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@ -167,24 +167,24 @@ Struct(SharedUserState)
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Client *user_blended_client; /* Contains single snapshot from result of blending local sim snapshots */
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Snapshot *ss_blended; /* Points to blended snapshot contained in blended client */
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/* Usage stats */
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//- Usage stats
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i64 last_second_reset_ns;
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SecondsStat net_bytes_read;
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SecondsStat net_bytes_sent;
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/* Gpu resources */
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//- Gpu resources
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GPU_RenderSig *render_sig;
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BindState bind_states[BindKind_Count];
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/* Debug camera */
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//- Debug camera
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EntityId debug_following;
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b32 debug_camera;
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b32 debug_camera_panning;
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Vec2 debug_camera_pan_start;
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b32 debug_draw;
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/* Debug console */
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//- Debug console
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P_Mutex console_logs_mutex;
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Arena *console_logs_arena;
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ConsoleLog *first_console_log;
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@ -193,11 +193,11 @@ Struct(SharedUserState)
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f32 console_logs_height;
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b32 debug_console;
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/* Window -> user */
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//- Window -> user
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P_Mutex sys_window_events_mutex;
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Arena *sys_window_events_arena;
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/* User -> local sim */
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//- User -> sim
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P_Mutex user_sim_cmd_mutex;
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ControlData user_sim_cmd_control;
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EntityId user_hovered_ent;
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@ -207,14 +207,14 @@ Struct(SharedUserState)
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Atomic32 user_paused;
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Atomic32 user_paused_steps;
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/* Local sim -> user */
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//- Sim -> user
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P_Mutex local_to_user_client_mutex;
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ClientStore *local_to_user_client_store;
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Client *local_to_user_client;
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i64 local_to_user_client_publish_dt_ns;
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i64 local_to_user_client_publish_time_ns;
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/* Rolling window of local sim -> user publish time deltas */
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//- Local sim -> user rolling window of publish time deltas
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i64 last_local_to_user_snapshot_published_at_ns;
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i64 average_local_to_user_snapshot_publish_dt_ns;
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@ -228,7 +228,7 @@ Struct(SharedUserState)
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i64 real_dt_ns;
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i64 real_time_ns;
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/* Per-frame */
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//- Per frame
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Vec2 screen_size;
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Vec2 screen_cursor;
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