Merge branch 'master' of https://cabin.dumbtime.com/jcl1234/power_play
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commit
5a05229267
@ -27,8 +27,8 @@
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#pragma comment(lib, "dxguid")
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#pragma comment(lib, "dxguid")
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#pragma comment(lib, "d3dcompiler")
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#pragma comment(lib, "d3dcompiler")
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#define DX12_WAIT_FRAME_LATENCY 1
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//#define DX12_WAIT_FRAME_LATENCY 1
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#define DX12_ALLOW_TEARING 1
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//#define DX12_ALLOW_TEARING 1
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#define DX12_SWAPCHAIN_BUFFER_COUNT (3)
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#define DX12_SWAPCHAIN_BUFFER_COUNT (3)
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#define DX12_SWAPCHAIN_FLAGS ((DX12_ALLOW_TEARING * DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING) | (DX12_WAIT_FRAME_LATENCY * DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT))
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#define DX12_SWAPCHAIN_FLAGS ((DX12_ALLOW_TEARING * DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING) | (DX12_WAIT_FRAME_LATENCY * DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT))
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@ -134,6 +134,11 @@ struct gpu_startup_receipt gpu_startup(struct work_startup_receipt *work_sr, str
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__prof;
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__prof;
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(UNUSED)work_sr;
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(UNUSED)work_sr;
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=======
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INTERNAL void dx12_init_shaders(void);
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struct gpu_startup_receipt gpu_startup(struct sys_window *window)
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{
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/* Initialize handles pool */
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/* Initialize handles pool */
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G.handle_entries_mutex = sys_mutex_alloc();
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G.handle_entries_mutex = sys_mutex_alloc();
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G.handle_entries_arena = arena_alloc(GIGABYTE(64));
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G.handle_entries_arena = arena_alloc(GIGABYTE(64));
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