track total thread count
This commit is contained in:
parent
52d1f6da72
commit
702d33613f
@ -17,7 +17,6 @@ Arena *AcquireArena(u64 reserve)
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u8 *base = ReserveMemory(reserve);
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u8 *base = ReserveMemory(reserve);
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if (!base)
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if (!base)
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{
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{
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/* Hard fail on memory reserve failure for now */
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Panic(Lit("Failed to reserve memory"));
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Panic(Lit("Failed to reserve memory"));
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}
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}
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u64 reserved = reserve;
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u64 reserved = reserve;
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@ -27,7 +26,6 @@ Arena *AcquireArena(u64 reserve)
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base = CommitMemory(base, ArenaBlockSize);
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base = CommitMemory(base, ArenaBlockSize);
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if (!base)
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if (!base)
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{
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{
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/* Hard fail on commit failure */
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Panic(Lit("Failed to commit initial memory block: System may be out of memory"));
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Panic(Lit("Failed to commit initial memory block: System may be out of memory"));
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}
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}
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@ -96,7 +94,7 @@ void *PushBytesNoZero(Arena *arena, u64 size, u64 align)
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{
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{
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Assert(align > 0);
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Assert(align > 0);
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void *ptr = 0;
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void *result = 0;
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u8 *base = ArenaFirst(arena, u8);
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u8 *base = ArenaFirst(arena, u8);
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/* Check to avoid aligning when size = 0 */
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/* Check to avoid aligning when size = 0 */
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@ -128,16 +126,16 @@ void *PushBytesNoZero(Arena *arena, u64 size, u64 align)
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AsanPoison(commit_address, commit_bytes);
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AsanPoison(commit_address, commit_bytes);
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}
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}
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ptr = base + aligned_start_pos;
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result = base + aligned_start_pos;
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AsanUnpoison(ptr, new_pos - aligned_start_pos);
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AsanUnpoison(result, new_pos - aligned_start_pos);
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arena->pos = new_pos;
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arena->pos = new_pos;
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}
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}
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else
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else
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{
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{
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ptr = base + arena->pos;
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result = base + arena->pos;
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}
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}
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return ptr;
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return result;
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}
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}
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void *PushBytes(Arena *arena, u64 size, u64 align)
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void *PushBytes(Arena *arena, u64 size, u64 align)
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@ -149,6 +147,7 @@ void *PushBytes(Arena *arena, u64 size, u64 align)
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void *PushAlign(Arena *arena, u64 align)
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void *PushAlign(Arena *arena, u64 align)
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{
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{
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void *result = 0;
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if (align > 0)
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if (align > 0)
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{
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{
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u64 aligned_start_pos = (arena->pos + (align - 1));
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u64 aligned_start_pos = (arena->pos + (align - 1));
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@ -156,19 +155,20 @@ void *PushAlign(Arena *arena, u64 align)
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u64 align_bytes = aligned_start_pos - (u64)arena->pos;
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u64 align_bytes = aligned_start_pos - (u64)arena->pos;
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if (align_bytes > 0)
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if (align_bytes > 0)
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{
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{
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return (void *)PushStructsNoZero(arena, u8, align_bytes);
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result = (void *)PushStructsNoZero(arena, u8, align_bytes);
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}
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}
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else
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else
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{
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{
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return (void *)(ArenaFirst(arena, u8) + arena->pos);
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result = (void *)(ArenaFirst(arena, u8) + arena->pos);
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}
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}
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}
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}
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else
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else
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{
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{
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/* 0 alignment */
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/* 0 alignment */
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Assert(0);
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Assert(0);
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return (void *)(ArenaFirst(arena, u8) + arena->pos);
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result = (void *)(ArenaFirst(arena, u8) + arena->pos);
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}
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}
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return result;
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}
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}
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void PopTo(Arena *arena, u64 pos)
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void PopTo(Arena *arena, u64 pos)
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@ -200,16 +200,16 @@ void *ArenaFirst_(Arena *arena, u64 align)
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{
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{
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u64 aligned_start_pos = align - 1;
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u64 aligned_start_pos = align - 1;
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aligned_start_pos -= aligned_start_pos % align;
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aligned_start_pos -= aligned_start_pos % align;
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void *ptr = ((u8 *)arena + ArenaHeaderSize) + aligned_start_pos;
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void *result = ((u8 *)arena + ArenaHeaderSize) + aligned_start_pos;
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return ptr;
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return result;
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}
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}
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void *ArenaNext_(Arena *arena, u64 align)
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void *ArenaNext_(Arena *arena, u64 align)
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{
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{
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u64 aligned_start_pos = (arena->pos + (align - 1));
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u64 aligned_start_pos = (arena->pos + (align - 1));
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aligned_start_pos -= aligned_start_pos % align;
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aligned_start_pos -= aligned_start_pos % align;
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void *ptr = ((u8 *)arena + ArenaHeaderSize) + aligned_start_pos;
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void *result = ((u8 *)arena + ArenaHeaderSize) + aligned_start_pos;
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return ptr;
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return result;
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -1,6 +1,7 @@
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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//~ Wave types
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//~ Wave types
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#define MaxThreads 256
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#define DefaultWaveLaneSpinCount 500
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#define DefaultWaveLaneSpinCount 500
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AlignedStruct(WaveCtx, CachelineSize)
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AlignedStruct(WaveCtx, CachelineSize)
