resource layer refactor
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6b4aec63f3
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061e88a75f
@ -233,7 +233,7 @@ void P_AppStartup(String args_str)
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#endif
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/* Global systems */
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resource_startup();
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R_Startup();
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watch_startup();
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gp_startup();
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@ -81,16 +81,16 @@ P_JobDef(F_LoadAssetJob, job)
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Assert(countof(font_codes) < F_LookupTableSize);
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/* Decode */
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R_Resource res = resource_open(path);
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if (!resource_exists(&res))
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R_Resource res = R_OpenResource(path);
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if (!R_ResourceExists(&res))
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{
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/* FIME: Load baked font instead of panicking */
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P_Panic(StringFormat(scratch.arena,
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Lit("Font \"%F\" not found"),
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FmtString(path)));
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}
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TTF_Result result = ttf_decode(scratch.arena, resource_get_data(&res), point_size, font_codes, countof(font_codes));
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resource_close(&res);
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TTF_Result result = ttf_decode(scratch.arena, R_GetResourceData(&res), point_size, font_codes, countof(font_codes));
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R_CloseResource(&res);
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/* Send texture to GPU */
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G_Resource *texture = gp_texture_alloc(GP_TEXTURE_FORMAT_R8G8B8A8_UNORM, 0, VEC2I32(result.image_width, result.image_height), result.image_pixels);
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@ -792,12 +792,12 @@ internal void dx12_init_noise(void)
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{
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String noise_res_name = Lit("noise_128x128x64_16.dat");
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R_Resource noise_res = resource_open(noise_res_name);
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R_Resource noise_res = R_OpenResource(noise_res_name);
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DXGI_FORMAT format = DXGI_FORMAT_R16_UINT;
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//u32 expected_size = K_BLUE_NOISE_TEX_WIDTH * K_BLUE_NOISE_TEX_HEIGHT * K_BLUE_NOISE_TEX_DEPTH * 2;
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u32 expected_size = K_BLUE_NOISE_TEX_WIDTH * K_BLUE_NOISE_TEX_HEIGHT * K_BLUE_NOISE_TEX_DEPTH * 2;
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if (resource_exists(&noise_res)) {
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String data = resource_get_data(&noise_res);
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if (R_ResourceExists(&noise_res)) {
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String data = R_GetResourceData(&noise_res);
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if (data.len != expected_size) {
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P_Panic(StringFormat(scratch.arena,
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Lit("Noise texture has unexpected size for a %Fx%Fx%F texture (expected %F, got %F)"),
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@ -841,7 +841,7 @@ internal void dx12_init_noise(void)
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} else {
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P_Panic(StringFormat(scratch.arena, Lit("Noise resource \"%F\" not found"), FmtString(noise_res_name)));
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}
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resource_close(&noise_res);
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R_CloseResource(&noise_res);
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}
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EndScratch(scratch);
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@ -1,35 +1,25 @@
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/* ========================== *
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* Global data
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* ========================== */
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R_SharedState R_shared_state = ZI;
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/* Add resource data to binary */
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////////////////////////////////
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//~ Startup
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Global struct {
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Arena *arena;
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#if RESOURCES_EMBEDDED
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struct tar_archive archive;
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#endif
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} G = ZI, DebugAlias(G, G_resource);
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/* ========================== *
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* Startup
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* ========================== */
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R_StartupReceipt resource_startup(void)
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R_StartupReceipt R_Startup(void)
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{
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__prof;
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G.arena = AllocArena(Gibi(64));
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R_SharedState *g = &R_shared_state;
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g->arena = AllocArena(Gibi(64));
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#if RESOURCES_EMBEDDED
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String embedded_data = INC_GetResTar();
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if (embedded_data.len <= 0) {
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if (embedded_data.len <= 0)
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{
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P_Panic(Lit("No embedded resources found"));
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}
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G.archive = tar_parse(G.arena, embedded_data, Lit(""));
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g->archive = tar_parse(g->arena, embedded_data, Lit(""));
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#else
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/* Ensure we have the right working directory */
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if (!P_IsDir(Lit("res"))) {
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if (!P_IsDir(Lit("res")))
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{
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P_Panic(Lit("Resource directory \"res\" not found. Make sure the executable is being launched from the correct working directory."));
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}
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#endif
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@ -37,24 +27,25 @@ R_StartupReceipt resource_startup(void)
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return (R_StartupReceipt) { 0 };
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}
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/* ========================== *
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* Open / close
