From 0d33c5746f5681675c34c10e6f07bf75e2abe874 Mon Sep 17 00:00:00 2001 From: jacob Date: Wed, 21 Aug 2024 17:50:23 -0500 Subject: [PATCH] fix sprite log formatting --- res/graphics/box.ase | 3 +++ res/graphics/bullet.ase | 4 ++-- res/graphics/gun.ase | 4 ++-- res/graphics/tim.ase | 4 ++-- src/sprite.c | 2 +- 5 files changed, 10 insertions(+), 7 deletions(-) create mode 100644 res/graphics/box.ase diff --git a/res/graphics/box.ase b/res/graphics/box.ase new file mode 100644 index 00000000..ed282491 --- /dev/null +++ b/res/graphics/box.ase @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e13a0c8f006ad4f77ee6b668c4332145ee165f321f42334c2d27bafce70b43e5 +size 7139 diff --git a/res/graphics/bullet.ase b/res/graphics/bullet.ase index 0a86df4e..a7641e98 100644 --- a/res/graphics/bullet.ase +++ b/res/graphics/bullet.ase @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e8809d664eca72331f6e31e0a32aaf17fd70df1f17067b2262b8c290cf78b8df -size 419 +oid sha256:36b70469900e1316f2a10e8e500ec0f8d6e87ddfd35d52d4d21d24f3a3b7a023 +size 478 diff --git a/res/graphics/gun.ase b/res/graphics/gun.ase index 277e84e2..f4c0fb54 100644 --- a/res/graphics/gun.ase +++ b/res/graphics/gun.ase @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8a3754df8319d1bcd89bb5a4c5610f32bfbce013a1108562088b5d6a028be40f -size 812 +oid sha256:de3672f63e3c7664928434d2d6211834fa891cf081574a7016d63a2997d0f400 +size 700 diff --git a/res/graphics/tim.ase b/res/graphics/tim.ase index b68923ef..b4948e9b 100644 --- a/res/graphics/tim.ase +++ b/res/graphics/tim.ase @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:5b633d18887574d0006971c2c57d451731c37ebc5c2e250959795414aba25a23 -size 4506 +oid sha256:539310432433eac66ab2bbe633d8e1ab6a1849a58c180842a6c4e9f5330fb805 +size 4191 diff --git a/src/sprite.c b/src/sprite.c index 21319c5a..4d3da01a 100644 --- a/src/sprite.c +++ b/src/sprite.c @@ -371,7 +371,7 @@ INTERNAL void cache_node_load_texture(struct cache_node *n, struct sprite_tag ta /* TODO: Query renderer for more accurate texture size in VRAM */ memory_size += (decoded.image.width * decoded.image.height) * sizeof(*decoded.image.pixels); } else { - logf_error("Sprite \"%F\" not found", path); + logf_error("Sprite \"%F\" not found", FMT_STR(path)); } #if RESOURCE_RELOADING u64 cpy_len = min_u64(tag.path.len, ARRAY_COUNT(n->tag_path));