remove 'core' from API names

This commit is contained in:
jacob 2025-08-25 15:54:22 -05:00
parent 617df23dfc
commit 03f4b71892
66 changed files with 38 additions and 38 deletions

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@ -4,7 +4,7 @@
@Dep bitbuff @Dep bitbuff
//- Api //- Api
@IncludeC ase_core.h @IncludeC ase.h
//- Impl //- Impl
@IncludeC ase_core.c @IncludeC ase.c

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@ -4,10 +4,10 @@
@Dep platform @Dep platform
//- Api //- Api
@IncludeC asset_cache_core.h @IncludeC asset_cache.h
//- Impl //- Impl
@IncludeC asset_cache_core.c @IncludeC asset_cache.c
//- Startup //- Startup
@Startup AC_StartupCore @Startup AC_StartupCore

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@ -639,8 +639,8 @@ StringList GetCommandLineArgs(void);
b32 Panic(String msg); b32 Panic(String msg);
b32 IsRunningInDebugger(void); b32 IsRunningInDebugger(void);
void TrueRand(String buffer); void TrueRand(String buffer);
i16 FiberId(void); ForceInline i16 FiberId(void);
i16 ThreadId(void); ForceInline i16 ThreadId(void);
#define MaxThreads 1024 #define MaxThreads 1024
#define MaxFibers 1024 #define MaxFibers 1024

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@ -54,7 +54,7 @@ ForceInline i16 FiberId(void)
} }
//- Thread id //- Thread id
i16 ThreadId(void) ForceInline i16 ThreadId(void)
{ {
W32_SharedState *g = &W32_shared_state; W32_SharedState *g = &W32_shared_state;
return (i16)(i64)TlsGetValue(g->tls_index); return (i16)(i64)TlsGetValue(g->tls_index);

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@ -1,7 +1,7 @@
@Layer bitbuff @Layer bitbuff
//- Api //- Api
@IncludeC bitbuff_core.h @IncludeC bitbuff.h
//- Impl //- Impl
@IncludeC bitbuff_core.c @IncludeC bitbuff.c

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@ -1,7 +1,7 @@
@Layer collider @Layer collider
//- Api //- Api
@IncludeC collider_core.h @IncludeC collider.h
//- Impl //- Impl
@IncludeC collider_core.c @IncludeC collider.c

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@ -7,7 +7,7 @@
@Dep asset_cache @Dep asset_cache
//- Api //- Api
@IncludeC font_core.h @IncludeC font.h
//- Impl //- Impl
@IncludeC font_core.c @IncludeC font.c

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@ -4,7 +4,7 @@
@Dep platform @Dep platform
//- Api //- Api
@IncludeC gpu_core.h @IncludeC gpu.h
//- Dx12 impl //- Dx12 impl
@DefaultWindowsImpl gpu_dx12 @DefaultWindowsImpl gpu_dx12

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@ -1,7 +1,7 @@
@Layer inc @Layer inc
//- Api //- Api
@IncludeC inc_core.h @IncludeC inc.h
//- Impl //- Impl
@IncludeC inc_core.c @IncludeC inc.c

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@ -5,10 +5,10 @@
@Dep sound @Dep sound
//- Api //- Api
@IncludeC mixer_core.h @IncludeC mixer.h
//- Impl //- Impl
@IncludeC mixer_core.c @IncludeC mixer.c
//- Startup //- Startup
@Startup MIX_StartupCore @Startup MIX_StartupCore

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@ -1,7 +1,7 @@
@Layer mp3 @Layer mp3
//- Api //- Api
@IncludeC mp3_core.h @IncludeC mp3.h
//- Mmf impl //- Mmf impl
@DefaultWindowsImpl mp3_mmf @DefaultWindowsImpl mp3_mmf

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@ -5,7 +5,7 @@
@Dep bitbuff @Dep bitbuff
//- Api //- Api
@IncludeC net_core.h @IncludeC net.h
//- Impl //- Impl
@IncludeC net_core.c @IncludeC net.c

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@ -1,7 +1,7 @@
@Layer platform @Layer platform
//- Api //- Api
@IncludeC platform_core.h @IncludeC platform.h
@IncludeC platform_log.h @IncludeC platform_log.h
//- Impl //- Impl

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@ -5,7 +5,7 @@
@Dep mixer @Dep mixer
//- Api //- Api
@IncludeC playback_core.h @IncludeC playback.h
//- Wasapi impl //- Wasapi impl
@DefaultWindowsImpl playback_wasapi @DefaultWindowsImpl playback_wasapi

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@ -18,7 +18,7 @@
@IncludeC pp_ent.h @IncludeC pp_ent.h
@IncludeC pp_step.h @IncludeC pp_step.h
@IncludeC pp_draw.h @IncludeC pp_draw.h
@IncludeC pp_core.h @IncludeC pp.h
@IncludeGpu pp_draw.h @IncludeGpu pp_draw.h
//- Impl //- Impl
@ -27,7 +27,7 @@
@IncludeC pp_space.c @IncludeC pp_space.c
@IncludeC pp_ent.c @IncludeC pp_ent.c
@IncludeC pp_step.c @IncludeC pp_step.c
@IncludeC pp_core.c @IncludeC pp.c
@IncludeGpu pp_draw.gpu @IncludeGpu pp_draw.gpu
//- Shaders //- Shaders

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@ -7,10 +7,10 @@
@Dep collider @Dep collider
//- Api //- Api
@IncludeC rendertest_core.h @IncludeC rendertest.h
//- Impl //- Impl
@IncludeC rendertest_core.c @IncludeC rendertest.c
//- Startup //- Startup
@Startup RT_StartupCore @Startup RT_StartupCore

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@ -6,10 +6,10 @@
@Dep inc @Dep inc
//- Api //- Api
@IncludeC resource_core.h @IncludeC resource.h
//- Impl //- Impl
@IncludeC resource_core.c @IncludeC resource.c
//- Startup //- Startup
@Startup RES_StartupCore @Startup RES_StartupCore

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@ -7,7 +7,7 @@
@Dep asset_cache @Dep asset_cache
//- Api //- Api
@IncludeC sound_core.h @IncludeC sound.h
//- Impl //- Impl
@IncludeC sound_core.c @IncludeC sound.c

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@ -8,10 +8,10 @@
@Dep watch @Dep watch
//- Api //- Api
@IncludeC sprite_core.h @IncludeC sprite.h
//- Impl //- Impl
@IncludeC sprite_core.c @IncludeC sprite.c
//- Startup //- Startup
@Startup S_StartupCore @Startup S_StartupCore

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@ -5,7 +5,7 @@
@Dep bitbuff @Dep bitbuff
//- Api //- Api
@IncludeC tar_core.h @IncludeC tar.h
//- Impl //- Impl
@IncludeC tar_core.c @IncludeC tar.c

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@ -1,7 +1,7 @@
@Layer ttf @Layer ttf
//- Api //- Api
@IncludeC ttf_core.h @IncludeC ttf.h
//- DirectWrite impl //- DirectWrite impl
@DefaultWindowsImpl ttf_dwrite @DefaultWindowsImpl ttf_dwrite

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@ -4,10 +4,10 @@
@Dep platform @Dep platform
//- Api //- Api
@IncludeC watch_core.h @IncludeC watch.h
//- Impl //- Impl
@IncludeC watch_core.c @IncludeC watch.c
//- Startup //- Startup
@Startup W_StartupCore @Startup W_StartupCore