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* ========================== */
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////////////////////////////////
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//~ Open / close
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R_Resource resource_open(String name)
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R_Resource R_OpenResource(String name)
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{
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__prof;
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#if RESOURCES_EMBEDDED
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R_SharedState *g = &R_shared_state;
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R_Resource result = ZI;
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struct tar_entry *entry = tar_get(&G.archive, name);
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struct tar_entry *entry = tar_get(&g->archive, name);
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result._data = entry->data;
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result._name = entry->file_name;
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result._exists = entry->valid;
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return result;
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#else
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R_Resource result = ZI;
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if (name.len < countof(result._name_text)) {
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u8 path_text[RESOURCE_NAME_LEN_MAX + (sizeof("result/") - 1)];
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if (name.len < countof(result._name_text))
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{
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u8 path_text[R_ResourceNameLenMax + (sizeof("result/") - 1)];
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String path = ZI;
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{
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path_text[0] = 'r';
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@ -70,14 +61,20 @@ R_Resource resource_open(String name)
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P_File file = P_OpenFileReadWait(path);
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P_FileMap file_map = ZI;
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String data = ZI;
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if (file.valid) {
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if (file.valid)
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{
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file_map = P_OpenFileMap(file);
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if (file_map.valid) {
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if (file_map.valid)
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{
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data = P_GetFileMapData(file_map);
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} else {
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}
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else
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{
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P_CloseFileMap(file_map);
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}
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} else {
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}
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else
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{
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P_CloseFIle(file);
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}
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@ -87,7 +84,9 @@ R_Resource resource_open(String name)
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result._file_map = file_map;
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result._name_len = name.len;
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CopyBytes(result._name_text, name.text, name.len);
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} else {
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}
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else
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{
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Assert(0);
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}
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return result;
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@ -95,7 +94,7 @@ R_Resource resource_open(String name)
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}
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#if !RESOURCES_EMBEDDED
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void resource_close(R_Resource *res_ptr)
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void R_CloseResource(R_Resource *res_ptr)
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{
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P_CloseFileMap(res_ptr->_file_map);
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P_CloseFIle(res_ptr->_file);
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@ -1,9 +1,10 @@
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#define RESOURCE_NAME_LEN_MAX 256
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////////////////////////////////
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//~ Resource types
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/* A resource contains data that can be retrieved globally by name.
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* If enabled during compilation, resource data is embedded in the
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* executable. Otherwise each resource represents a file on disk. */
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Struct(R_Resource) {
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#define R_ResourceNameLenMax 256
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Struct(R_Resource)
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{
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String _data;
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b32 _exists;
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#if RESOURCES_EMBEDDED
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@ -11,40 +12,50 @@ Struct(R_Resource) {
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#else
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P_File _file;
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P_FileMap _file_map;
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u8 _name_text[RESOURCE_NAME_LEN_MAX];
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u8 _name_text[R_ResourceNameLenMax];
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u8 _name_len;
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#endif
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};
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/* ========================== *
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* Startup
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* ========================== */
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////////////////////////////////
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//~ Shared state
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Struct(R_SharedState)
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{
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Arena *arena;
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#if RESOURCES_EMBEDDED
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struct tar_archive archive;
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#endif
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};
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extern R_SharedState R_shared_state;
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////////////////////////////////
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//~ Startup
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Struct(R_StartupReceipt) { i32 _; };
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R_StartupReceipt resource_startup(void);
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R_StartupReceipt R_Startup(void);
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/* ========================== *
