tweak
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@ -25,7 +25,7 @@ void G_BootstrapCommon(void)
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gpu_perm, cl,
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G_Format_R8G8B8A8_Uint,
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VEC2I32(8, 8),
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G_Layout_Simultaneous,
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G_Layout_AnyQueue_ShaderRead_CopyRead_CopyWrite_Present,
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.flags = G_ResourceFlag_ZeroMemory
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);
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G.blank_tex = G_PushTexture2DRef(gpu_perm, blank_tex);
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@ -44,7 +44,7 @@ void G_BootstrapCommon(void)
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gpu_perm, cl,
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G_Format_R16_Uint,
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noise_dims,
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G_Layout_Simultaneous
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G_Layout_AnyQueue_ShaderRead_CopyRead_CopyWrite_Present
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);
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G_CopyCpuToTexture(
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cl,
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