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@ -37,15 +37,22 @@ DWORD WINAPI W32_ThreadProc(LPVOID thread_args_vp)
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void DispatchWave(String name, u32 num_lanes, WaveLaneEntryFunc *entry, void *udata)
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void DispatchWave(String name, u32 num_lanes, WaveLaneEntryFunc *entry, void *udata)
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{
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{
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Arena *perm = PermArena();
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Arena *perm = PermArena();
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PERSIST Atomic64 num_threads_allocated = ZI;
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/* Catch high lane count to prevent OS crash while debugging */
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/* Catch high lane count to prevent OS crash */
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u32 max_lanes = 4096;
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i64 old_num_threads_allocated = Atomic64FetchAdd(&num_threads_allocated, num_lanes);
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if (num_lanes <= 0 || num_lanes > max_lanes)
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i64 new_num_threads_allocated = old_num_threads_allocated + num_lanes;
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if (new_num_threads_allocated > MaxThreads)
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{
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{
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Panic(StringF(perm,
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if (old_num_threads_allocated < MaxThreads)
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"Tried to create a wave with %F lanes (valid range is [1, %F])",
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{
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FmtUint(num_lanes),
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Panic(StringF(perm, "Maximum number of threads reached (%F)", FmtUint(MaxThreads)));
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FmtUint(max_lanes)));
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}
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else
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{
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/* Sleep until panic */
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Sleep(INFINITE);
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}
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}
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}
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WaveCtx *wave_ctx = PushStruct(perm, WaveCtx);
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WaveCtx *wave_ctx = PushStruct(perm, WaveCtx);
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@ -114,7 +114,6 @@ EmbedObj Embed(String store_name, String dir_path)
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EntryNode *first_entry = 0;
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EntryNode *first_entry = 0;
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EntryNode *last_entry = 0;
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EntryNode *last_entry = 0;
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u64 entries_count = 0;
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u64 entries_count = 0;
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{
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for (StringListNode *file_node = files.first; file_node; file_node = file_node->next)
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for (StringListNode *file_node = files.first; file_node; file_node = file_node->next)
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{
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{
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String file_name = file_node->s;
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String file_name = file_node->s;
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@ -142,9 +141,7 @@ EmbedObj Embed(String store_name, String dir_path)
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++entries_count;
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++entries_count;
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}
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}
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}
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}
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}
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{
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BB_Buff bb = BB_AcquireBuff(Gibi(2));
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BB_Buff bb = BB_AcquireBuff(Gibi(2));
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BB_Writer bw = BB_WriterFromBuff(&bb);
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BB_Writer bw = BB_WriterFromBuff(&bb);
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@ -195,7 +192,6 @@ EmbedObj Embed(String store_name, String dir_path)
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arc_contents.len = BB_GetNumBytesWritten(&bw);
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arc_contents.len = BB_GetNumBytesWritten(&bw);
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arc_contents.text = BB_GetWrittenRaw(&bw);
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arc_contents.text = BB_GetWrittenRaw(&bw);
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}
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}
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}
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/* Write archive to file */
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/* Write archive to file */
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String arc_path = StringF(perm, "%F.arc", FmtString(store_name));
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String arc_path = StringF(perm, "%F.arc", FmtString(store_name));
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@ -232,8 +228,8 @@ EmbedObj Embed(String store_name, String dir_path)
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}
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}
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else
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else
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{
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{
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/* TODO: Compile object files using .incbin on non-windows platforms */
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/* TODO: Generate object files using .incbin on non-windows platforms */
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Panic(Lit("Embedded resource path not implemented for this platform"));
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Panic(Lit("Resource embedding not implemented for this platform"));
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}
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}
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return result;
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return result;
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@ -790,7 +786,7 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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SetBuildStatus(build.res_dir_parse.errors.count > 0);
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SetBuildStatus(build.res_dir_parse.errors.count > 0);
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}
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}
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//- Prep objs
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//- Prep obj arrays
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{
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{
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/* Gpu objs */
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/* Gpu objs */
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build.gpu_objs.count = build.gpu_parse.shader_entries_count;
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build.gpu_objs.count = build.gpu_parse.shader_entries_count;
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@ -872,9 +868,9 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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SetBuildStatus(gpu_obj->return_code);
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SetBuildStatus(gpu_obj->return_code);
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/* Final shader compilation embeds shader archive */
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/* Final shader compilation lane embeds shader archive */
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u32 finished_count = Atomic32FetchAdd(&build.gpu_objs.finished_count, 1) + 1;
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u32 finished_count = Atomic32FetchAdd(&build.gpu_objs.finished_count, 1) + 1;
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if (finished_count == build.gpu_objs.count)
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if (finished_count == build.gpu_objs.count && GetBuildStatus() == 0)
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{
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{
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EmbedObj *embed = &build.embed_objs.array[embed_idx];
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EmbedObj *embed = &build.embed_objs.array[embed_idx];
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*embed = Embed(shader_store_name, shader_store_name);
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*embed = Embed(shader_store_name, shader_store_name);
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@ -882,10 +878,13 @@ void BuildEntryPoint(WaveLaneCtx *lane)
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}
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}
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++gpu_obj_idx;
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++gpu_obj_idx;
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}
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}
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if (build.gpu_parse.shader_entries_count > 0)
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{
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++embed_idx;
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}
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}
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}
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++embed_idx; /* Shader archive embed */
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//- Embed resources
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//- Embed resource dirs
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{
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{
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for (ResDir *rd = build.res_dir_parse.first_res_dir; rd; rd = rd->next)
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for (ResDir *rd = build.res_dir_parse.first_res_dir; rd; rd = rd->next)
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{
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{
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