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* Open / close
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* ========================== */
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////////////////////////////////
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//~ Open / close
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R_Resource resource_open(String name);
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R_Resource R_OpenResource(String name);
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#if RESOURCES_EMBEDDED
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#define resource_close(res_ptr) (UNUSED)res_ptr
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# define R_CloseResource(res_ptr) (UNUSED)res_ptr
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#else
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void resource_close(R_Resource *res_ptr);
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void R_CloseResource(R_Resource *res_ptr);
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#endif
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/* ========================== *
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* Data
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* ========================== */
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////////////////////////////////
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//~ Resource data operations
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#define resource_get_data(res_ptr) (res_ptr)->_data
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#define R_GetResourceData(res_ptr) (res_ptr)->_data
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#define resource_exists(res_ptr) (res_ptr)->_exists
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#define R_ResourceExists(res_ptr) (res_ptr)->_exists
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#if RESOURCES_EMBEDDED
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#define resource_get_name(res_ptr) (res_ptr)->_name
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# define R_GetResourceName(res_ptr) (res_ptr)->_name
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#else
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#define resource_get_name(res_ptr) STRING((res_ptr)->_name_len, (res_ptr)->_name_text)
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# define R_GetResourceName(res_ptr) STRING((res_ptr)->_name_len, (res_ptr)->_name_text)
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#endif
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@ -86,20 +86,20 @@ internal P_JobDef(sound_load_asset_job, job)
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/* Decode */
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MP3_Result decoded = ZI;
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{
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R_Resource sound_rs = resource_open(path);
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if (resource_exists(&sound_rs)) {
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R_Resource sound_rs = R_OpenResource(path);
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if (R_ResourceExists(&sound_rs)) {
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u64 decode_flags = 0;
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if (flags & SOUND_FLAG_STEREO) {
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decode_flags |= MP3_DecodeFlag_Stereo;
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}
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decoded = MP3_Decode(scratch.arena, resource_get_data(&sound_rs), SOUND_SAMPLE_RATE, decode_flags);
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decoded = MP3_Decode(scratch.arena, R_GetResourceData(&sound_rs), SOUND_SAMPLE_RATE, decode_flags);
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if (!decoded.success) {
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error_msg = Lit("Failed to decode sound file");
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}
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} else {
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error_msg = Lit("Resource not found");
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}
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resource_close(&sound_rs);
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R_CloseResource(&sound_rs);
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}
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if (decoded.success) {
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@ -337,13 +337,13 @@ internal void cache_entry_load_texture(struct cache_ref ref, S_Tag tag)
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/* Decode */
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Ase_DecodedImage decoded = ZI;
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{
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R_Resource texture_rs = resource_open(path);
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if (resource_exists(&texture_rs)) {
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decoded = Ase_DecodeImage(scratch.arena, resource_get_data(&texture_rs));
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R_Resource texture_rs = R_OpenResource(path);
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if (R_ResourceExists(&texture_rs)) {
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decoded = Ase_DecodeImage(scratch.arena, R_GetResourceData(&texture_rs));
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} else {
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P_LogErrorF("Sprite texture for \"%F\" not found", FmtString(path));
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}
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resource_close(&texture_rs);
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R_CloseResource(&texture_rs);
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}
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if (decoded.success) {
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@ -657,19 +657,19 @@ internal void cache_entry_load_sheet(struct cache_ref ref, S_Tag tag)
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/* Decode */
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Ase_DecodedSheet decoded = ZI;
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{
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R_Resource sheet_rs = resource_open(path);
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if (resource_exists(&sheet_rs)) {
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decoded = Ase_DecodeSheet(scratch.arena, resource_get_data(&sheet_rs));
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R_Resource sheet_rs = R_OpenResource(path);
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if (R_ResourceExists(&sheet_rs)) {
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decoded = Ase_DecodeSheet(scratch.arena, R_GetResourceData(&sheet_rs));
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} else {
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P_LogErrorF("Sprite sheet for \"%F\" not found", FmtString(path));
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}
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resource_close(&sheet_rs);
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R_CloseResource(&sheet_rs);
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}
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if (decoded.success) {
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R_Resource sheet_rs = resource_open(path);
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decoded = Ase_DecodeSheet(scratch.arena, resource_get_data(&sheet_rs));
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resource_close(&sheet_rs);
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R_Resource sheet_rs = R_OpenResource(path);
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decoded = Ase_DecodeSheet(scratch.arena, R_GetResourceData(&sheet_rs));
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R_CloseResource(&sheet_rs);
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/* Initialize */
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e->sheet = PushStructNoZero(e->arena, S_Sheet);
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