.array[rescomp_idx];
|
||||
PushStringToList(perm, &obj_files, rescomp->obj_file);
|
||||
EmbedObj *embed_obj = &build.embed_objs.array[embed_obj_idx];
|
||||
PushStringToList(perm, &obj_files, embed_obj->obj_file);
|
||||
}
|
||||
obj_files_str = StringFromList(perm, obj_files, Lit(" "));
|
||||
}
|
||||
@ -945,49 +934,54 @@ void BuildEntryPoint(WaveLaneCtx *lane)
|
||||
FmtString(StringFromList(perm, cp.flags_msvc, Lit(" "))),
|
||||
FmtString(StringFromList(perm, cp.linker_only_flags_msvc, Lit(" "))));
|
||||
OS_CommandResult result = OS_RunCommand(perm, cmd);
|
||||
build->link.output = TrimWhitespace(result.output);
|
||||
build->link.return_code = result.code;
|
||||
build.link.output = TrimWhitespace(result.output);
|
||||
build.link.return_code = result.code;
|
||||
i64 link_elapsed_ns = TimeNs() - start_ns;
|
||||
// EchoLine(StringF(perm, ">>>>> Linked in %Fs", FmtFloat(SecondsFromNs(link_elapsed_ns))));
|
||||
|
||||
SetBuildStatus(build->link.return_code);
|
||||
SetBuildStatus(build.link.return_code);
|
||||
}
|
||||
|
||||
WaveSync(lane);
|
||||
|
||||
//////////////////////////////
|
||||
//- Process output & errors
|
||||
//- Display build results
|
||||
|
||||
if (lane->idx == 0)
|
||||
{
|
||||
String gpucomp_output = ZI;
|
||||
String gpu_obj_output = ZI;
|
||||
{
|
||||
StringList gpucomp_outputs = ZI;
|
||||
for (u32 gpucomp_idx = 0; gpucomp_idx < build->gpucomps.count; ++gpucomp_idx)
|
||||
GpuObj *disp_obj = 0;
|
||||
for (u32 gpu_obj_idx = 0; gpu_obj_idx < build.gpu_objs.count; ++gpu_obj_idx)
|
||||
{
|
||||
GpuComp *gpucomp = &build->gpucomps.array[gpucomp_idx];
|
||||
PushStringToList(perm, &gpucomp_outputs, gpucomp->output);
|
||||
}
|
||||
gpucomp_output = StringFromList(perm, gpucomp_outputs, Lit("\n"));
|
||||
}
|
||||
String rescomp_output = ZI;
|
||||
GpuObj *gpu_obj = &build.gpu_objs.array[gpu_obj_idx];
|
||||
if (!disp_obj || TrimWhitespace(disp_obj->output).len == 0 || disp_obj->return_code != 0)
|
||||
{
|
||||
StringList rescomp_outputs = ZI;
|
||||
for (u32 rescomp_idx = 0; rescomp_idx < build->rescomps.count; ++rescomp_idx)
|
||||
disp_obj = gpu_obj;
|
||||
}
|
||||
}
|
||||
if (disp_obj)
|
||||
{
|
||||
ResComp *rescomp = &build->rescomps.array[rescomp_idx];
|
||||
PushStringToList(perm, &rescomp_outputs, rescomp->output);
|
||||
gpu_obj_output = TrimWhitespace(disp_obj->output);
|
||||
}
|
||||
rescomp_output = StringFromList(perm, rescomp_outputs, Lit("\n"));
|
||||
}
|
||||
EchoLineOrNothing(StringFromMetaErrors(perm, build->flattened.errors));
|
||||
EchoLineOrNothing(StringFromMetaErrors(perm, build->cgen.errors));
|
||||
EchoLineOrNothing(StringFromMetaErrors(perm, build->gpugen.errors));
|
||||
EchoLineOrNothing(build->ccomp.output);
|
||||
EchoLineOrNothing(gpucomp_output);
|
||||
EchoLineOrNothing(StringFromMetaErrors(perm, build->arcinfogen.errors));
|
||||
EchoLineOrNothing(rescomp_output);
|
||||
EchoLineOrNothing(build->link.output);
|
||||
String embed_obj_output = ZI;
|
||||
{
|
||||
StringList embed_obj_outputs = ZI;
|
||||
for (u32 embed_obj_idx = 0; embed_obj_idx < build.embed_objs.count; ++embed_obj_idx)
|
||||
{
|
||||
EmbedObj *embed_obj = &build.embed_objs.array[embed_obj_idx];
|
||||
PushStringToList(perm, &embed_obj_outputs, embed_obj->output);
|
||||
}
|
||||
embed_obj_output = StringFromList(perm, embed_obj_outputs, Lit("\n"));
|
||||
}
|
||||
|
||||
EchoLineOrNothing(StringFromMetaErrors(perm, build.layers_parse.errors));
|
||||
EchoLineOrNothing(StringFromMetaErrors(perm, build.c_parse.errors));
|
||||
EchoLineOrNothing(StringFromMetaErrors(perm, build.gpu_parse.errors));
|
||||
EchoLineOrNothing(build.c_obj.output);
|
||||
EchoLineOrNothing(gpu_obj_output);
|
||||
EchoLineOrNothing(StringFromMetaErrors(perm, build.res_dir_parse.errors));
|
||||
EchoLineOrNothing(embed_obj_output);
|
||||
EchoLineOrNothing(build.link.output);
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
