debug console different size when minimized

This commit is contained in:
jacob 2025-05-24 13:59:57 -05:00
parent d48706d1f7
commit 751472eb86

View File

@ -485,11 +485,11 @@ INTERNAL LOG_EVENT_CALLBACK_FUNC_DEF(debug_console_log_callback, log)
sys_mutex_unlock(&lock);
}
INTERNAL void draw_debug_console(b32 minimized)
INTERNAL void draw_debug_console(i32 level, b32 minimized)
{
struct temp_arena scratch = scratch_begin_no_conflict();
struct v2 desired_start_pos = V2(10, 400);
struct v2 desired_start_pos = V2(10, minimized ? 100 : 600);
i64 fade_time_ns = NS_FROM_SECONDS(10);
f32 fade_curve = 0.5;
f32 spacing = 0;
@ -520,6 +520,7 @@ INTERNAL void draw_debug_console(b32 minimized)
opacity *= math_pow(lin, fade_curve);
}
if (draw_pos.y > -desired_start_pos.y && opacity > 0) {
if (log->level <= level) {
/* Draw background */
u32 color_index = log->index & 1; /* Alternate colors for greater distinction between logs */
u32 color = info_colors[color_index];
@ -546,6 +547,7 @@ INTERNAL void draw_debug_console(b32 minimized)
bounds_top = min_f32(bounds_top, draw_bounds.y);
bounds_bottom = max_f32(bounds_bottom, draw_bounds.y + draw_bounds.height);
}
} else {
break;
}
@ -2006,13 +2008,17 @@ INTERNAL void user_update(void)
}
}
{
#if DEVELOPER
draw_debug_console(!G.debug_draw);
b32 console_minimized = !G.debug_draw;
i32 console_level = LOG_LEVEL_DEBUG;
draw_debug_console(console_level, console_minimized);
#else
if (G.debug_draw) {
draw_debug_console(false);
draw_debug_console(LOG_LEVEL_INFO, false);
}
#endif
}
/* ========================== *
* Render