|
||||
@ -56,7 +56,16 @@
|
||||
#include "meta_lay.c"
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
//~ Build types
|
||||
//~ Helper types
|
||||
|
||||
Struct(LineCol)
|
||||
{
|
||||
i64 line;
|
||||
i64 col;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
//~ Build state types
|
||||
|
||||
Struct(CompilerParams)
|
||||
{
|
||||
@ -91,21 +100,20 @@ Struct(ShaderEntry)
|
||||
String name;
|
||||
};
|
||||
|
||||
Struct(ArcInfoEntry)
|
||||
Struct(ResDir)
|
||||
{
|
||||
ArcInfoEntry *next;
|
||||
ResDir *next;
|
||||
String dir_path;
|
||||
String store_name;
|
||||
String out_path;
|
||||
};
|
||||
|
||||
Struct(GpuComp)
|
||||
Struct(GpuObj)
|
||||
{
|
||||
String output;
|
||||
i32 return_code;
|
||||
};
|
||||
|
||||
Struct(ResComp)
|
||||
Struct(EmbedObj)
|
||||
{
|
||||
String obj_file;
|
||||
String output;
|
||||
@ -114,12 +122,14 @@ Struct(ResComp)
|
||||
|
||||
Struct(BuildData)
|
||||
{
|
||||
M_Layer flattened;
|
||||
Atomic32 status;
|
||||
|
||||
M_Layer layers_parse;
|
||||
|
||||
struct
|
||||
{
|
||||
M_ErrorList errors;
|
||||
} cgen;
|
||||
} c_parse;
|
||||
|
||||
struct
|
||||
{
|
||||
@ -127,34 +137,35 @@ Struct(BuildData)
|
||||
ShaderEntry *first_shader_entry;
|
||||
ShaderEntry *last_shader_entry;
|
||||
u64 shader_entries_count;
|
||||
} gpugen;
|
||||
} gpu_parse;
|
||||
|
||||
struct
|
||||
{
|
||||
M_ErrorList errors;
|
||||
ResDir *first_res_dir;
|
||||
ResDir *last_res_dir;
|
||||
u64 res_dirs_count;
|
||||
} res_dir_parse;
|
||||
|
||||
struct
|
||||
{
|
||||
String obj_file;
|
||||
String output;
|
||||
i32 return_code;
|
||||
} ccomp;
|
||||
} c_obj;
|
||||
|
||||
struct
|
||||
{
|
||||
GpuComp *array;
|
||||
GpuObj *array;
|
||||
u32 count;
|
||||
} gpucomps;
|
||||
Atomic32 finished_count;
|
||||
} gpu_objs;
|
||||
|
||||
struct
|
||||
{
|
||||
M_ErrorList errors;
|
||||
ArcInfoEntry *first_arc_entry;
|
||||
ArcInfoEntry *last_arc_entry;
|
||||
u64 arc_entries_count;
|
||||
} arcinfogen;
|
||||
|
||||
struct
|
||||
{
|
||||
ResComp *array;
|
||||
EmbedObj *array;
|
||||
u32 count;
|
||||
} rescomps;
|
||||
} embed_objs;
|
||||
|
||||
struct
|
||||
{
|
||||
@ -163,19 +174,7 @@ Struct(BuildData)
|
||||
} link;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
//~ Helper types
|
||||
|
||||
Struct(LineCol)
|
||||
{
|
||||
i64 line;
|
||||
i64 col;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
//~ Globals
|
||||
|
||||
extern Atomic32 g_status;
|
||||
extern BuildData build;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
//~ Helpers
|
||||
@ -186,6 +185,7 @@ void EchoLine(String msg);
|
||||
void EchoLineOrNothing(String msg);
|
||||
LineCol LineColFromPos(String data, i64 pos);
|
||||
String StringFromMetaErrors(Arena *arena, M_ErrorList errors);
|
||||
EmbedObj Embed(String store_name, String dir_path);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
//~ Build
|
||||
|
||||
@ -327,7 +327,7 @@ M_LayerList M_LayersFromTokenFiles(Arena *arena, M_TokenFileList lexed)
|
||||
////////////////////////////////////////////////////////////
|
||||
//~ Flatten operations
|
||||
|
||||
M_Layer M_GetFlattenedEntries(Arena *arena, M_LayerList unflattened, StringList starting_layer_names)
|
||||
M_Layer M_FlattenEntries(Arena *arena, M_LayerList unflattened, StringList starting_layer_names)
|
||||
{
|
||||
TempArena scratch = BeginScratch(arena);
|
||||
M_Layer result = M_NilLayer;
|
||||
|
||||
@ -151,4 +151,4 @@ M_LayerList M_LayersFromTokenFiles(Arena *arena, M_TokenFileList token_files);
|
||||
////////////////////////////////////////////////////////////
|
||||
//~ Flatten operations
|
||||
|
||||
M_Layer M_GetFlattenedEntries(Arena *arena, M_LayerList unflattened, StringList starting_layer_names);
|
||||
M_Layer M_FlattenEntries(Arena *arena, M_LayerList unflattened, StringList starting_layer_names);
|
||||
|
||||
Loading…
Reference in New Issue
Block a user